r M m R Ventures: For Walnut Log – 1 shown
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Botany Botanist 24 60m Venture 20,494 Gathering 84
r M m R Leves: With Possible Walnut Log Reward – 6 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
25 11,115 - Gridania 493–512 gil
25 8,505 - Quarrymill 224–266 gil
25 19,770 - Gridania 277–287 gil
25 22,066 - Quarrymill 226–268 gil
25 29,450 - Quarrymill 356 gil
25 31,420 - Quarrymill 342–345 gil
r M m R Gathering Log: For Walnut Log – 1 shown
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Botanist Primary Tool 24 - South Shroud (Lv. 25 Upper Paths) (X:23 Y:21)
r M m R Gathering Points: Containing Walnut Log – 1 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Botanist Primary Tool 25 Gridanian Walnut, Ice Shard, Walnut Log, Matron's Mistletoe Upper Paths (X:23 Y:21) 4 - Dexterity ≥ 75: Gathering Attempts +1
Perception ≥ 98: Gathering Fortune +5%
Gathering ≥ 112: Gathering Rate +10%
r M m R Recipes: Requiring Walnut Log – 2 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Alchemist 29 Goatskin Grimoire, 2 Aldgoat Leathers, Walnut Log Water Shards, 2 Lightning Shards - 151 70 1,158 - - -
×1 Carpenter 25 Walnut Logs Wind Shards - 44 40 1,296 - - -
r M m R Recipes: Using this as a Subcomponent – 134 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Alchemist 25 Growth Formula Betas, 2 Walnut Lumbers, Iron Rivets, 3 Shroud Seedlings, 3 Humuses Water Shards, 2 Lightning Shards Housing 284 70 648 - - -
×1 Alchemist 27 Island Seedlings, 2 Walnut Lumbers, 2 Iron Rivets, 3 Humuses Water Shards, 2 Lightning Shards Housing 291 70 684 - - -
×1 Alchemist 37 Lotus Leaf, 2 Walnut Lumbers, 4 Beeswaxes Water Shards, 4 Lightning Shards Housing 409 80 952 - - -
×1 Alchemist 40 30 Roof Tiles, 10 Walnut Lumbers, 10 Steel Joint Plates, 10 Steel Nails 20 Water Shards, 16 Lightning Shards Housing 441 80 1025 - - -
×1 Armorer 25 Iron Plates, 4 Walnut Lumbers, 2 Iron Rivets Ice Shards, 2 Earth Shards Housing 284 70 648 - - -
×1 Armorer 29 Steel Plate, Steel Rivets, 3 Walnut Lumbers, 2 Fine Waxes Ice Shards, 2 Earth Shards Housing 323 70 772 - - -
×1 Armorer 29 Steel Ingots, 4 Steel Hinges, 2 Walnut Lumbers, 2 Limestones Ice Shards, 2 Earth Shards Housing 323 70 772 - - -
×1 Armorer 31 Steel Plate, 2 Steel Ingots, Walnut Lumber Ice Shards, 3 Earth Shards - 106 80 1,670 - - -
×1 Armorer 32 Steel Plates, 2 Walnut Lumbers Ice Shards, 3 Earth Shards Housing 352 80 848 - - -
×1 Armorer 32 Steel Hinges, 2 Iron Plates, 4 Walnut Lumbers Ice Shards, 3 Earth Shards Housing 352 80 848 - - -
×1 Armorer 33 Steel Plate, Walnut Lumber Ice Shards, 3 Earth Shards - 111 80 1,757 - - -
×1 Armorer 34 Steel Plate, Steel Rivets, Walnut Lumber, Linseed Oil, Ahriman Tears Ice Shards, 3 Earth Shards Housing 368 80 905 - - -
×1 Armorer 34 Steel Plates, Steel Rivets, 2 Walnut Lumbers, Linseed Oil Ice Shards, 3 Earth Shards Housing 368 80 905 - - -
×1 Blacksmith 26 Iron Ingot, Undyed Cotton Cloth, Walnut Lumber, Clove Oil Fire Shards, 2 Earth Shards - 90 70 1,332 - - -
×1 Blacksmith 26 Iron Ingot, Iron Plate, Walnut Lumber Fire Shards, 2 Earth Shards - 90 70 1,332 - - -
×1 Blacksmith 27 Steel Ingot, 3 Iron Ingots, 2 Walnut Lumbers, 2 Steel Rivets Fire Shards, 2 Earth Shards Housing 291 70 684 - - -
×1 Blacksmith 27 Iron Ingot, Iron Plate, Walnut Lumber, Aldgoat Leather Fire Shards, 2 Earth Shards - 91 70 1,368 - - -
×1 Blacksmith 27 Steel Ingots, 4 Steel Hinges, 2 Walnut Lumbers, 2 Clear Glass Lenses Fire Shards, 2 Earth Shards Housing 291 70 684 - - -
×1 Blacksmith 28 Iron Ingot, Iron Rivets, Walnut Lumber, Brass Ingot Fire Shards, 2 Earth Shards - 100 70 1,498 - - -
×1 Blacksmith 28 Steel Ingots, Walnut Lumber, Toad Leather Fire Shards, 2 Earth Shards - 100 70 1,498 - - -
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