r M m R Ventures: For Fire Shard – 2 shown
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Mining Miner 1 60m Venture 1,133 -
Botany Botanist 1 60m Venture 1,133 -
r M m R Quests: With Fire Shard Reward – 24 shown
Name Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type Subype
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Class Blacksmith 1 100 - 150 Fire Shards, 100 Earth Shards, 30 Copper Ores, Hempen Kurta - BSM Lv.1, Way of the Blacksmith
Class Blacksmith 1 100 115 gil 100 Fire Shards, 50 Earth Shards, Weathered Cross-pein Hammer - All Classes Lv.1
Class Blacksmith 5 560 194 gil 200 Fire Shards, 150 Earth Shards, Amateur's File Hempen Bandana or Hempen Chausses or Maple Pattens or 3 Allagan Tin Pieces BSM Lv.5, My First Cross-pein Hammer
Class Blacksmith 10 1,710 289 gil 250 Fire Shards, 200 Earth Shards, Bronze Cross-pein Hammer Amateur's Headgear or Amateur's Kurta or Amateur's Smithing Gloves or 2 Allagan Bronze Pieces BSM Lv.10, Hammer Time
Class Culinarian 1 100 - 150 Fire Shards, 100 Water Shards, 30 Rock Salts, Hempen Kurta - CUL Lv.1, Way of the Culinarian
Class Culinarian 1 100 115 gil 100 Fire Shards, 50 Water Shards, Weathered Skillet - All Classes Lv.1
Class Culinarian 5 560 194 gil 200 Fire Shards, 150 Water Shards, Amateur's Culinary Knife Hempen Bandana or Hempen Chausses or Maple Pattens or 3 Allagan Tin Pieces CUL Lv.5, My First Skillet
Class Culinarian 10 1,710 289 gil 250 Fire Shards, 200 Water Shards, Bronze Skillet Amateur's Headgear or Amateur's Kurta or Amateur's Smithing Gloves or 2 Allagan Bronze Pieces CUL Lv.10, A Treat of Trout
Class Goldsmith 1 100 - 150 Wind Shards, 100 Fire Shards, 30 Copper Ores, Hempen Kurta - GSM Lv.1, Way of the Goldsmith
Class Goldsmith 1 100 115 gil 100 Wind Shards, 50 Fire Shards, Weathered Chaser Hammer - All Classes Lv.1
Class Goldsmith 5 560 194 gil 200 Wind Shards, 150 Fire Shards, Amateur's Grinding Wheel Hempen Bandana or Hempen Chausses or Maple Pattens or 3 Allagan Tin Pieces GSM Lv.5, My First Chaser Hammer
Class Goldsmith 10 1,710 289 gil 250 Wind Shards, 200 Fire Shards, Bronze Chaser Hammer Amateur's Headgear or Amateur's Kurta or Amateur's Smithing Gloves or 2 Allagan Bronze Pieces GSM Lv.10, Gorgets Rising
Ixal Side 1 Varies 489 gil 15 Ixali Relations, 10 Fire Shards, Venture - All Classes Lv.1, Reaching for Cloud Nine
Ixal Side 3 Varies 503 gil 17 Ixali Relations, 15 Fire Shards, Venture - All Classes Lv.3, A Designer Job
Ixal Side 6 Varies 568 gil 20 Ixali Relations, 20 Fire Shards, Venture - All Classes Lv.6, The Boy from Gridania
Ixal Side 10 Varies 763 gil 24 Ixali Relations, 25 Fire Shards, Venture - Lathe to the Party, BTN Lv.1
Side Story Delivery Moogle 50 - 1,417 gil 40 Fire Shards, 40 Wind Shards, 40 Water Shards - All Classes Lv.50, Carrier Level 7
Side Story Delivery Moogle 50 - 1,359 gil 25 Fire Shards, 10 Fire Crystals - All Classes Lv.50, Carrier Level 20
Ul'dahn Sidequest Ul'dah 1 50 - Fire Shards, 2 Potions - All Classes Lv.1
Ul'dahn Sidequest Ul'dah 1 50 - Fire Shards, 10 Grade 1 Dark Matters - All Classes Lv.1
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r M m R Leves: With Possible Fire Shard Reward – 137 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
1 75 20m The Bannock 10–14 gil
1 75 20m The Bannock 12–14 gil
1 75 20m The Bannock 12 gil
1 75 20m The Bannock 10–14 gil
35 20,250 20m First Dicasterial Observatorium of Aetherial and Astrological Phenomena 378–437 gil
35 20,250 20m First Dicasterial Observatorium of Aetherial and Astrological Phenomena 425 gil
35 20,250 20m First Dicasterial Observatorium of Aetherial and Astrological Phenomena 416–437 gil
35 20,250 20m First Dicasterial Observatorium of Aetherial and Astrological Phenomena 437 gil
45 36,890 20m Saint Coinach's Find 519–589 gil
45 42,160 20m Saint Coinach's Find 594 gil
45 36,890 20m Saint Coinach's Find 524–589 gil
45 42,160 20m Saint Coinach's Find 492–589 gil
25 9,680 20m Quarrymill 270–286 gil
25 11,132 20m Quarrymill 294–330 gil
25 9,680 20m Quarrymill 298 gil
25 9,680 20m Quarrymill 285–328 gil
30 15,435 20m Costa del Sol 327–378 gil
30 15,435 20m Costa del Sol 334–393 gil
30 15,435 20m Costa del Sol 324–393 gil
30 17,493 20m Costa del Sol 327–389 gil
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r M m R Gathering Log: For Fire Shard – 4 shown
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Botanist Primary Tool 1 - Middle La Noscea (Lv. 30 Three-malm Bend) (X:16 Y:13) (X:17 Y:13)
Middle La Noscea (Lv. 50 Summerford) (X:19 Y:21) (X:20 Y:22)
Botanist Secondary Tool 1 - Middle La Noscea (Lv. 15 Summerford) (X:22 Y:19)
Eastern Thanalan (Lv. 20 Sandgate) (X:16 Y:27)
Eastern Thanalan (Lv. 25 Drybone) (X:14 Y:20)
Miner Primary Tool 1 - Western Thanalan (Lv. 5 Hammerlea) (X:26 Y:24)
Eastern Thanalan (Lv. 20 Drybone) (X:17 Y:20)
Eastern Thanalan (Lv. 30 Wellwick Wood) (X:26 Y:17) (X:24 Y:19) (X:23 Y:19)
Eastern Thanalan (Lv. 45 Drybone) (X:12 Y:19)
Miner Secondary Tool 1 - Middle La Noscea (Lv. 20 Three-malm Bend) (X:15 Y:10)
Eastern Thanalan (Lv. 30 Wellwick Wood) (X:26 Y:17) (X:24 Y:19) (X:23 Y:19)
r M m R Gathering Points: Containing Fire Shard – 14 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Botanist Primary Tool 30 Grade 2 Carbonized Matter, Fire Shard, Fire Crystal, Red Pigment Three-malm Bend (X:16 Y:13) 2 - -
Botanist Primary Tool 30 Grade 2 Carbonized Matter, Fire Shard, Red Pigment Three-malm Bend (X:17 Y:13) 2 - Fire Resistance ≥ 119: Gathering Yield +1
Botanist Primary Tool 50 Grade 3 Carbonized Matter, Fire Shard, Timeworn Peisteskin Map (Hidden), Timeworn Boarskin Map (Hidden), Timeworn Toadskin Map (Hidden) Summerford (X:19 Y:21) 2 - -
Botanist Primary Tool 50 Grade 3 Carbonized Matter, Fire Shard, Fire Crystal, Timeworn Peisteskin Map (Hidden), Timeworn Boarskin Map (Hidden), Timeworn Toadskin Map (Hidden) Summerford (X:20 Y:22) 2 - -
Botanist Secondary Tool 15 Ruby Tomato, Sunset Wheat, Straw, Fire Shard, La Noscean Lettuce, La Noscean Lettuce Seeds (Hidden) Summerford (X:22 Y:19) 4 - Intelligence ≥ 43: Gathering Attempts +1
Perception ≥ 62: Gathering Fortune +5%
Gathering ≥ 69: Gathering Rate +10%
Botanist Secondary Tool 20 Fire Shard, Desert Seedling, Popoto, White Scorpion, Popoto Set (Hidden) Sandgate (X:16 Y:27) 4 - Intelligence ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Botanist Secondary Tool 25 Ala Mhigan Mustard, Pearl Ginger, Millioncorn, Fire Shard, Button Mushroom, Pearl Ginger Root (Hidden), Millioncorn Seeds (Hidden), Ala Mhigan Mustard Seeds (Hidden) Drybone (X:14 Y:20) 4 - Intelligence ≥ 75: Gathering Attempts +1
Perception ≥ 98: Gathering Fortune +5%
Gathering ≥ 112: Gathering Rate +10%
Miner Primary Tool 5 Muddy Water, Copper Ore, Fire Shard, Water Shard Hammerlea (X:26 Y:24) 4 - Strength ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
Miner Primary Tool 20 Alumen, Fire Shard, Raw Malachite, Raw Fluorite Drybone (X:17 Y:20) 4 - Strength ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Miner Primary Tool 30 Saltpeter, Fire Shard, Wyvern Obsidian Wellwick Wood (X:26 Y:17) 4 - Strength ≥ 94: Gathering Attempts +1
Perception ≥ 126: Gathering Fortune +5%
Gathering ≥ 138: Gathering Rate +10%
Miner Primary Tool 45 Fire Shard, Raw Amber, Raw Rubellite, Timeworn Toadskin Map (Hidden), Timeworn Goatskin Map (Hidden) Drybone (X:12 Y:19) 4 - Strength ≥ 168: Gathering Attempts +1
Perception ≥ 198: Gathering Fortune +5%
Gathering ≥ 204: Gathering Rate +10%
Miner Secondary Tool 20 Grade 1 Carbonized Matter, Fire Shard Three-malm Bend (X:15 Y:10) 4 - Mind ≥ 57: Gathering Attempts +1
Mind ≥ 57: Gathering Attempts +1
Gathering ≥ 90: Gathering Rate +10%
Miner Secondary Tool 30 Grade 2 Carbonized Matter, Fire Shard, Red Pigment, Grade 1 Thanalan Topsoil (Hidden) Wellwick Wood (X:23 Y:19) 2 - Fire Resistance ≥ 119: Gathering Yield +1
Miner Secondary Tool 30 Grade 2 Carbonized Matter, Fire Shard, Fire Crystal, Red Pigment, Grade 1 Thanalan Topsoil (Hidden) Wellwick Wood (X:24 Y:19) 2 - -
r M m R Monsters: Which drop Fire Shard – 1 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Fire Elemental 20 Hostile Fire Shard -
r M m R Recipes: Using Fire Shard – 820 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Goldsmith 21 10 Brass Ingots, 15 Limestones, 5 Ash Lumbers, 10 Mortars, 10 Roof Tiles Wind Shards, 4 Fire Shards Housing 240 70 545 - - -
×1 Goldsmith 20 10 Brass Ingots, 30 Limestones, 10 Mortars, 10 Roof Tiles Wind Shards, 4 Fire Shards Housing 236 70 526 - - -
×1 Goldsmith 39 10 Cut Stones, 15 Granites, 30 Mortars 20 Wind Shards, 16 Fire Shards Housing 438 80 1013 - - -
×1 Goldsmith 31 10 Cut Stones, 30 Roof Tiles, 20 Mortars 12 Wind Shards, 12 Fire Shards Housing 339 80 835 - - -
×1 Goldsmith 32 10 Cut Stones, 30 Roof Tiles, 20 Shroud Seedlings, 20 Humuses 12 Wind Shards, 12 Fire Shards Housing 352 80 848 - - -
×1 Goldsmith 35 10 Silver Ingots, 10 Cut Stones, 20 Mortars, 20 Roof Tiles 16 Wind Shards, 12 Fire Shards Housing 393 80 926 - - -
×1 Goldsmith 38 10 Silver Ingots, 5 Cut Stones, 5 Walnut Lumbers, 20 Mortars, 20 Roof Tiles 16 Wind Shards, 16 Fire Shards Housing 412 80 980 - - -
×1 Goldsmith 45 15 Cut Stones, 10 Mahogany Lumbers, 25 Mortars 24 Wind Shards, 20 Fire Shards Housing 505 80 1154 - - -
×1 Goldsmith 43 15 Cut Stones, 25 Desert Seedlings, 25 Humuses, 25 Mortars 20 Wind Shards, 20 Fire Shards Housing 496 80 1125 - - -
×1 Goldsmith 21 15 Limestones, 10 Firebricks, 5 Ash Lumbers, 5 Mortars Wind Shards, 4 Fire Shards Housing 240 70 545 - - -
×1 Goldsmith 42 Adamantoise Shells, Raptor Sinew Wind Shards, 5 Fire Shards - 144 80 2,147 - - -
×1 Goldsmith 50 Ambers, Electrum Ingot Wind Shards, 6 Fire Shards - 186 80 2,641 - - -
×1 Goldsmith 47 Ambers, Electrum Ingot Wind Shards, 5 Fire Shards - 167 80 2,421 - - -
×1 Goldsmith 50 Amdapori Stones, 4 Mythril Ingots, 2 Darksteel Nuggets, 4 Tallow Candles Wind Shards, 6 Fire Shards Housing 595 80 1320 - - -
×1 Goldsmith 39 Amethysts, Mythril Ingot Wind Shards, 4 Fire Shards - 137 80 2,026 - - -
×1 Goldsmith 38 Amethysts, Mythril Ingot Wind Shards, 4 Fire Shards - 129 80 1,961 - - -
×1 Goldsmith 26 Antelope Horns, Dew Thread Wind Shards, 2 Fire Shards - 90 70 1,332 - - -
×1 Goldsmith 39 Aquamarines, Mythril Ingot Wind Shards, 4 Fire Shards - 137 80 2,026 - - -
×1 Goldsmith 38 Aquamarines, Mythril Ingot Wind Shards, 4 Fire Shards - 129 80 1,961 - - -
×1 Goldsmith 17 Bat Fangs, Cotton Yarn Wind Shard, Fire Shard - 66 70 898 - - -
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