r M m R Shop Items: Grass Viper – 4 shown
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
7 gil - Ul'dah - Steps of Thal Alchemists' Guild (X:8 Y:13)
7 gil Items (Cloth, Reagents) Lavender Beds Housing (X:11 Y:10)
7 gil Items (Cloth, Reagents) Mist Housing (X:11 Y:11)
7 gil Items (Cloth, Reagents) The Goblet Housing (X:11 Y:11)
r M m R Ventures: For Grass Viper – 1 shown
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Botany Botanist 12 60m Venture 8,800 Gathering 41
r M m R Gathering Log: For Grass Viper – 1 shown
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Botanist Secondary Tool 12 - Western Thanalan (Lv. 15 Horizon's Edge) (X:24 Y:18)
r M m R Gathering Points: Containing Grass Viper – 1 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Botanist Secondary Tool 15 Rye, Moko Grass, Water Shard, Coerthan Carrot, Grass Viper, Coerthan Carrot Seeds (Hidden) Horizon's Edge (X:24 Y:18) 4 - Intelligence ≥ 43: Gathering Attempts +1
Perception ≥ 62: Gathering Fortune +5%
Gathering ≥ 69: Gathering Rate +10%
r M m R Recipes: Requiring Grass Viper – 2 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×3 Alchemist 5 Rock Salt, Grass Viper Water Shard, Lightning Shard - 33 60 451 - - -
×3 Alchemist 21 Quicksilver, Grass Viper, Jellyfish Cnida Water Shards, Lightning Shard - 75 70 1,090 - - -
r M m R Recipes: Using this as a Subcomponent – 1 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Alchemist 24 Growth Formula Betas, 9 Weak Poisoning Potions, 2 Dungeon Seedlings, 3 Humuses Water Shards, 2 Lightning Shards Housing 272 70 619 - - -