r M m R Recipes: to create Components – 2 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Weaver 32 Flaxes Lightning Shards - 55 40 1,697 - - -
×1 Weaver 54 Stalks of Ramie, 2 Flaxes Lightning Crystals - 320 40 6,042 - - -
r M m R Shop Items: Components – 1 shown
Item
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
Item
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
186 gil Items (Neutral) East Shroud Little Solace (X:22 Y:26)
r M m R Leves: Which reward Components – 3 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
35 23,940 - First Dicasterial Observatorium of Aetherial and Astrological Phenomena 553–558 gil
35 41,034 - First Dicasterial Observatorium of Aetherial and Astrological Phenomena 484–503 gil
35 43,194 - First Dicasterial Observatorium of Aetherial and Astrological Phenomena 492 gil
r M m R Gathering Points: Containing Components – 4 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Botanist Secondary Tool 35 Wildfowl Feather, Flax, Ice Shard, White Truffle, Linseed (Hidden) Lower Paths (X:17 Y:28) 4 - Intelligence ≥ 116: Gathering Attempts +1
Perception ≥ 153: Gathering Fortune +5%
Gathering ≥ 165: Gathering Rate +10%
Botanist Secondary Tool 55 Highland Wheat, Stalk of Ramie, Fire Crystal, Cyclops Onion (Hidden), Grade 5 Carbonized Matter (Hidden), Timeworn Archaeoskin Map (Hidden) Chocobo Forest (X:36 Y:20) 2 - Perception ≥ 451: Gathering Fortune +5%
Botanist Secondary Tool 55 Highland Wheat, Stalk of Ramie, Fire Crystal, Cyclops Onion (Hidden), Grade 5 Carbonized Matter (Hidden), Timeworn Archaeoskin Map (Hidden) Chocobo Forest (X:37 Y:17) 2 - Gathering ≥ 451: Gathering Rate +10%
Botanist Secondary Tool 55 Highland Wheat, Stalk of Ramie, Fire Crystal, Cyclops Onion (Hidden), Grade 5 Carbonized Matter (Hidden), Timeworn Archaeoskin Map (Hidden) Chocobo Forest (X:38 Y:20) 2 - Intelligence ≥ 207: Gathering Attempts +1
r M m R Gathering Log: For Components – 2 shown
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
The links in this column correspond to the items being gathered, rather than the gathering log entry
Item
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
The links in this column correspond to the items being gathered, rather than the gathering log entry
Item
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Item Botanist Secondary Tool 31 - South Shroud (Lv. 35 Lower Paths) (X:17 Y:28)
Item Botanist Secondary Tool 54 - The Dravanian Forelands (Lv. 55 Chocobo Forest) (X:36 Y:20) (X:38 Y:20) (X:37 Y:17)
r M m R Ventures: Components – 2 shown
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Botany Botanist 31 60m Venture 39,618 Gathering 101
Botany Botanist 54 60m Venture 221,760 Gathering 363
r M m R Recipes: Requiring Ramie Cloth – 37 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Armorer 55 Titanium Nuggets, Dhalmel Leather, 2 Ramie Cloths, Rose Gold Nugget Ice Crystals, 4 Earth Crystals - 697 70 6,301 - - -
×1 Blacksmith 56 Titanium Nuggets, Dark Chestnut Lumber, Ramie Cloth Fire Crystals, 4 Earth Crystals - 752 70 6,561 - - -
×1 Blacksmith 60 Adamantite Nuggets, Aurum Regis Nugget, Ramie Cloth, 2 Larimars Fire Clusters, Earth Cluster Master 956 70 7,851 - - -
×1 Leatherworker 55 Dusk Leathers, Ramie Cloth, Ramie Thread, Rose Gold Nugget Earth Cluster, Wind Cluster Master 697 70 6301 - - -
×1 Leatherworker 55 Dhalmel Leathers, Wyvern Leather, Ramie Cloth Earth Crystals, 4 Wind Crystals - 697 70 6,301 - - -
×1 Leatherworker 55 Dhalmel Leathers, Wyvern Leather, Ramie Cloth Earth Crystals, 4 Wind Crystals - 697 70 6,301 - - -
×1 Leatherworker 55 Dhalmel Leathers, Ramie Cloth, Hardsilver Nugget Earth Crystals, 4 Wind Crystals - 697 70 6,301 - - -
×1 Leatherworker 55 Dhalmel Leathers, Ramie Cloth, Hardsilver Nugget, Rubber Earth Crystals, 4 Wind Crystals - 697 70 6,301 - - -
×1 Leatherworker 55 Dhalmel Leathers, Ramie Cloth, Hardsilver Nugget, Rubber Earth Crystals, 4 Wind Crystals - 697 70 6,301 - - -
×1 Leatherworker 55 Dhalmel Leathers, Ramie Cloth, Titanium Nugget, Rose Gold Nugget Earth Crystals, 4 Wind Crystals - 697 70 6,301 - - -
×1 Leatherworker 55 Dhalmel Leathers, Ramie Cloth, Titanium Nugget, Rose Gold Nugget Earth Crystals, 4 Wind Crystals - 697 70 6,301 - - -
×1 Leatherworker 55 Dhalmel Leathers, Ramie Cloth, Titanium Nugget, Rose Gold Nugget Earth Crystals, 4 Wind Crystals - 697 70 6,301 - - -
×1 Leatherworker 55 Dhalmel Leathers, Ramie Cloth, Titanium Nugget, Rubber Earth Crystals, 4 Wind Crystals - 697 70 6,301 - - -
×1 Leatherworker 55 Dhalmel Leathers, Ramie Cloth, Titanium Nugget, Rubber Earth Crystals, 4 Wind Crystals - 697 70 6,301 - - -
×1 Leatherworker 55 Dhalmel Leathers, Ramie Cloth, Titanium Nugget, Rubber Earth Crystals, 4 Wind Crystals - 697 70 6,301 - - -
×1 Leatherworker 56 Dhalmel Leathers, 2 Ramie Cloths, Ramie Thread, Hardsilver Nugget Earth Crystals, 4 Wind Crystals - 752 70 6,561 - - -
×1 Weaver 54 Ramie Cloths, Dhalmel Leather, Ramie Thread Lightning Crystals, 3 Wind Crystals - 641 80 6,042 - - -
×1 Weaver 54 Ramie Cloths, Dhalmel Leather, Ramie Thread Lightning Crystals, 3 Wind Crystals - 641 80 6,042 - - -
×1 Weaver 54 Ramie Cloths, Larimar, Ramie Thread, Grade 1 Dexterity Dissolvent Lightning Crystals, 3 Wind Crystals - 641 80 6,042 - - -
×1 Weaver 54 Ramie Cloths, Larimar, Ramie Thread, Grade 1 Intelligence Dissolvent Lightning Crystals, 3 Wind Crystals - 641 80 6,042 - - -
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r M m R Recipes: Using this as a Subcomponent – 22 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Weaver 56 Hallowed Ramie Cloths, Ramie Thread, Grade 1 Mind Dissolvent Lightning Crystals, 4 Wind Crystals - 752 70 6,561 - - -
×1 Weaver 56 Hallowed Ramie Cloths, Ramie Thread, Grade 1 Dexterity Dissolvent Lightning Crystals, 4 Wind Crystals - 752 70 6,561 - - -
×1 Weaver 56 Hallowed Ramie Cloths, Ramie Thread, Grade 1 Intelligence Dissolvent Lightning Crystals, 4 Wind Crystals - 752 70 6,561 - - -
×1 Armorer 57 Titanium Ingots, Dragon Leather, Hallowed Ramie Cloth, Hardsilver Ingot, 2 Grade 1 Strength Dissolvents Ice Crystals, 4 Earth Crystals - 808 70 6,820 - - -
×1 Armorer 57 Titanium Ingots, Dragon Leather, Hallowed Ramie Cloth, Hardsilver Ingot, 2 Grade 1 Dexterity Dissolvents Ice Crystals, 4 Earth Crystals - 808 70 6,820 - - -
×1 Armorer 57 Titanium Ingots, Dragon Leather, Hallowed Ramie Cloth, Hardsilver Ingot, 2 Grade 1 Strength Dissolvents Ice Crystals, 4 Earth Crystals - 808 70 6,820 - - -
×1 Weaver 57 Hallowed Ramie Cloths, Dhalmel Leather, Ramie Thread, 2 Grade 1 Mind Dissolvents Lightning Crystals, 4 Wind Crystals - 808 70 6,820 - - -
×1 Weaver 57 Hallowed Ramie Cloths, Dhalmel Leather, Ramie Thread, 2 Grade 1 Intelligence Dissolvents Lightning Crystals, 4 Wind Crystals - 808 70 6,820 - - -
×1 Weaver 57 Hallowed Ramie Cloths, Dhalmel Leather, Ramie Thread, 2 Grade 1 Dexterity Dissolvents Lightning Crystals, 4 Wind Crystals - 808 70 6,820 - - -
×1 Weaver 57 Hallowed Ramie Cloths, Dhalmel Leather, Opal, 2 Grade 1 Mind Dissolvents Lightning Crystals, 4 Wind Crystals - 808 70 6,820 - - -
×1 Weaver 57 Hallowed Ramie Cloths, Dhalmel Leather, Opal, 2 Grade 1 Intelligence Dissolvents Lightning Crystals, 4 Wind Crystals - 808 70 6,820 - - -
×1 Weaver 57 Hallowed Ramie Cloths, Dhalmel Leather, Opal, 2 Grade 1 Dexterity Dissolvents Lightning Crystals, 4 Wind Crystals - 808 70 6,820 - - -
×1 Leatherworker 58 Amphiptere Leathers, Hallowed Ramie Cloth, Rose Gold Nugget, Grade 1 Intelligence Dissolvent Earth Crystals, 5 Wind Crystals - 863 70 7,080 - - -
×1 Weaver 59 Chimerical Felts, Hallowed Ramie Cloth, Crawler Silk, Ramie Thread, 2 Grade 1 Intelligence Dissolvents Lightning Crystals, 5 Wind Crystals - 919 70 7,339 - - -
×1 Leatherworker 59 Amphiptere Leathers, Hallowed Ramie Cloth, Titanium Ingot, Rubber, Grade 1 Mind Dissolvent Earth Crystals, 5 Wind Crystals - 919 70 7,339 - - -
×1 Leatherworker 59 Amphiptere Leathers, Hallowed Ramie Cloth, Titanium Ingot, Rubber, Grade 1 Intelligence Dissolvent Earth Crystals, 5 Wind Crystals - 919 70 7,339 - - -
×1 Armorer 59 Adamantite Nuggets, Hallowed Ramie Cloth, Titanium Rivets, Rose Gold Nugget, 2 Grade 1 Strength Dissolvents Ice Crystals, 5 Earth Crystals - 919 70 7,339 - - -
×1 Armorer 59 Adamantite Nuggets, Hallowed Ramie Cloth, Titanium Rivets, Darksteel Nugget, 2 Grade 1 Vitality Dissolvents Ice Crystals, 5 Earth Crystals - 919 70 7,339 - - -
×1 Weaver 60 ★ Chimerical Felts, Aurum Regis Nugget, Hallowed Ramie Cloth, Crawler Silk, 2 Grade 1 Mind Dissolvents, 2 Dawnborne Aethersands Lightning Clusters, Wind Cluster Master 1,116 70 8,377 - - 589
×1 Weaver 60 ★ Chimerical Felts, Aurum Regis Nugget, Hallowed Ramie Cloth, Crawler Silk, 2 Grade 1 Intelligence Dissolvents, 2 Dawnborne Aethersands Lightning Clusters, Wind Cluster Master 1,116 70 8,377 - - 589
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Recipe Breakdown