r M m R Items: Which affect Vitality – 236 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Vitality +16% (82@513) 7–9, 13–14, 19 5m 15s - Medicine - 42 gil
Vitality +20% (103@515) 5+ 4m30s 15s - Medicine - 47 gil
Vitality +16% (28@175) 7–9, 13–14, 19 5m 15s - Medicine - 8 gil
Vitality +20% (35@175) 5-179 4m30s 15s - Medicine - 9 gil
Vitality +16% (50@313) 7–9, 13–14, 19 5m 15s - Medicine 950 gil 15 gil
Vitality +20% (62@310) 5-314 4m30s 15s - Medicine - 17 gil
Vitality +16% (12@75) 7–9, 13–14, 19 5m 15s - Medicine 108 gil 3 gil
Vitality +20% (15@75) 5-79 4m30s 15s - Medicine - 4 gil
Vitality +16% (70@438) 7–9, 13–14, 19 5m 15s - Medicine - 20 gil
Vitality +20% (87@435) 5-439 4m30s 15s - Medicine - 22 gil
Parry +6% (10@167), Vitality +4% (6@150), Accuracy +2% (4@200) - - 30m +3% Meal - 3 gil
Parry +7% (13@186), Vitality +5% (8@160), Accuracy +2% (5@250) - - 30m +3% Meal - 4 gil
Skill Speed +7% (8@115), Vitality +4% (5@125), Determination +2% (2@100) - - 30m +3% Meal - 3 gil
Skill Speed +9% (10@112), Vitality +5% (6@120), Determination +2% (2@100) - - 30m +3% Meal - 4 gil
Parry +5% (32@640), Vitality +5% (30@600), Critical Hit Rate +2% (14@700) - - 30m +3% Meal - 17 gil
Parry +6% (40@667), Vitality +6% (37@617), Critical Hit Rate +3% (17@567) 17–19, 50–57, 67–71, 84–85, 167–700 - 30m +3% Meal - 19 gil
Skill Speed +8% (6@75), Vitality +4% (3@75), Critical Hit Rate +2% (2@100) - - 30m +3% Meal 49 gil 1 gil
Skill Speed +10% (7@70), Vitality +5% (4@80), Critical Hit Rate +2% (3@150) - - 30m +3% Meal - 2 gil
Critical Hit Rate +4% (22@550), Vitality +4% (15@375), Accuracy +2% (9@450) - - 30m +3% Meal - 8 gil
Critical Hit Rate +5% (27@540), Vitality +5% (19@380), Accuracy +2% (11@550) - - 30m +3% Meal - 9 gil
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r M m R Arms & Tools: Which affect Vitality – 1,876 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
14 2.66 Vitality +1, Intelligence +2, Spell Speed +2 10 10 ACN, SMN, SCH Magic Grimoire - ALC 439 gil 9 gil
16 3.00 Vitality +1, Intelligence +2, Spell Speed +2 10 10 ACN, SMN, SCH Magic Grimoire - ALC - 10 gil
18 3.33 Vitality +1, Intelligence +2, Accuracy +2 13 13 ACN, SMN, SCH Magic Grimoire - ALC 634 gil 13 gil
20 3.67 Vitality +2, Intelligence +2, Accuracy +3 13 13 ACN, SMN, SCH Magic Grimoire - ALC - 15 gil
20 3.67 Vitality +2, Intelligence +2, Mind +2, Critical Hit Rate +3, Spell Speed +3 13 13 ACN, SMN, SCH Magic Grimoire - ALC - -
22 4.00 Vitality +2, Intelligence +3, Aetherial Bonuses 15 15 ACN, SMN, SCH Magic Grimoire - ALC - 6+ gil
20 3.66 Vitality +2, Intelligence +3, Critical Hit Rate +2 15 15 ACN, SMN, SCH Magic Grimoire 2 ALC 732 gil 15 gil
22 4.00 Vitality +2, Intelligence +3, Critical Hit Rate +3 15 15 ACN, SMN, SCH Magic Grimoire 2 ALC - 17 gil
28 4.66 Vitality +3, Intelligence +4, Aetherial Bonuses 20 20 ACN, SMN, SCH Magic Grimoire - ALC - 9+ gil
25 4.33 Vitality +3, Intelligence +3, Determination +2 20 20 ACN, SMN, SCH Magic Grimoire 2 ALC 1,098 gil 22 gil
28 4.66 Vitality +3, Intelligence +4, Determination +3 20 20 ACN, SMN, SCH Magic Grimoire 2 ALC - 25 gil
30 5.00 Vitality +4, Intelligence +4, Determination +2, Spell Speed +5 22 20 ACN, SMN, SCH Magic Grimoire - ALC - 63 gil
27 4.67 Vitality +3, Intelligence +4, Accuracy +4 22 22 ACN, SMN, SCH Magic Grimoire 2 ALC 1,566 gil 29 gil
30 5.00 Vitality +4, Intelligence +4, Accuracy +5 22 22 ACN, SMN, SCH Magic Grimoire 2 ALC - 32 gil
30 5.33 Vitality +4, Intelligence +4, Accuracy +5, Set ×2: Spell Speed +6 23 22 ACN, SMN, SCH Magic Grimoire - ALC - 65 gil
30 5.33 Vitality +4, Intelligence +4, Accuracy +5, Set ×2: Spell Speed +6 23 22 ACN, SMN, SCH Magic Grimoire - ALC - 65 gil
30 5.33 Vitality +4, Intelligence +4, Accuracy +5, Set ×2: Spell Speed +6 23 22 ACN, SMN, SCH Magic Grimoire - ALC - 65 gil
33 5.67 Vitality +5, Intelligence +5, Aetherial Bonuses 26 24 ACN, SMN, SCH Magic Grimoire - ALC - 16+ gil
33 5.67 Vitality +5, Intelligence +5, Critical Hit Rate +6, Determination +3 26 24 ACN, SMN, SCH Magic Grimoire - ALC - 96 gil
30 5.00 Vitality +4, Intelligence +5, Determination +3 26 26 ACN, SMN, SCH Magic Grimoire 2 ALC 2,522 gil 42 gil
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r M m R Shields: Which affect Vitality – 175 shown
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
89 24 Strength +1, Vitality +1, Aetherial Bonuses 23 23 GLA, PLD - ARM - 15+ gil
18 66 Strength +1, Vitality +1, Accuracy +1 21 21 GLA, PLD 1 ARM - 23 gil
22 82 Strength +1, Vitality +1, Accuracy +1 21 21 GLA, PLD 1 ARM - 26 gil
56 17 Strength +1, Vitality +1, Parry +1 13 13 GLA, PLD - ARM - 17 gil
71 19 Strength +1, Vitality +1, Parry +1 23 23 GLA, PLD 1 ARM 2,112 gil 38 gil
20 69 Strength +1, Vitality +1, Parry +1, Accuracy +1 17 15 GLA, PLD - CRP - 6 gil
41 41 Strength +1, Vitality +1, Parry +2 27 27 GLA, PLD 1 ARM 3,486 gil 57 gil
89 24 Strength +1, Vitality +1, Parry +2 23 23 GLA, PLD 1 ARM - 42 gil
17 58 Strength +1, Vitality +1, Skill Speed +1 18 18 GLA, PLD 1 ARM 1,158 gil 24 gil
21 72 Strength +1, Vitality +1, Skill Speed +1 18 18 GLA, PLD 1 ARM - 27 gil
26 118 Strength +2, Vitality +2, Aetherial Bonuses 31 31 GLA, PLD - ARM - 31+ gil
51 51 Strength +2, Vitality +2, Aetherial Bonuses 27 26 GLA, PLD - ARM - 22+ gil
26 113 Strength +2, Vitality +2 30 35 GLA, PLD - ARM - 37 gil
137 31 Strength +2, Vitality +2 35 40 GLA, PLD - ARM - 49 gil
26 110 Strength +2, Vitality +2, Accuracy +2, Set ×2: Critical Hit Rate +2 29 28 GLA, PLD - ARM - 103 gil
26 113 Strength +2, Vitality +2, Accuracy +2, Skill Speed +2 30 28 GLA, PLD - ARM - 153 gil
24 124 Strength +2, Vitality +2, Accuracy +3 39 39 GLA, PLD 1 ARM - 86 gil
110 27 Strength +2, Vitality +2, Determination +1, Set ×2: Accuracy +2 29 28 GLA, PLD - ARM - 140 gil
51 51 Strength +2, Vitality +2, Parry +2 27 27 GLA, PLD 1 ARM - 63 gil
113 26 Strength +2, Vitality +2, Parry +3 36 36 GLA, PLD 1 ARM 6,786 gil 102 gil
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r M m R Armor: Which affects Vitality – 4,020 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 16 16 Dexterity +2, Vitality +2, Accuracy +1, Determination +1 17 15 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - WVR - 3 gil
Earrings 1 1 Dexterity +4, Vitality +5, Skill Speed +9, Set ×2: Parry +9 46 44 All Classes - GSM - 189 gil
Waist 37 37 Dexterity +6, Vitality +6, Accuracy +6, Determination +6, Morale +10 55 50 ARC, BRD, MCH 1 LTW - 66 gil
Waist 46 46 Dexterity +7, Vitality +7, Accuracy +8, Determination +7, Morale +10 55 50 ARC, BRD, MCH 1 LTW - 73 gil
Head 42 42 Dexterity +8, Vitality +8, Accuracy +8, Critical Hit Rate +11 55 50 ARC, BRD, MCH 2 LTW - 129 gil
Hands 42 42 Dexterity +8, Vitality +8, Accuracy +8, Determination +8, Morale +10 55 50 ARC, BRD, MCH 2 WVR - 74 gil
Waist 47 47 Dexterity +8, Vitality +8, Accuracy +8, Skill Speed +11 60 50 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW - 149 gil
Head 51 51 Dexterity +8, Vitality +8, Accuracy +10, Critical Hit Rate +14 50 45 NIN - WVR - -
Head 51 51 Dexterity +8, Vitality +8, Accuracy +10, Critical Hit Rate +14 50 45 BRD - LTW - -
Hands 51 51 Dexterity +8, Vitality +8, Accuracy +10, Critical Hit Rate +14 50 45 BRD - GSM - -
Hands 51 51 Dexterity +8, Vitality +8, Accuracy +10, Critical Hit Rate +14 50 45 BRD - GSM 14,701 gil -
Head 51 51 Dexterity +8, Vitality +8, Accuracy +10, Critical Hit Rate +14 50 45 BRD - LTW 14,701 gil -
Head 51 51 Dexterity +8, Vitality +8, Accuracy +10, Critical Hit Rate +14 50 45 NIN - WVR 14,701 gil -
Waist 40 40 Dexterity +8, Vitality +8, Accuracy +10, Determination +5 70 50 ARC, BRD, MCH 1 LTW - 104 gil
Waist 47 47 Dexterity +8, Vitality +8, Accuracy +11, Determination +5 60 50 ARC, BRD, MCH - LTW - 149 gil
Feet 51 51 Dexterity +8, Vitality +8, Critical Hit Rate +10, Skill Speed +14 50 45 NIN - ARM - -
Feet 51 51 Dexterity +8, Vitality +8, Critical Hit Rate +10, Skill Speed +14 50 45 BRD - LTW - -
Feet 51 51 Dexterity +8, Vitality +8, Critical Hit Rate +10, Skill Speed +14 50 45 NIN - ARM 14,701 gil -
Feet 51 51 Dexterity +8, Vitality +8, Critical Hit Rate +10, Skill Speed +14 50 45 BRD - LTW 14,701 gil -
Feet 42 42 Dexterity +8, Vitality +8, Critical Hit Rate +11, Determination +5, Morale +10 55 50 ARC, BRD, MCH 2 LTW - 105 gil
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