r M m R Recipes: to create Components – 7 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Alchemist 41 Silver Shark, Hammerhead Shark Water Shards - 71 40 2,109 - - -
×1 Armorer 42 Cobalt Ores, Iron Ore Ice Shards - 72 40 2,147 - - -
×1 Blacksmith 42 Cobalt Ingot, Mahogany Lumber, Boar Leather Fire Shards, 5 Earth Shards - 144 80 2,147 - - -
×1 Blacksmith 42 Cobalt Ores, Iron Ore Fire Shards - 72 40 2,147 - - -
×1 Carpenter 39 Mahogany Logs Wind Shards - 68 40 2,026 - - -
×1 Carpenter 45 Rosewood Logs Wind Shards - 79 40 2,309 - - -
×1 Leatherworker 33 Boar Hide, Alumen Earth Shards - 55 40 1,757 - - -
r M m R Shop Items: Components – 10 shown
Item
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
Item
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
5,737 gil Tools Mor Dhona Revenant's Toll (X:21 Y:6)
5,737 gil Tools Western La Noscea South Tidegate (X:19 Y:23)
5,737 gil Tools Western La Noscea North Tidegate (X:21 Y:20)
5,737 gil Tools Northern Thanalan Camp Bluefog (X:20 Y:30)
5,737 gil Tools Northern Thanalan Ceruleum Processing Plant (X:21 Y:22)
5,737 gil Tools Mor Dhona Saint Coinach's Find (X:30 Y:12)
18 gil Items (Lumber, Metal, Stone, Bone, Leather) Lavender Beds Housing (X:11 Y:10)
18 gil Items (Lumber, Metal, Stone, Bone, Leather) Mist Housing (X:11 Y:11)
18 gil Items (Lumber, Metal, Stone, Bone, Leather) The Goblet Housing (X:11 Y:11)
18 gil - Limsa Lominsa Upper Decks Naldiq & Vymelli's (X:10 Y:15)
r M m R Monsters: Which drop Components – 20 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Coblyn 45 Hostile Iron Ore -
Boar 50 Hostile Boar Hide -
Coblyn 50 Hostile Iron Ore -
Coblyn 38 Hostile Iron Ore -
Coblyn 50 Hostile Iron Ore -
Boar 8–24 Hostile Animal Hide, Boar Hide -
Coblyn 17 Hostile Iron Ore -
Coblyn 40–44 Hostile Iron Ore -
Boar 24–28 Hostile Boar Hide -
Boar 24–28 Hostile Boar Hide -
Coblyn 21 Passive Iron Ore Western Thanalan
Boar 46 Hostile Boar Hide -
Coblyn 39–49 Passive Iron Ore Northern Thanalan, Western Thanalan
Coblyn 38 Hostile Iron Ore -
Coblyn 49 Hostile Iron Ore -
Coblyn 48–49 Hostile Iron Ore Outer La Noscea
Boar 46 Hostile Boar Hide -
Boar 21 Hostile Boar Hide -
Boar 18–21 Hostile Animal Hide, Boar Hide East Shroud
Boar 20–46 Hostile Boar Hide South Shroud
r M m R Leves: Which reward Components – 30 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
15 8,114 - Limsa Lominsa 207–244 gil
15 12,218 - Limsa Lominsa 288–341 gil
15 13,146 - Aleport 232–235 gil
45 67,146 - Saint Coinach's Find 593–642 gil
45 33,465 - Saint Coinach's Find 476–505 gil
45 71,040 - Saint Coinach's Find 644–697 gil
20 12,218 - Quarrymill 234–249 gil
20 7,331 - Quarrymill 291–303 gil
20 13,718 - Quarrymill 215 gil
45 39,087 - Saint Coinach's Find 686–751 gil
45 71,040 - Saint Coinach's Find 671–770 gil
45 67,146 - Saint Coinach's Find 480–549 gil
45 106,560 - Saint Coinach's Find 647 gil
45 67,146 - Limsa Lominsa 618 gil
45 39,087 - Limsa Lominsa 707 gil
40 56,534 - Gridania 644 gil
40 32,049 - Gridania 706 gil
40 84,802 - Whitebrim Front 548 gil
45 71,040 - Gridania 458 gil
45 103,656 - Saint Coinach's Find 704–754 gil
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r M m R Quests: Which reward Components – 1 shown
Name Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Class Blacksmith 45 12,420 - Cobalt Cross-pein Hammer Woolen Deerstalker or Woolen Smock or Raptorskin Smithy's Gloves or 8 Allagan Silver Pieces BSM Lv.45, Forging Ahead
r M m R Gathering Points: Containing Components – 5 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Botanist Primary Tool 40 Iron Acorn, Almonds, Nutmeg, Water Shard, Mahogany Log, Almond Seeds (Hidden), Timeworn Leather Map (Hidden) Raincatcher Gully (X:19 Y:25) 4 - Dexterity ≥ 141: Gathering Attempts +1
Perception ≥ 182: Gathering Fortune +5%
Gathering ≥ 187: Gathering Rate +10%
Botanist Primary Tool 50 Rosewood Branch, Wind Shard, Rosewood Log, Timeworn Boarskin Map (Hidden), Timeworn Toadskin Map (Hidden), Timeworn Peisteskin Map (Hidden) The Bramble Patch (X:16 Y:23) 4 - Dexterity ≥ 199: Gathering Attempts +1
Perception ≥ 214: Gathering Fortune +5%
Gathering ≥ 221: Gathering Rate +10%
Miner Primary Tool 15 Iron Ore, Water Shard Horizon's Edge (X:27 Y:17) 4 - Strength ≥ 43: Gathering Attempts +1
Perception ≥ 62: Gathering Fortune +5%
Gathering ≥ 69: Gathering Rate +10%
Miner Primary Tool 20 Alumen, Fire Shard, Raw Malachite, Raw Fluorite Drybone (X:17 Y:20) 4 - Strength ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Miner Primary Tool 50 Cobalt Ore, Adamantoise Shell, Wind Shard, Basilisk Egg, Ogre Horn, Timeworn Toadskin Map (Hidden), Timeworn Boarskin Map (Hidden), Timeworn Peisteskin Map (Hidden) Bluefog (X:23 Y:24) 4 - Strength ≥ 202: Gathering Attempts +1
Perception ≥ 214: Gathering Fortune +5%
Gathering ≥ 221: Gathering Rate +10%
r M m R Gathering Log: For Components – 5 shown
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
The links in this column correspond to the items being gathered, rather than the gathering log entry
Item
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
The links in this column correspond to the items being gathered, rather than the gathering log entry
Item
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Item Botanist Primary Tool 37 - Eastern La Noscea (Lv. 40 Raincatcher Gully) (X:19 Y:25)
Item Botanist Primary Tool 46 - East Shroud (Lv. 50 The Bramble Patch) (X:16 Y:23)
Item Miner Primary Tool 14 - Western Thanalan (Lv. 15 Horizon's Edge) (X:27 Y:17)
Item Miner Primary Tool 19 - Eastern Thanalan (Lv. 20 Drybone) (X:17 Y:20)
Item Miner Primary Tool 47 - Northern Thanalan (Lv. 50 Bluefog) (X:23 Y:24)
r M m R Fish Guide: For Components – 2 shown
Entry
High-quality moochable fish can be Mooched in certain fishing points; mooch-caught fish can only be caught by mooching a fish; double mooch-caught fish and triple mooch-caught fish can only be caught with multiple consecutive mooches
Name
The links in this column correspond to the items being gathered, rather than the gathering log entry
Item
Level Type
Bait that can be used to catch this fish
Usable Bait
The weather conditions during which this fish can be caught; some fish require a combination of two consecutive weather types; if no weather conditions are listed, the fish can be caught regardless of weather
Weather
The times at which this fish can be caught; if no times are listed, the fish can be caught at any time; the countdown timer shows in green for currently available fish, and blue for fish which will be available within the next 5 minutes
Availability
You must catch this many fish before you can catch the fish that they prey on
Predators
Prime Locations
Entry
High-quality moochable fish can be Mooched in certain fishing points; mooch-caught fish can only be caught by mooching a fish; double mooch-caught fish and triple mooch-caught fish can only be caught with multiple consecutive mooches
Name
The links in this column correspond to the items being gathered, rather than the gathering log entry
Item
Level Type
Bait that can be used to catch this fish
Usable Bait
The weather conditions during which this fish can be caught; some fish require a combination of two consecutive weather types; if no weather conditions are listed, the fish can be caught regardless of weather
Weather
The times at which this fish can be caught; if no times are listed, the fish can be caught at any time; the countdown timer shows in green for currently available fish, and blue for fish which will be available within the next 5 minutes
Availability
You must catch this many fish before you can catch the fish that they prey on
Predators
Prime Locations
70 Item 29 Deep Sea Shrimp Cage Feeder, Steel Jig - - - Western La Noscea
111 Item 41 Deep Sea Fullmoon Sardine (Mooch), Merlthor Goby (Mooch), Wahoo (Mooch) - - - Middle La Noscea
r M m R Fishing Log: For Components – 7 shown
Fishing holes can only be fished if you have the appropriate Gulleye trait for the fishing hole's level
Point Name
The level of this fishing point, which has no apparent mechanical effect but offers a rough guide to the most common level range of fish found here
Level
The required Fisher level you must have obtained to have all of the necessary traits to fish at this point; this may be higher than the point's actual level
Rq. Lv.
A list of the fish that can be found at this fishing point, in the order they appear in the fishing log; the indicated levels can help you choose bait to catch a given type of fish; high-quality moochable fish can be Mooched in certain fishing points; large fish can only be caught by mooching a fish; giant fish can only be caught by mooching a large fish
Fish
Area
The (X, Y) location of the center of the fishing point; fishing points vary widely in overall size
Coordinates
Fishing holes can only be fished if you have the appropriate Gulleye trait for the fishing hole's level
Point Name
The level of this fishing point, which has no apparent mechanical effect but offers a rough guide to the most common level range of fish found here
Level
The required Fisher level you must have obtained to have all of the necessary traits to fish at this point; this may be higher than the point's actual level
Rq. Lv.
A list of the fish that can be found at this fishing point, in the order they appear in the fishing log; the indicated levels can help you choose bait to catch a given type of fish; high-quality moochable fish can be Mooched in certain fishing points; large fish can only be caught by mooching a fish; giant fish can only be caught by mooching a large fish
Fish
Area
The (X, Y) location of the center of the fishing point; fishing points vary widely in overall size
Coordinates
25 - Merlthor Goby (Lv. 3), Coral Butterfly (Lv. 9), Blue Octopus (Lv. 21), Blue Coral (Lv. 25), Sea Bo (Lv. 26), Bianaq Bream (Lv. 27), Fullmoon Sardine (Lv. 34), Silver Shark (Lv. 41), The Greatest Bream in the World (Lv. 50 ★★★), Gigant Clam (Lv. 50 ★★★) (X:32 Y:34)
30 - Angelfish (Lv. 19), Blowfish (Lv. 22), Bianaq Bream (Lv. 27), Indigo Herring (Lv. 31), Ash Tuna (Lv. 32), Fullmoon Sardine (Lv. 34), Lavender Remora (Lv. 36), Silver Shark (Lv. 41), Little Thalaos (Lv. 50 ★), Shark Tuna (Lv. 50 ★★★) (X:34 Y:29)
5 - Merlthor Goby (Lv. 3), Finger Shrimp (Lv. 4), White Coral (Lv. 5), Ocean Cloud (Lv. 6), Harbor Herring (Lv. 7), Vongola Clam (Lv. 8), Blue Octopus (Lv. 21), Ogre Barracuda (Lv. 25), Silver Shark (Lv. 41), Gigantshark (Lv. 50 ★★) (X:14 Y:15)
35 - Saber Sardine (Lv. 24), Blue Coral (Lv. 25), Hammerhead Shark (Lv. 29), Sea Pickle (Lv. 30), Whitelip Oyster (Lv. 35), Lavender Remora (Lv. 36), Balloonfish (Lv. 37), The Lone Ripper (Lv. 50 ★★★) (X:21 Y:23)
40 - Merlthor Goby (Lv. 3), Ocean Cloud (Lv. 6), Fullmoon Sardine (Lv. 34), Lavender Remora (Lv. 36), Red Coral (Lv. 40), Silver Shark (Lv. 41), Wahoo (Lv. 43), Pike Eel (Lv. 46), Sunfish (Lv. 50), Helmsman's Hand (Lv. 50 ★★★), Timeworn Leather Map (X:14 Y:29)
25 - Lominsan Anchovy (Lv. 3), Pebble Crab (Lv. 12), Tiger Cod (Lv. 15), Rothlyt Oyster (Lv. 17), Hammerhead Shark (Lv. 29), Indigo Herring (Lv. 31), Rock Lobster (Lv. 50), Dirty Herry (Lv. 50 ★★★) (X:14 Y:29)
45 - Merlthor Goby (Lv. 3), Haraldr Haddock (Lv. 34), Whitelip Oyster (Lv. 35), Silver Shark (Lv. 41), Wahoo (Lv. 43), Blacklip Oyster (Lv. 44), Plaice (Lv. 48), Sea Devil (Lv. 49), Titanic Sawfish (Lv. 50 ★★), Pirate's Bane (Lv. 50 ★★★), Timeworn Goatskin Map (X:9 Y:6)
r M m R Ventures: Components – 8 shown
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Hunting Any Disciple of War or Magic 33 60m Venture 39,618 Average Item Level 20
Mining Miner 14 60m Venture 8,800 Gathering 44
Mining Miner 19 60m Venture 13,600 Gathering 63
Mining Miner 47 60m Venture 70,533 Gathering 142
Botany Botanist 37 60m Venture 48,784 Gathering 113
Botany Botanist 46 60m Venture 70,533 Gathering 140
Fishing Fisher 29 60m Venture 30,000 Gathering 63
Fishing Fisher 41 60m Venture 57,896 Gathering 97

Recipe Breakdown