r M m R Ventures: For Granite – 1 shown
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Mining Miner 31 60m Venture 39,618 Gathering 101
r M m R Gathering Log: For Granite – 1 shown
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Miner Primary Tool 31 - Central Shroud (Lv. 35 Sorrel Haven) (X:14 Y:21)
r M m R Gathering Points: Containing Granite – 1 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Miner Primary Tool 35 Wind Shard, Raw Peridot, Raw Amethyst, Granite Sorrel Haven (X:14 Y:21) 4 - Strength ≥ 116: Gathering Attempts +1
Perception ≥ 153: Gathering Fortune +5%
Gathering ≥ 165: Gathering Rate +10%
r M m R Recipes: Requiring Granite – 23 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Carpenter 35 Oak Lumbers, 3 Granites, 2 Growth Formula Gammas, 2 Iron Ingots, Rope Belt Wind Shards, 3 Ice Shards Housing 393 80 926 - - -
×1 Carpenter 38 10 Oak Lumbers, 15 Granites, 10 Steel Joint Plates, 10 Steel Nails 16 Wind Shards, 16 Ice Shards Housing 412 80 980 - - -
×1 Carpenter 50 Spruce Lumbers, 3 Rosewood Lumbers, 3 Yew Lumbers, 3 Granites, Firewood Wind Shards, 6 Ice Shards Housing 595 80 1320 - - -
×1 Carpenter 50 20 Rosewood Lumbers, 30 Granites, 10 Cobalt Ingots 24 Wind Shards, 24 Ice Shards Housing 595 80 1320 - - -
×1 Carpenter 50 ★ 10 Rosewood Lumbers, 10 Cut Stones, 15 Granites, 45 Mortars 12 Wind Crystals, 8 Ice Crystals Housing 624 80 1323 - 275 -
×1 Carpenter 50 ★★ Treated Spruce Lumbers, 3 Spruce Lumbers, 3 Rosewood Lumbers, 3 Granites, Firewood Wind Cluster, Ice Cluster Housing 745 80 1460 - 347 -
×1 Goldsmith 30 Granites Wind Shards - 51 40 1,584 - - -
×1 Goldsmith 30 Cut Stones, 6 Granites, 3 Mortars Wind Shards, 3 Fire Shards Housing 326 70 792 - - -
×1 Goldsmith 31 Granites, 4 Cut Stones, 3 Mortars Wind Shards, 3 Fire Shards Housing 339 80 835 - - -
×1 Goldsmith 31 Granites, 4 Cut Stones, 3 Mortars Wind Shards, 3 Fire Shards Housing 339 80 835 - - -
×1 Goldsmith 32 Granites, 2 Cut Stones, 2 Mortars, 2 Steel Ingots, Firewood Wind Shards, 3 Fire Shards Housing 352 80 848 - - -
×1 Goldsmith 34 Granites, 3 Cut Stones, 4 Mortars Wind Shards, 3 Fire Shards Housing 368 80 905 - - -
×1 Goldsmith 36 Cut Stones, 30 Firebricks, 15 Granites, 20 Mortars 16 Wind Shards, 16 Fire Shards Housing 396 80 941 - - -
×1 Goldsmith 36 30 Granites, 5 Walnut Lumbers, 10 Steel Joint Plates, 10 Steel Nails 16 Wind Shards, 16 Fire Shards Housing 396 80 941 - - -
×1 Goldsmith 38 30 Granites, 5 Cut Stones, 5 Oak Lumbers, 20 Mortars 16 Wind Shards, 16 Fire Shards Housing 412 80 980 - - -
×1 Goldsmith 39 10 Cut Stones, 15 Granites, 30 Mortars 20 Wind Shards, 16 Fire Shards Housing 438 80 1013 - - -
×1 Goldsmith 40 Clinker Bricks, 3 Granites, 2 Cut Stones, 4 Mortars Wind Shards, 4 Fire Shards Housing 441 80 1025 - - -
×1 Goldsmith 50 20 Cut Stones, 30 Granites, 30 Mortars 24 Wind Shards, 24 Fire Shards Housing 595 80 1320 - - -
×1 Goldsmith 50 ★ 10 Cut Stones, 15 Granites, 5 Spruce Lumbers, 30 Mortars, 10 Clinker Bricks 12 Wind Crystals, 8 Fire Crystals Housing 624 80 1323 - 275 -
×1 Goldsmith 50 ★ 30 Cut Stones, 20 Granites, 20 Marbles, 20 Mortars 28 Wind Shards, 24 Fire Shards Housing 624 80 1323 - 275 -
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r M m R Recipes: Using this as a Subcomponent – 38 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Goldsmith 31 10 Cut Stones, 30 Roof Tiles, 20 Mortars 12 Wind Shards, 12 Fire Shards Housing 339 80 835 - - -
×1 Blacksmith 32 Steel Ingots, 2 Tallow Candles, 2 Clear Glass Lenses, 2 Cut Stones Fire Shards, 3 Earth Shards Housing 352 80 848 - - -
×1 Goldsmith 32 10 Cut Stones, 30 Roof Tiles, 20 Shroud Seedlings, 20 Humuses 12 Wind Shards, 12 Fire Shards Housing 352 80 848 - - -
×1 Carpenter 33 10 Oak Lumbers, 5 Cut Stones, 5 Steel Ingots, 20 Mortars 16 Wind Shards, 12 Ice Shards Housing 355 80 878 - - -
×1 Goldsmith 35 10 Silver Ingots, 10 Cut Stones, 20 Mortars, 20 Roof Tiles 16 Wind Shards, 12 Fire Shards Housing 393 80 926 - - -
×1 Goldsmith 36 Cut Stones, 4 Firebricks, 3 Mortars Wind Shards, 4 Fire Shards Housing 396 80 941 - - -
×1 Goldsmith 36 Cut Stones, 2 Walnut Lumbers, 2 Silver Ingots, 3 Mortars Wind Shards, 4 Fire Shards Housing 396 80 941 - - -
×1 Goldsmith 37 Cut Stones, 4 Firebricks, 2 Mortars Wind Shards, 4 Fire Shards Housing 409 80 952 - - -
×1 Goldsmith 37 Cut Stones, 2 Oak Lumbers, 4 Mortars Wind Shards, 4 Fire Shards Housing 409 80 952 - - -
×1 Goldsmith 38 Cut Stones, 20 Firebricks, 5 Walnut Lumbers, 10 Mortars 16 Wind Shards, 16 Fire Shards Housing 412 80 980 - - -
×1 Goldsmith 38 10 Silver Ingots, 5 Cut Stones, 5 Walnut Lumbers, 20 Mortars, 20 Roof Tiles 16 Wind Shards, 16 Fire Shards Housing 412 80 980 - - -
×1 Carpenter 39 10 Oak Lumbers, 10 Cut Stones, 10 Iron Joint Plates, 10 Iron Nails 20 Wind Shards, 16 Ice Shards Housing 438 80 1013 - - -
×1 Goldsmith 39 Cut Stones, 2 Mahogany Lumbers, 4 Mortars Wind Shards, 4 Fire Shards Housing 438 80 1013 - - -
×1 Carpenter 40 10 Walnut Lumbers, 5 Cut Stones, 30 Mortars 20 Wind Shards, 16 Ice Shards Housing 441 80 1025 - - -
×1 Goldsmith 41 Cut Stones, 2 Silver Ingots, 2 Mahogany Lumbers, 2 Mortars Wind Shards, 4 Fire Shards Housing 457 80 1054 - - -
×1 Goldsmith 43 15 Cut Stones, 25 Desert Seedlings, 25 Humuses, 25 Mortars 20 Wind Shards, 20 Fire Shards Housing 496 80 1125 - - -
×1 Weaver 44 Linen Canvases, 2 Cobalt Ingots, 2 Cut Stones Lightning Shards, 5 Wind Shards Housing 499 80 1138 - - -
×1 Goldsmith 45 15 Cut Stones, 10 Mahogany Lumbers, 25 Mortars 24 Wind Shards, 20 Fire Shards Housing 505 80 1154 - - -
×1 Blacksmith 45 Cobalt Ingots, 2 Electrum Ingots, Cut Stone, 2 Clear Glass Lenses, 2 Tallow Candles Fire Shards, 5 Earth Shards Housing 505 80 1154 - - -
×1 Goldsmith 47 Electrum Ingots, 2 Cut Stones, 2 Rosewood Lumbers, 4 Mortars Wind Shards, 5 Fire Shards Housing 534 80 1210 - - -
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