r M m R Abilities: Learned by Thaumaturge – 28 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
1 Spell 25y 0y 100% Global 4× MP THM, BLM Action
2 Spell 25y 0y 100% Global 12× MP THM, BLM Action
4 Ability 0y 0y Instant 12s - THM, BLM Action
6 Spell 25y 0y 100% Global 8× MP THM, BLM Action
8 Ability 0y 0y Instant 30s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST Action
10 Spell 30y 0y 100% Global 10× MP THM, BLM Action
12 Spell 0y 5y 80% Global 8× MP CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST Action
Q15 Spell 25y 0y Instant Global 8× MP THM, BLM Action
18 Spell 25y 5y 120% Global 15× MP THM, BLM Action
22 Spell 25y 0y 120% Global 12× MP THM, BLM Action
26 Ability 0y 0y Instant 1m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST Action
Q30 Ability 0y 0y Instant 2m - THM, BLM Action
34 Spell 25y 0y 140% Global 20× MP THM, BLM Action
38 Spell 25y 0y 140% Global 12× MP THM, BLM Action
42 Ability 25y 0y Instant 30s - THM, BLM Action
46 Spell 25y 0y 140% Global 16× MP THM, BLM Action
50 Ability 25y 0y Instant 30s - THM, BLM Action
8 - - - - - - THM, BLM Trait
14 - - - - - - THM, BLM Trait
16 - - - - - - THM, BLM Trait
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r M m R Abilities: Usable by Thaumaturge – 46 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Arcanist 1 Spell 25y 0y 100% Global 2× MP CNJ, THM, ACN, WHM, BLM, SMN, SCH Action
Arcanist 4 Spell 30y 0y 80% Global 5× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, WHM, BLM, SMN, SCH Action
Arcanist 12 Ability 25y 0y Instant 1m30s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, WHM, BLM, SMN, SCH Action
Arcanist 34 Ability 25y 0y Instant 3m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, WHM, BLM, SMN, SCH Action
Archer 4 Ability 0y 0y Instant 3m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, BRD, BLM, SMN, MCH Action
Archer 26 Ability 0y 0y Instant 1m30s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, BRD, BLM, SMN, MCH Action
Archer 34 Ability 0y 0y Instant 2m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, BRD, BLM, SMN, MCH Action
Botanist 1 Ability - - - - - All Classes Action
Botanist 3 Ability - - - 20s - All Classes Action
Botanist 6 Ability - - - 20s - All Classes Action
Botanist 46 Ability - - - - - All Classes Action
Conjurer 2 Spell 30y 0y 80% Global 5× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Conjurer 4 Spell 25y 0y Instant Global 5× MP CNJ, THM, ACN, WHM, SMN, SCH, AST Action
Conjurer 8 Spell 30y 15y 120% Global 10× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Conjurer 12 Spell 30y 0y 320% Global 30× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Conjurer 34 Spell 30y 0y 120% Global 10× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WHM, SCH, AST Action
Gladiator 8 Spell 0y 5y Instant Global 8× MP GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WAR, DRK Action
Gladiator 10 Ability 0y 0y Instant 2m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WAR, DRK Action
Gladiator 22 Ability 25y 0y Instant 40s - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WAR, DRK Action
Gladiator 34 Ability 0y 0y Instant 2m - GLA, PGL, MRD, LNC, ARC, ROG, CNJ, THM, ACN, PLD, WAR, DRK Action
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r M m R Arms & Tools: Used by Thaumaturge – 173 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
8 1.67 - 1 1 Magic Arm - GSM 71 gil 2 gil
11 2.00 Intelligence +1 5 5 Magic Arm - GSM 154 gil 4 gil
12 2.33 Intelligence +1 5 5 Magic Arm - GSM - 5 gil
11 2.00 Intelligence +1 5 5 Magic Two-handed Arm - GSM 234 gil 5 gil
12 2.33 Intelligence +1 5 5 Magic Two-handed Arm - GSM - 6 gil
14 2.67 Intelligence +1 9 9 Magic Arm - GSM 297 gil 6 gil
15 3.00 Intelligence +1 9 9 Magic Arm - GSM - 7 gil
14 2.67 Intelligence +2 9 9 Magic Two-handed Arm - GSM 410 gil 9 gil
15 3.00 Intelligence +2 9 9 Magic Two-handed Arm - GSM - 10 gil
16 3.00 Vitality +1, Intelligence +1, Critical Hit Rate +1 12 12 Magic Arm - GSM 421 gil 9 gil
18 3.33 Vitality +1, Intelligence +2, Critical Hit Rate +2 12 12 Magic Arm - GSM - 10 gil
16 3.00 Vitality +1, Intelligence +2, Determination +1 12 12 Magic Two-handed Arm - GSM 582 gil 12 gil
18 3.33 Vitality +2, Intelligence +2, Determination +1 12 12 Magic Two-handed Arm - GSM - 14 gil
20 3.67 Vitality +1, Intelligence +2, Critical Hit Rate +2, Spell Speed +2 13 13 Magic Arm - GSM - -
22 4.00 Vitality +1, Intelligence +2, Aetherial Bonuses 15 15 Magic Arm - GSM - 5+ gil
20 3.66 Vitality +1, Intelligence +2, Determination +1 15 15 Magic Arm 1 GSM 564 gil 12 gil
22 4.00 Vitality +1, Intelligence +2, Determination +1 15 15 Magic Arm 1 GSM - 14 gil
24 4.33 Vitality +3, Intelligence +3, Aetherial Bonuses 17 16 Magic Two-handed Arm - GSM - 8+ gil
22 4.00 Vitality +2, Intelligence +3, Spell Speed +3 17 17 Magic Two-handed Arm 2 GSM 925 gil 19 gil
24 4.33 Vitality +3, Intelligence +3, Spell Speed +4 17 17 Magic Two-handed Arm 2 GSM - 21 gil
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r M m R Shields: Used by Thaumaturge – 49 shown
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv.
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv.
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
7 31 - 1 1 - ARM - -
3 14 - 1 1 - CRP 72 gil 2 gil
4 17 - 1 1 - CRP - 3 gil
6 21 - 6 1 - ARM 299 gil -
6 21 - 6 1 - ARM 299 gil -
6 21 - 6 1 - CRP 299 gil -
6 21 Intelligence +1, Mind +1, Accuracy +1 12 12 - LTW 403 gil 8 gil
8 27 Intelligence +1, Mind +1, Accuracy +1 12 12 - LTW - 9 gil
7 24 Intelligence +1, Accuracy +1 14 14 - ARM 598 gil 12 gil
9 30 Vitality +1, Intelligence +1, Accuracy +1 14 14 - ARM - 14 gil
10 35 Vitality +1, Intelligence +1, Mind +1, Accuracy +1, Determination +1 17 15 - LTW - 6 gil
8 28 Vitality +1, Intelligence +1, Mind +1, Accuracy +1 17 17 1 CRP 683 gil 14 gil
10 35 Vitality +1, Intelligence +1, Mind +1, Accuracy +1 17 17 1 CRP - 16 gil
11 41 Vitality +1, Intelligence +1, Aetherial Bonuses 21 20 - ARM - 9+ gil
9 33 Vitality +1, Intelligence +1, Accuracy +1 21 21 1 ARM - 23 gil
11 41 Vitality +1, Intelligence +1, Accuracy +1 21 21 1 ARM - 26 gil
12 50 Vitality +1, Intelligence +2, Mind +2, Determination +1, Spell Speed +2 26 24 - LTW - 64 gil
13 53 Vitality +2, Intelligence +2, Mind +2, Aetherial Bonuses 28 28 - LTW - 15+ gil
10 42 Vitality +1, Intelligence +1, Mind +1, Accuracy +2 28 28 1 LTW 2,336 gil 37 gil
13 53 Vitality +2, Intelligence +2, Mind +2, Accuracy +2 28 28 1 LTW - 41 gil
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r M m R Armor: Used by Thaumaturge – 3,392 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 4 9 - 1 1 - GSM - -
Head 4 9 - 1 1 - ARM - -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - ARM - -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - WVR - -
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - LTW - -
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 Water Resistance +1 1 1 - WVR - 1 gil
Head 6 11 Water Resistance +2 1 1 - WVR - 2 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
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r M m R Hunting Logs: For Thaumaturge – 50 shown
The number of this log entry, which links to the entry page
Entry
Monsters
The reward for completing this hunting log entry; class hunting logs yield experience, while Grand Company hunting logs yield company seals; an extra reward is given when all hunting log entries are complete
Reward
The number of this log entry, which links to the entry page
Entry
Monsters
The reward for completing this hunting log entry; class hunting logs yield experience, while Grand Company hunting logs yield company seals; an extra reward is given when all hunting log entries are complete
Reward
43 3rd Cohort Secutores, 6 Morbols 18,000 EXP
31 Adamantoises, 5 Mamool Ja Executioners 11,000 EXP
23 Bark Efts, 4 Laughing Toads 6,700 EXP
33 Dung Midge Swarms, 5 Smoke Bombs 12,500 EXP
24 Glowflies, 4 Jumping Djiggas 6,900 EXP
21 Kedtraps, 4 Overgrown Ivies 6,300 EXP
44 Lesser Kalongs, 6 Nixes 18,500 EXP
32 Revenants, 5 Russet Yarzons 12,000 EXP
13 Antling Sentries, 2 Giant Tortoises 4,000 EXP
20 Bloated Bogies 6,100 EXP
18 Blowfly Swarms 5,700 EXP
11 Bombs, 2 Copper Coblyns 2,300 EXP
3 Cactuars 360 EXP
12 Cochineal Cactuars, 2 Quiveron Attendants 3,200 EXP
45 Giant Loggers, 2 Gigas Sozu 19,000 EXP
2 Huge Hornets 180 EXP
1 Little Ladybugs 75 EXP
17 Myotragus Nannies 5,500 EXP
9 Qiqirn Shellsweepers 1,600 EXP
19 Rotting Corpses 5,900 EXP
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r M m R Ventures: Available to Thaumaturges – 115 shown
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Hunting 1 60m Venture 1,133 -
Hunting 2 60m Venture 1,133 -
Hunting 3 60m Venture 1,133 -
Hunting 4 60m Venture 1,133 -
Hunting 5 60m Venture 1,133 -
Hunting 6 60m Venture 4,413 -
Hunting 7 60m Venture 4,413 -
Hunting 8 60m Venture 4,413 -
Hunting 9 60m Venture 4,413 -
Hunting 10 60m Venture 4,413 Average Item Level 1
Hunting 10 60m Venture 4,413 Average Item Level 1
Hunting 10 60m Venture 4,413 Average Item Level 1
Hunting 11 60m Venture 8,800 Average Item Level 1
Hunting 11 60m Venture 8,800 Average Item Level 1
Hunting 12 60m Venture 8,800 Average Item Level 1
Hunting 12 60m Venture 8,800 Average Item Level 1
Hunting 13 60m Venture 8,800 Average Item Level 1
Hunting 14 60m Venture 8,800 Average Item Level 1
Hunting 14 60m Venture 8,800 Average Item Level 1
Hunting 15 60m Venture 8,800 Average Item Level 1
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r M m R Quests: For Thaumaturge – 28 shown
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Class 1 100 115 gil - - THM Lv.1, Way of the Thaumaturge
Class 1 100 - Weathered Scepter, Square Maple Shield - All Classes Lv.1
Class 5 560 - Bone Staff Custom-made Robe of Casting or Hempen Hat or Bone Ring or Copper Wristlets or 5 Allagan Tin Pieces THM Lv.5, My First Scepter, Way of the Thaumaturge
Class 10 1,710 - Copper Scepter Amateur's Dalmatica or Amateur's Hempen Coif or Hempen Dress Gloves or Amateur's Duckbills or 2 Allagan Bronze Pieces THM Lv.10, The Threat of Intimacy, Way of the Thaumaturge, My First Scepter
Class 15 3,360 - Brass Cudgel, Square Ash Shield, Scathe Cotton Cowl or Hard Leather Ringbands or Cotton Tights or Hard Leather Boots or 2 Allagan Bronze Pieces THM Lv.15, The Threat of Paucity
Class 20 4,060 - Staghorn Staff Cotton Dalmatica or Ash Mask (Lapis Lazuli) or Cotton Dress Gloves or Cotton Dress Shoes or 5 Allagan Bronze Pieces THM Lv.20, The Threat of Superiority
Class 25 4,760 - Toothed Staghorn Staff Cotton Halfrobe or Goatskin Ringbands or Goatskin Boots or Silver Spectacles or Allagan Silver Piece THM Lv.25, The Threat of Perplexity
Class 30 7,410 - Silver Scepter, Manaward Velveteen Robe or Velveteen Gaskins or Velveteen Dress Gloves or Velveteen Dress Shoes or 3 Allagan Silver Pieces THM Lv.30, The Hidden Chapter
Coerthan Sidequest 35 9,020 1,791 gil - - Any Disciple of War or Magic Lv.35, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Coerthan Sidequest 40 11,270 1,958 gil - - Any Disciple of War or Magic Lv.40, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 15 3,360 239 gil - - Any Disciple of War or Magic Lv.15, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 20 4,060 - - Iron Cuirass or Goatskin Jacket or Cotton Dalmatica or Allagan Silver Piece Any Disciple of War or Magic Lv.20, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Gridanian Sidequest 30 7,410 - - Steel Cuirass or Toadskin Jacket or Velveteen Robe or 4 Allagan Silver Pieces Any Disciple of War or Magic Lv.30, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Ishgardian Sidequest 53 28,800 449 gil - - Any Disciple of War or Magic Lv.53
Ishgardian Sidequest 56 36,000 465 gil - - Any Disciple of War or Magic Lv.56, Let the Clan Hunt Begin
Job 30 7,410 - Soul of the Black Mage, Convert - THM Lv.30, ARC Lv.15, Facing Your Demons
Job 30 7,410 - Soul of the Summoner, Summon III - ACN Lv.30, THM Lv.15, Sinking Doesmaga
Lominsan Sidequest 30 7,410 2,416 gil - - Any Disciple of War or Magic Lv.30, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Lominsan Sidequest 35 9,020 1,791 gil - - Any Disciple of War or Magic Lv.35, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
Lominsan Sidequest 20 4,060 1,795 gil - - Any Disciple of War or Magic Lv.20, Leves of Swiftperch, Leves of Bentbranch, Leves of Horizon
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r M m R Achievements: Related to Thaumaturge – 8 shown
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
20 Battle Complete all thaumaturge entries in the hunting log.
20 Class Achieve level 50 as a conjurer, a thaumaturge, and an arcanist.
30 Class Obtain the achievements "Mastering War I" and "Mastering Magic I."
5 Disciples of Magic Achieve thaumaturge level 10.
5 Disciples of Magic Achieve thaumaturge level 20.
5 Disciples of Magic Achieve thaumaturge level 30.
5 Disciples of Magic Achieve thaumaturge level 40.
5 Disciples of Magic Achieve thaumaturge level 50.
r M m R Monsters: Thaumaturges – 148 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Kobold Thaumaturge 34 Hostile - -
Kobold Thaumaturge 44 Hostile - -
Kobold Thaumaturge 48 Hostile - -
Kobold Thaumaturge 44 Hostile - -
Hyur Thaumaturge 50 Hostile - -
Hyur Thaumaturge 59 Hostile - -
Hyur Thaumaturge 59 Hostile - -
Lalafell Thaumaturge 50 Hostile - -
Hyur Thaumaturge 49 Hostile Garlean Fiber, Garlean Rubber, Legionary Visor Eastern La Noscea
Hyur Thaumaturge 21 Hostile - -
Hyur Thaumaturge 41 Hostile - -
Hyur Thaumaturge 21–49 Hostile Garlean Fiber, Garlean Rubber, Legionary Visor East Shroud, Northern Thanalan
Kobold Thaumaturge 30–34 Hostile - -
Kobold Thaumaturge 28–32 Hostile - -
Hyur Thaumaturge 48 Hostile Garlean Fiber, Garlean Rubber, Legionary Visor Western Thanalan
Hyur Thaumaturge 20 Hostile - -
Kobold Thaumaturge 41 Hostile - -
Hyur Thaumaturge 46 Hostile Garlean Fiber, Garlean Rubber, Legionary Visor Mor Dhona
Hyur Thaumaturge 50 Hostile Garlean Fiber, Garlean Rubber, Legionary Visor -
Lalafell Thaumaturge 50 Hostile Garlean Fiber, Garlean Rubber, Legionary Visor -
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