r M m R Recipes: Using this as a Subcomponent – 26 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Blacksmith 11 Bronze Ingot, Ash Lumber, Jellyfish Humours Fire Shard, Earth Shard - 48 60 665 - - -
×1 Blacksmith 15 Bronze Ingot, Undyed Cotton Cloth, Ash Lumber, Jellyfish Humours Fire Shard, Earth Shard - 55 70 807 - - -
×1 Alchemist 16 Ash Branch, Growth Formula Beta Water Shard, Lightning Shard - 63 70 866 - - -
×1 Alchemist 17 Growth Formula Betas, 2 Elm Lumbers, Bronze Rivets, 3 Shroud Seedlings, 3 Humuses Water Shard, Lightning Shard Housing 211 70 449 - - -
×1 Carpenter 18 Elm Lumber, Growth Formula Beta Wind Shard, Ice Shard - 67 70 939 - - -
×1 Alchemist 20 Growth Formula Betas, 6 Desert Seedlings, 6 Humuses Water Shard, Lightning Shard Housing 236 70 526 - - -
×1 Alchemist 20 Growth Formula Betas, 6 Island Seedlings, 6 Humuses Water Shard, Lightning Shard Housing 236 70 526 - - -
×1 Alchemist 20 Growth Formula Betas, 6 Shroud Seedlings, 6 Humuses Water Shard, Lightning Shard Housing 236 70 526 - - -
×1 Blacksmith 20 Iron Ingot, Elm Lumber, Jellyfish Humours Fire Shard, Earth Shard - 74 70 1,053 - - -
×3 Alchemist 21 Quicksilver, Jellyfish Cnida, Jellyfish Humours Water Shards, Lightning Shard - 75 70 1,090 - - -
×1 Alchemist 21 Ash Wand, 2 Growth Formula Betas Water Shards, Lightning Shard - 112 70 817 - - -
×3 Alchemist 21 Quicksilver, Red Landtrap Leaf, Jellyfish Humours Water Shards, Lightning Shard - 75 70 1,090 - - -
×1 Alchemist 22 Growth Formula Betas, 6 Potter's Clays, 2 Desert Seedlings, Humus Water Shards, Lightning Shard Housing 240 70 561 - - -
×1 Alchemist 23 Growth Formula Betas, 3 Island Seedlings, 3 Iron Ingots Water Shards, Lightning Shard Housing 252 70 584 - - -
×1 Alchemist 23 Growth Formula Betas, 3 Desert Seedlings, 3 Brass Ingots Water Shards, Lightning Shard Housing 252 70 584 - - -
×1 Alchemist 23 Growth Formula Betas, 3 Shroud Seedlings, 3 Elm Lumbers Water Shards, Lightning Shard Housing 252 70 584 - - -
×1 Alchemist 23 Growth Formula Betas, 9 Weak Blinding Potions, 2 Dungeon Seedlings, 3 Humuses Water Shards, Lightning Shard Housing 252 70 584 - - -
×1 Alchemist 24 Growth Formula Betas, 9 Weak Poisoning Potions, 2 Dungeon Seedlings, 3 Humuses Water Shards, 2 Lightning Shards Housing 272 70 619 - - -
×1 Alchemist 25 Growth Formula Betas, 9 Weak Silencing Potions, 2 Dungeon Seedlings, 3 Humuses Water Shards, 2 Lightning Shards Housing 284 70 648 - - -
×1 Alchemist 25 Growth Formula Betas, 2 Walnut Lumbers, Iron Rivets, 3 Shroud Seedlings, 3 Humuses Water Shards, 2 Lightning Shards Housing 284 70 648 - - -
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