r M m R Ventures: For Blue Landtrap Leaf – 1 shown
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Hunting Any Disciple of War or Magic 30 60m Venture 30,000 Average Item Level 10
r M m R Monsters: Which drop Blue Landtrap Leaf – 6 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Landtrap 19–24 Hostile Blue Landtrap Leaf South Shroud
Landtrap 47 Hostile Blue Landtrap Leaf -
Landtrap 43–48 Hostile Blue Landtrap Leaf East Shroud
Landtrap 24 Hostile Blue Landtrap Leaf -
Landtrap 17–29 Hostile Blue Landtrap Leaf -
Landtrap 50 Hostile Blue Landtrap Leaf -
r M m R Recipes: Requiring Blue Landtrap Leaf – 10 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Alchemist 30 Blue Landtrap Leaf, Quicksilver, Rock Salt Water Shards - 51 40 1,584 - - -
×3 Alchemist 34 Rock Salt, Sphene, Blue Landtrap Leaf Water Shards, 3 Lightning Shards - 115 80 1,811 - - -
×3 Alchemist 34 Rock Salt, Sunstone, Blue Landtrap Leaf Water Shards, 3 Lightning Shards - 115 80 1,811 - - -
×3 Alchemist 34 Rock Salt, Danburite, Blue Landtrap Leaf Water Shards, 3 Lightning Shards - 115 80 1,811 - - -
×3 Alchemist 34 Rock Salt, Fluorite, Blue Landtrap Leaf Water Shards, 3 Lightning Shards - 115 80 1,811 - - -
×3 Alchemist 34 Rock Salt, Lapis Lazuli, Blue Landtrap Leaf Water Shards, 3 Lightning Shards - 115 80 1,811 - - -
×3 Alchemist 34 Rock Salt, Malachite, Blue Landtrap Leaf Water Shards, 3 Lightning Shards - 115 80 1,811 - - -
×3 Alchemist 36 Quicksilver, Morbol Vine, Blue Landtrap Leaf Water Shards, 4 Lightning Shards - 124 80 1,882 - - -
×3 Alchemist 40 Rock Salt, Desert Saffron, Blue Landtrap Leaf Water Shards, 4 Lightning Shards - 138 80 2,050 - - -
×1 Culinarian 50 ★ Blue Landtrap Leaf, La Noscean Lettuce, Wild Onion, Dzemael Tomato, Olive Oil, Table Salt Fire Crystals, 2 Water Crystals - 195 80 2,646 - - 255
r M m R Recipes: Using this as a Subcomponent – 32 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Alchemist 30 Grade 5 Clear Prism, 2 Growth Formula Gammas Water Crystal, Lightning Crystal Master 51 70 1584 - - -
×1 Leatherworker 30 Aldgoat Leathers, 2 Chamomiles, 4 Growth Formula Gammas Earth Shards, 3 Wind Shards Housing 326 70 792 - - -
×1 Carpenter 30 Walnut Lumbers, 4 Mortars, Matron's Mistletoe, Growth Formula Gamma Wind Shards, 3 Ice Shards Housing 326 70 792 - - -
×1 Alchemist 30 Grade 4 Clear Prism, 2 Growth Formula Gammas Water Crystal, Lightning Crystal Master 51 70 1584 - - -
×1 Alchemist 30 Grade 3 Clear Prism, 2 Growth Formula Gammas Water Crystal, Lightning Crystal Master 51 70 1584 - - -
×1 Alchemist 30 Grade 2 Clear Prism, 2 Growth Formula Gammas Water Crystal, Lightning Crystal Master 51 70 1584 - - -
×1 Alchemist 30 Grade 1 Clear Prism, 2 Growth Formula Gammas Water Crystal, Lightning Crystal Master 51 70 1584 - - -
×1 Alchemist 33 Growth Formula Gammas, 3 Island Seedlings, 2 Steel Ingots, 2 Potter's Clays, Humus Water Shards, 3 Lightning Shards Housing 355 80 878 - - -
×1 Alchemist 33 Growth Formula Gammas, 3 Shroud Seedlings, 2 Yew Lumbers, 2 Iron Ingots, Humus Water Shards, 3 Lightning Shards Housing 355 80 878 - - -
×1 Alchemist 33 Growth Formula Gammas, 3 Desert Seedlings, 2 Brass Ingots, 2 Potter's Clays, Humus Water Shards, 3 Lightning Shards Housing 355 80 878 - - -
×1 Alchemist 33 Growth Formula Gammas, 12 Siltstones Water Shards, 3 Lightning Shards Housing 355 80 878 - - -
×1 Alchemist 34 Growth Formula Gammas, 2 Oak Lumbers, 2 Steel Rivets, 3 Island Seedlings, 3 Humuses Water Shards, 3 Lightning Shards Housing 368 80 905 - - -
×1 Carpenter 35 Oak Lumbers, 3 Granites, 2 Growth Formula Gammas, 2 Iron Ingots, Rope Belt Wind Shards, 3 Ice Shards Housing 393 80 926 - - -
×1 Alchemist 35 Shroud Seedlings, 6 Growth Formula Gammas Water Shards, 3 Lightning Shards Housing 393 80 926 - - -
×1 Carpenter 37 Oak Lumber, Growth Formula Gamma, Brass Ingot, Scalekin Blood, Cotton Yarn Wind Shards, 4 Ice Shards - 128 80 1,905 - - -
×1 Carpenter 38 Splintered Cane, Growth Formula Gamma Wind Crystal - 129 80 1,961 Wind - -
×1 Alchemist 39 Oak Branch, Eye of Earth, Growth Formula Gamma Water Shards, 4 Lightning Shards - 137 80 2,026 - - -
×1 Alchemist 39 Oak Branch, Eye of Water, Growth Formula Gamma Water Shards, 4 Lightning Shards - 137 80 2,026 - - -
×1 Alchemist 39 Oak Branch, Eye of Ice, Growth Formula Gamma Water Shards, 4 Lightning Shards - 137 80 2,026 - - -
×1 Alchemist 41 Young Water Lilies, 6 Potter's Clays, 5 Growth Formula Gammas Water Shards, 4 Lightning Shards Housing 457 80 1054 - - -
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