r M m R Abilities: Learned by Leatherworker – 25 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
43 DoH Ability - - - - 48 CP LTW Action
60 DoH Ability - - - - 45 CP LTW Specialist
59 DoH Ability - - - - 32 CP LTW Specialist
58 DoH Ability - - - - 16 CP LTW Specialist
57 DoH Ability - - - - 18 CP LTW Specialist
56 DoH Ability - - - - 8 CP LTW Specialist
55 DoH Ability - - - - 36 CP LTW Specialist
55 DoH Ability - - - - 0 CP LTW Specialist
54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
53 DoH Ability - - - - 18 CP LTW Action
51 DoH Ability - - - - 18 CP LTW Action
50 Ability - - - - - LTW Action
50 DoH Ability - - - - 98 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
1 DoH Ability - - - - 0 CP LTW Action
37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
31 DoH Ability - - - - 15 CP LTW Action
25 DoH Ability - - - - 160 CP LTW Action
21 DoH Ability - - - - 32 CP LTW Action
18 DoH Ability - - - - 32 CP LTW Action
15 DoH Ability - - - - 56 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
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r M m R Abilities: Usable by Leatherworker – 36 shown
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Shared abilities can be used by classes other than the one that learns them; quested abilities are not learned during the course of normal leveling, but rather are earned as quest rewards; main commands are available to all characters
Name
The class or job that learns this ability
Class
The level at which the listed class or job learns this ability; levels marked with a 'Q' indicate that a quest must be completed to earn the ability; other abilities are learned automatically at the indicated level
Level
Type Range Radius
The casting time of this ability; if the value is a percentage, the ability takes that percentage of the global cooldown to cast
Cast
The recast time of the ability; abilities with a 'Global' recast share the same recast timer, which is determined by your character's attributes and gear
Recast
Some abilities require TP, MP, or HP to use; MP costs are multiplied by a value based on your current class and level; some abilities use a percentage of your maximum point total in place of a flat cost
Cost
The classes and job that can assign this ability
Affinity
Traits are automatically assigned based on your current class and level, while all other abilities must be assigned to the action bar
Category
Botanist 6 Ability - - - 20s - All Classes Action
Culinarian 37 DoH Ability - - - - 25 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Culinarian 50 DoH Ability - - - - 55 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Miner 1 Ability - - - - - All Classes Action
Miner 3 Ability - - - 20s - All Classes Action
Miner 6 Ability - - - 20s - All Classes Action
Miner 46 Ability - - - - - All Classes Action
Botanist 1 Ability - - - - - All Classes Action
Botanist 3 Ability - - - 20s - All Classes Action
Culinarian 15 DoH Ability - - - - 0 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Botanist 46 Ability - - - - - All Classes Action
Carpenter 54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Blacksmith 54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Armorer 54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Weaver 54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Alchemist 54 DoH Ability - - - - 15 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Goldsmith 54 DoH Ability - - - - 20 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Culinarian 54 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Goldsmith 15 DoH Ability - - - - 88 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
Carpenter 37 DoH Ability - - - - 6 CP CRP, BSM, ARM, GSM, LTW, WVR, ALC, CUL Action
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r M m R Arms & Tools: Used by Leatherworker – 70 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
3 1.00 Craftsmanship +21 1 1 Physical Primary Tool - BSM 69 gil 2 gil
- - Craftsmanship +26, Control +15 5 5 - Secondary Tool - BSM 129 gil 3 gil
- - Craftsmanship +30, Control +17 5 5 - Secondary Tool - BSM - 4 gil
4 1.33 Craftsmanship +30, Control +17 8 8 Physical Primary Tool - BSM 257 gil 6 gil
4 1.33 Craftsmanship +34, Control +19 8 8 Physical Primary Tool - BSM - 7 gil
5 1.66 Craftsmanship +34, Control +19 11 11 Physical Primary Tool - BSM 368 gil 8 gil
5 1.66 Craftsmanship +38, Control +22 11 11 Physical Primary Tool - BSM - 9 gil
- - Craftsmanship +34, Control +19 11 11 - Secondary Tool - BSM 288 gil 6 gil
- - Craftsmanship +38, Control +22 11 11 - Secondary Tool - BSM - 7 gil
6 2.00 Craftsmanship +38, Control +21 14 14 Physical Primary Tool - BSM 500 gil 11 gil
6 2.00 Craftsmanship +43, Control +24 14 14 Physical Primary Tool - BSM - 13 gil
- - CP +1, Craftsmanship +40, Control +23 16 15 - Secondary Tool - BSM - 10 gil
7 2.33 Craftsmanship +44, Control +25 19 19 Physical Primary Tool 1 BSM 765 gil 16 gil
7 2.33 Craftsmanship +50, Control +28 19 19 Physical Primary Tool 1 BSM - 18 gil
- - Craftsmanship +44, Control +25 19 19 - Secondary Tool 1 BSM 599 gil 12 gil
- - Craftsmanship +50, Control +28 19 19 - Secondary Tool 1 BSM - 14 gil
- - Craftsmanship +49, Control +28 23 23 - Secondary Tool 1 BSM 1,013 gil 19 gil
- - Craftsmanship +55, Control +32 23 23 - Secondary Tool 1 BSM - 21 gil
8 2.66 Craftsmanship +49, Control +28 23 23 Physical Primary Tool 1 BSM 1,295 gil 24 gil
8 2.66 Craftsmanship +55, Control +32 23 23 Physical Primary Tool 1 BSM - 27 gil
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r M m R Recipes: Created by Leatherworker – 620 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 1 Bladder Component Materials Earth Shard, Wind Shard Beast Tribe 19 60 312 - - -
×1 1 Bladder Lining Component Materials Earth Shard, Wind Shard Beast Tribe 28 60 234 - - -
×1 1 Hull Interior Component Materials Earth Shards, 2 Wind Shards Beast Tribe 19 60 312 - - -
×1 1 Larboard Hull Component Materials Earth Shard, Wind Shard Beast Tribe 9 40 312 - - -
×1 1 Animal Skin Earth Shard - 9 40 312 - - -
×1 1 Leather Earth Shard, Wind Shard - 19 60 312 - - -
×1 1 Starboard Hull Component Materials Earth Shard, Wind Shard Beast Tribe 19 60 312 - - -
×1 2 Leather, Undyed Hempen Cloth Earth Shard, Wind Shard - 20 60 325 - - -
×1 2 Leather, Animal Sinew Earth Shard, Wind Shard - 20 60 325 - - -
×1 3 Crafting Tool Component Materials Earth Shard, Wind Shard Beast Tribe 30 60 254 - - -
×1 3 Deck Component Materials Earth Shard, Wind Shard Beast Tribe 30 60 254 - - -
×1 3 Engine Casing Component Materials Earth Shard, Wind Shard Beast Tribe 10 40 339 - - -
×1 3 Gyrodrive Component Materials Earth Shard, Wind Shard Beast Tribe 20 60 339 - - -
×1 3 Leather, Undyed Hempen Cloth Earth Shard, Wind Shard - 20 60 339 - - -
×1 3 Leather, Bronze Ingot Earth Shard, Wind Shard - 20 60 339 - - -
×1 3 Leather, Bronze Ingot Earth Shard, Wind Shard - 20 60 339 - - -
×1 3 Propulsion Engine Component Materials Earth Shards, 2 Wind Shards Beast Tribe 30 60 254 - - -
×1 3 Rigging Component Materials Earth Shard, Wind Shard Beast Tribe 36 60 169 - - -
×1 4 Leathers, Bronze Rivets Earth Shard, Wind Shard - 21 60 352 - - -
×1 4 Leather, Bronze Ingot, Animal Sinew Earth Shard, Wind Shard - 21 60 352 - - -
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r M m R Armor: Used by Leatherworker – 2,678 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv.
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 4 9 - 1 1 - GSM - -
Head 4 9 - 1 1 - ARM - -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - ARM - -
Head 4 9 - 1 1 - ARM 71 gil -
Head 4 9 - 1 1 - WVR - -
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - LTW - -
Head 4 9 - 1 1 - GSM - 2 gil
Head 6 11 - 1 1 - GSM - 3 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
Head 4 9 - 1 1 - WVR - 1 gil
Head 6 11 - 1 1 - WVR - 2 gil
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r M m R Quests: For Leatherworker – 25 shown
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Name Type
These quests only appear during the main plot of one of the three cities or to members of a particular Grand Company; you will not see them if you are from another city or join anoher Grand Company
Plotline
Level
The amount of experience awarded when completing this quest; some quests give varied amounts of experience based on your current level
EXP
Gil
You earn all of these rewards when the quest is completed, independent of optional rewards
Rewards
You may choose one listed optional reward when the quest is completed
Reward Options
Prerequisites Starting NPC
Class 1 100 - 150 Earth Shards, 100 Wind Shards, 10 Animal Skins, Hempen Kurta - LTW Lv.1, Way of the Leatherworker
Class 1 100 115 gil 100 Earth Shards, 50 Wind Shards, Weathered Head Knife - All Classes Lv.1
Class 5 560 194 gil 200 Earth Shards, 150 Wind Shards, Amateur's Awl Hempen Bandana or Hempen Chausses or Maple Pattens or 3 Allagan Tin Pieces LTW Lv.5, My First Head Knife
Class 10 1,710 289 gil 250 Earth Shards, 200 Wind Shards, Bronze Head Knife Amateur's Headgear or Amateur's Kurta or Amateur's Smithing Gloves or 2 Allagan Bronze Pieces LTW Lv.10, A Test of Technique
Class 15 3,360 382 gil Recruit's Awl Hempen Doublet Vest of Crafting or Hard Leather Merchant's Pouch or Ash Pattens or Allagan Bronze Piece LTW Lv.15, Geva's Gambit
Class 20 4,060 470 gil Initiate's Head Knife Initiate's Headgear or Initiate's Gloves or Cotton Breeches of Crafting or 4 Allagan Bronze Pieces LTW Lv.20, Working Hells for Leather
Class 25 4,760 557 gil Initiate's Awl Silver Magnifiers or Initiate's Gown or Velveteen Halfgloves or Allagan Silver Piece LTW Lv.25, Aldgoat Everything
Class 30 7,410 639 gil Iron Head Knife Velveteen Beret or Velveteen Gown or Velveteen Shortgloves or 2 Allagan Silver Pieces LTW Lv.30, Skin in the Game
Class 35 9,020 - Steel Round Knife Mythril Magnifiers or Apprentice's Smock or Linen Halfgloves or 4 Allagan Silver Pieces LTW Lv.35, Toadskins of the Father
Class 40 11,270 - Apprentice's Awl Linen Deerstalker or Linen Smock or Boarskin Smithy's Gloves or 6 Allagan Silver Pieces LTW Lv.40, Lead by Example
Class 45 12,420 - Mythril Round Knife Woolen Deerstalker or Woolen Smock or Raptorskin Smithy's Gloves or 8 Allagan Silver Pieces LTW Lv.45, Brand Loyalty
Class 50 - - Pinga Leatherworker's Hat or Leatherworker's Gloves or Leatherworker's Workboots or 3 Allagan Gold Pieces LTW Lv.50, Dissension in the Ranks
Class 50 19,200 517 gil 120 Earth Crystals, 3 Commercial Engineering Manuals - All Classes Lv.50, Before the Dawn, Accept No Imitations
Class 53 230,400 567 gil 160 Earth Crystals, Mythrite Awl Holy Rainbow Coatee or Holy Rainbow Gloves or Holy Rainbow Bottoms or Holy Rainbow Shoes or 3 Allagan Silver Pieces LTW Lv.53, Turndown Service
Class 55 322,560 612 gil 200 Earth Crystals, Titanium Creasing Knife Ramie Doublet of Crafting or Holy Rainbow Apron or Ramie Skirt or Dhalmelskin Shoes or 4 Allagan Silver Pieces LTW Lv.55, By Your Bootstraps
Class 58 489,600 602 gil 240 Earth Crystals, Hardsilver Round Knife Craftsman's Competence Materia IV or Craftsman's Cunning Materia IV or Craftsman's Command Materia IV LTW Lv.58, Perfect Pitch
Class 60 - 1,500 gil Craftsman's Competence Materia IV, Craftsman's Cunning Materia IV, Craftsman's Command Materia IV - LTW Lv.60, From the Hoplon to the Brume
Ishgardian Sidequest 50 24,000 377 gil Collectable Action - Any Disciple of the Land Lv.50, Any Disciple of the Hand Lv.50
Ixal 1 Varies 572 gil - - A Bad Bladder, Any Disciple of the Hand Lv.1
Mor Dhonan Sidequest 50 - - - Pan-fried Mahi-Mahi or 3 Dzemael Gratins or 3 Landtrap Salads or 3 Bouillabaisses or 3 Rolanberry Cheesecakes Any Disciple of the Land Lv.50, Any Disciple of the Hand Lv.50
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r M m R Leves: For Leatherworker – 90 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
1 480 - Gridania 95–99 gil
1 876 - The Bannock 101 gil
1 584 - Gridania 97–101 gil
1 728 - The Bannock 102–104 gil
1 1,770 - The Bannock 98–102 gil
1 720 - Gridania 102 gil
5 2,274 - Gridania 169–202 gil
5 3,430 - The Bannock 106–128 gil
5 2,274 - Gridania 125–129 gil
5 2,286 - The Bannock 131–135 gil
5 2,106 - The Bannock 107–109 gil
5 1,290 - Gridania 108 gil
10 4,460 - Gridania 129–135 gil
10 3,430 - Bentbranch Meadows 128–134 gil
10 4,044 - Gridania 130–134 gil
10 7,698 - Gridania 137 gil
10 4,820 - Bentbranch Meadows 128–135 gil
10 5,196 - Bentbranch Meadows 132–142 gil
15 7,744 - Gridania 177–185 gil
15 8,454 - Gridania 138–145 gil
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r M m R Achievements: Related to Leatherworker – 21 shown
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
Name Points Category Objective
The title or item given as a reward for earning this achievement; some titles differ slightly for female characters
Reward
20 Class Achieve level 50 as a carpenter, blacksmith, armorer, goldsmith, leatherworker, weaver, alchemist, and culinarian.
5 Disciples of the Hand Achieve leatherworker level 10.
5 Disciples of the Hand Achieve leatherworker level 20.
5 Disciples of the Hand Achieve leatherworker level 30.
5 Disciples of the Hand Achieve leatherworker level 40.
5 Disciples of the Hand Achieve leatherworker level 50.
5 Leatherworker Craft 100 high-quality items as a leatherworker.
5 Leatherworker Craft 500 high-quality items as a leatherworker.
5 Leatherworker Successfully synthesize 50 times for level 1-10 leatherworking recipes.
5 Leatherworker Successfully synthesize 750 times for level 21-30 leatherworking recipes.
5 Leatherworker Successfully synthesize 300 times for level 11-20 leatherworking recipes.
5 Leatherworker Successfully synthesize 1,500 times for level 31-40 leatherworking recipes.
5 Leatherworker Craft 50 unique leatherworker recipes.
5 Leatherworker Craft 110 unique leatherworker recipes.
10 Leatherworker Craft 3,000 high-quality items as a leatherworker.
10 Leatherworker Successfully synthesize 3,000 times for level 41-50 leatherworking recipes.
10 Leatherworker Craft 220 unique leatherworker recipes.
30 Leatherworker Obtain the first five "Hiding in Plain Sight" achievements.
5 Levequests Complete 5 unique leatherworker levequests.
5 Levequests Complete 20 unique leatherworker levequests.
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