r M m R Items: Which affect Vitality – 236 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Vitality +16% (82@513) 7–9, 13–14, 19 5m 15s - Medicine - 42 gil
Vitality +20% (103@515) 5+ 4m30s 15s - Medicine - 47 gil
Vitality +16% (28@175) 7–9, 13–14, 19 5m 15s - Medicine - 8 gil
Vitality +20% (35@175) 5-179 4m30s 15s - Medicine - 9 gil
Vitality +16% (50@313) 7–9, 13–14, 19 5m 15s - Medicine 950 gil 15 gil
Vitality +20% (62@310) 5-314 4m30s 15s - Medicine - 17 gil
Vitality +16% (12@75) 7–9, 13–14, 19 5m 15s - Medicine 108 gil 3 gil
Vitality +20% (15@75) 5-79 4m30s 15s - Medicine - 4 gil
Vitality +16% (70@438) 7–9, 13–14, 19 5m 15s - Medicine - 20 gil
Vitality +20% (87@435) 5-439 4m30s 15s - Medicine - 22 gil
Parry +6% (10@167), Vitality +4% (6@150), Accuracy +2% (4@200) - - 30m +3% Meal - 3 gil
Parry +7% (13@186), Vitality +5% (8@160), Accuracy +2% (5@250) - - 30m +3% Meal - 4 gil
Skill Speed +7% (8@115), Vitality +4% (5@125), Determination +2% (2@100) - - 30m +3% Meal - 3 gil
Skill Speed +9% (10@112), Vitality +5% (6@120), Determination +2% (2@100) - - 30m +3% Meal - 4 gil
Parry +5% (32@640), Vitality +5% (30@600), Critical Hit Rate +2% (14@700) - - 30m +3% Meal - 17 gil
Parry +6% (40@667), Vitality +6% (37@617), Critical Hit Rate +3% (17@567) 17–19, 50–57, 67–71, 84–85, 167–700 - 30m +3% Meal - 19 gil
Skill Speed +8% (6@75), Vitality +4% (3@75), Critical Hit Rate +2% (2@100) - - 30m +3% Meal 49 gil 1 gil
Skill Speed +10% (7@70), Vitality +5% (4@80), Critical Hit Rate +2% (3@150) - - 30m +3% Meal - 2 gil
Critical Hit Rate +4% (22@550), Vitality +4% (15@375), Accuracy +2% (9@450) - - 30m +3% Meal - 8 gil
Critical Hit Rate +5% (27@540), Vitality +5% (19@380), Accuracy +2% (11@550) - - 30m +3% Meal - 9 gil
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r M m R Arms & Tools: Which affect Vitality – 1,876 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
81 19.00 Vitality +57, Intelligence +54, Determination +36, Spell Speed +36 130 53 ACN, SMN Magic Grimoire - ALC - 1,648 gil
57 12.33 Vitality +13, Intelligence +13 50 50 SMN Magic Grimoire - ALC - -
57 12.33 Vitality +13, Mind +13 50 50 SCH Magic Grimoire - ALC - -
57 12.33 Vitality +13, Mind +13 50 50 SCH Magic Grimoire - ALC - -
57 12.33 Vitality +13, Mind +13 50 50 SCH Magic Grimoire - ALC - -
57 12.33 Vitality +13, Mind +13 50 50 SCH Magic Grimoire - ALC - -
57 12.33 Vitality +13, Mind +13 50 50 SCH Magic Grimoire - ALC - -
57 12.33 Vitality +13, Intelligence +13 50 50 SMN Magic Grimoire - ALC - -
84 20.00 Vitality +60, Mind +71, Piety +45, Spell Speed +39 148 59 SCH Magic Grimoire - ALC - 1,964 gil
84 20.00 Vitality +60, Intelligence +71, Critical Hit Rate +39, Determination +52 148 59 ACN, SMN Magic Grimoire - ALC - 1,964 gil
80 18.67 Vitality +54, Intelligence +51, Critical Hit Rate +49, Determination +24 125 52 ACN, SMN Magic Grimoire 2 ALC - 400 gil
66 14.67 Vitality +27, Mind +27, Piety +23, Earth Resistance +16, Determination +16 80 50 AST Magic Arm - ALC - 604 gil
72 16.67 Vitality +48, Mind +46, Piety +24, Critical Hit Rate +44 125 52 SCH Magic Grimoire 2 ALC 24,156 gil 363 gil
80 18.67 Vitality +54, Mind +51, Piety +26, Critical Hit Rate +49 125 52 SCH Magic Grimoire 2 ALC - 400 gil
72 16.67 Vitality +48, Intelligence +46, Critical Hit Rate +44, Determination +22 125 52 ACN, SMN Magic Grimoire 2 ALC 24,156 gil 363 gil
102 24.67 Vitality +94, Intelligence +101, Critical Hit Rate +92, Spell Speed +64 200 60 SMN Magic Grimoire - ALC - -
102 24.67 Vitality +94, Mind +101, Piety +70, Spell Speed +92 200 60 SCH Magic Grimoire - ALC - -
81 19.00 Vitality +57, Mind +54, Piety +27, Spell Speed +51 130 53 SCH Magic Grimoire - ALC - 1,648 gil
57 12.33 Vitality +13, Mind +13 50 50 SCH Magic Grimoire - ALC - -
105 25.33 Vitality +103, Intelligence +109, Critical Hit Rate +102, Spell Speed +71 210 60 SMN Magic Grimoire - ALC - -
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r M m R Shields: Which affect Vitality – 175 shown
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
187 187 Strength +10, Vitality +11, Parry +11, Earth Resistance +5, Determination +6 95 50 GLA, PLD 1 ALC - 559 gil
150 150 Strength +9, Vitality +9, Parry +9, Earth Resistance +5, Determination +4 95 50 GLA, PLD 1 ALC - 508 gil
167 167 Strength +8, Vitality +8, Parry +9, Earth Resistance +5, Determination +5 80 50 GLA, PLD - ALC - 713 gil
144 30 Strength +3, Vitality +3, Parry +4 43 40 GLA, PLD 2 ARM - 172 gil
14 80 Vitality +3, Intelligence +3, Mind +3, Accuracy +5 46 43 GLA, CNJ, THM, PLD, WHM, BLM 2 ARM - 142 gil
18 100 Vitality +3, Intelligence +3, Mind +3, Accuracy +6 46 43 GLA, CNJ, THM, PLD, WHM, BLM 2 ARM - 157 gil
23 121 Strength +2, Vitality +2, Skill Speed +3 38 35 GLA, PLD 2 ARM - 140 gil
29 151 Strength +3, Vitality +3, Skill Speed +4 38 35 GLA, PLD 2 ARM - 154 gil
85 85 Strength +3, Vitality +3, Parry +5 48 45 GLA, PLD 2 ARM - 208 gil
106 106 Strength +4, Vitality +4, Parry +6 48 45 GLA, PLD 2 ARM - 229 gil
50 151 Vitality +10, Mind +10, Piety +8, Water Resistance +5, Spell Speed +8 95 50 CNJ, WHM - ARM - 621 gil
222 222 Strength +15, Vitality +17 125 50 PLD - ARM - -
98 98 Strength +4, Vitality +4, Parry +6, Critical Hit Rate +4, Morale +15 55 50 GLA, PLD - ARM - 197 gil
304 119 Strength +11, Vitality +12, Parry +8, Accuracy +12 100 50 GLA, PLD - ARM - 891 gil
99 301 Strength +10, Vitality +11, Critical Hit Rate +8, Water Resistance +5, Determination +8 95 50 GLA, PLD - ARM - 621 gil
20 110 Vitality +4, Intelligence +4, Critical Hit Rate +5, Spell Speed +7 49 47 THM, BLM - ARM - 263 gil
180 37 Strength +3, Vitality +3, Parry +5 43 40 GLA, PLD 2 ARM - 190 gil
26 113 Strength +2, Vitality +2, Accuracy +2, Skill Speed +2 30 28 GLA, PLD - ARM - 153 gil
122 122 Strength +4, Vitality +5, Parry +7, Critical Hit Rate +5, Morale +15 55 50 GLA, PLD - ARM - 217 gil
152 152 Strength +6, Vitality +7, Accuracy +8, Determination +4, Morale +15 70 50 GLA, PLD - ARM - 520 gil
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r M m R Armor: Which affects Vitality – 4,020 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Hands 280 280 Strength +53, Vitality +54, Parry +47, Accuracy +33 190 60 GLA, MRD, PLD, WAR, DRK - ARM - -
Hands 141 141 Dexterity +48, Vitality +48, Critical Hit Rate +30, Skill Speed +42, Morale +30 180 60 ROG, NIN 2 ARM - -
Hands 141 141 Strength +48, Vitality +48, Determination +40, Skill Speed +30, Morale +30 180 60 PGL, MNK 2 ARM - -
Feet 280 280 Strength +53, Vitality +54, Critical Hit Rate +47, Determination +32 190 60 GLA, MRD, PLD, WAR, DRK - ARM - -
Head 154 154 Strength +53, Vitality +54, Accuracy +47, Determination +32 190 60 PGL, MNK - ARM - -
Head 196 154 Strength +53, Vitality +54, Accuracy +47, Critical Hit Rate +33 190 60 LNC, DRG - ARM - -
Feet 154 154 Dexterity +53, Vitality +54, Determination +45, Skill Speed +33 190 60 ROG, NIN - ARM - -
Feet 196 154 Strength +53, Vitality +54, Accuracy +33, Determination +45 190 60 LNC, DRG - ARM - -
Head 326 326 Strength +62, Vitality +66, Parry +58, Skill Speed +41 210 60 GLA, MRD, PLD, WAR, DRK - ARM - -
Feet 154 154 Dexterity +53, Vitality +54, Accuracy +47, Critical Hit Rate +33 190 60 ARC, BRD, MCH - ARM - -
Feet 326 326 Strength +62, Vitality +66, Parry +41, Skill Speed +58 210 60 GLA, MRD, PLD, WAR, DRK - ARM - -
Head 257 257 Strength +48, Vitality +48, Determination +28, Skill Speed +42, Morale +30 180 60 GLA, MRD, PLD, WAR, DRK 2 ARM - -
Body 392 392 Strength +86, Vitality +87, Parry +54, Skill Speed +77 190 60 GLA, MRD, PLD, WAR, DRK - ARM - -
Body 216 216 Strength +86, Vitality +87, Accuracy +54, Critical Hit Rate +77 190 60 PGL, MNK - ARM - -
Body 274 216 Strength +86, Vitality +87, Critical Hit Rate +77, Skill Speed +54 190 60 LNC, DRG - ARM - -
Head 180 141 Strength +48, Vitality +48, Critical Hit Rate +42, Skill Speed +30, Morale +30 180 60 LNC, DRG 2 ARM - -
Head 141 141 Dexterity +48, Vitality +48, Determination +28, Skill Speed +42, Morale +30 180 60 ROG, NIN 2 ARM - -
Hands 154 154 Strength +53, Vitality +54, Accuracy +33, Determination +45 190 60 PGL, MNK - ARM - -
Hands 196 154 Strength +53, Vitality +54, Accuracy +47, Determination +32 190 60 LNC, DRG - ARM - -
Body 456 456 Strength +101, Vitality +107, Accuracy +66, Determination +90 210 60 GLA, MRD, PLD, WAR, DRK - ARM - -
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