r M m R Items: Which affect Vitality – 236 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Vitality +16% (82@513) 7–9, 13–14, 19 5m 15s - Medicine - 42 gil
Vitality +20% (103@515) 5+ 4m30s 15s - Medicine - 47 gil
Vitality +16% (28@175) 7–9, 13–14, 19 5m 15s - Medicine - 8 gil
Vitality +20% (35@175) 5-179 4m30s 15s - Medicine - 9 gil
Vitality +16% (50@313) 7–9, 13–14, 19 5m 15s - Medicine 950 gil 15 gil
Vitality +20% (62@310) 5-314 4m30s 15s - Medicine - 17 gil
Vitality +16% (12@75) 7–9, 13–14, 19 5m 15s - Medicine 108 gil 3 gil
Vitality +20% (15@75) 5-79 4m30s 15s - Medicine - 4 gil
Vitality +16% (70@438) 7–9, 13–14, 19 5m 15s - Medicine - 20 gil
Vitality +20% (87@435) 5-439 4m30s 15s - Medicine - 22 gil
Parry +6% (10@167), Vitality +4% (6@150), Accuracy +2% (4@200) - - 30m +3% Meal - 3 gil
Parry +7% (13@186), Vitality +5% (8@160), Accuracy +2% (5@250) - - 30m +3% Meal - 4 gil
Skill Speed +7% (8@115), Vitality +4% (5@125), Determination +2% (2@100) - - 30m +3% Meal - 3 gil
Skill Speed +9% (10@112), Vitality +5% (6@120), Determination +2% (2@100) - - 30m +3% Meal - 4 gil
Parry +5% (32@640), Vitality +5% (30@600), Critical Hit Rate +2% (14@700) - - 30m +3% Meal - 17 gil
Parry +6% (40@667), Vitality +6% (37@617), Critical Hit Rate +3% (17@567) 17–19, 50–57, 67–71, 84–85, 167–700 - 30m +3% Meal - 19 gil
Skill Speed +8% (6@75), Vitality +4% (3@75), Critical Hit Rate +2% (2@100) - - 30m +3% Meal 49 gil 1 gil
Skill Speed +10% (7@70), Vitality +5% (4@80), Critical Hit Rate +2% (3@150) - - 30m +3% Meal - 2 gil
Critical Hit Rate +4% (22@550), Vitality +4% (15@375), Accuracy +2% (9@450) - - 30m +3% Meal - 8 gil
Critical Hit Rate +5% (27@540), Vitality +5% (19@380), Accuracy +2% (11@550) - - 30m +3% Meal - 9 gil
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r M m R Arms & Tools: Which affect Vitality – 1,876 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
14 2.66 Vitality +1, Intelligence +2, Spell Speed +2 10 10 ACN, SMN, SCH Magic Grimoire - ALC 439 gil 9 gil
16 3.00 Vitality +1, Intelligence +2, Spell Speed +2 10 10 ACN, SMN, SCH Magic Grimoire - ALC - 10 gil
18 3.33 Vitality +1, Intelligence +2, Accuracy +2 13 13 ACN, SMN, SCH Magic Grimoire - ALC 634 gil 13 gil
20 3.67 Vitality +2, Intelligence +2, Accuracy +3 13 13 ACN, SMN, SCH Magic Grimoire - ALC - 15 gil
20 3.67 Vitality +2, Intelligence +2, Mind +2, Critical Hit Rate +3, Spell Speed +3 13 13 ACN, SMN, SCH Magic Grimoire - ALC - -
22 4.00 Vitality +2, Intelligence +3, Aetherial Bonuses 15 15 ACN, SMN, SCH Magic Grimoire - ALC - 6+ gil
20 3.66 Vitality +2, Intelligence +3, Critical Hit Rate +2 15 15 ACN, SMN, SCH Magic Grimoire 2 ALC 732 gil 15 gil
22 4.00 Vitality +2, Intelligence +3, Critical Hit Rate +3 15 15 ACN, SMN, SCH Magic Grimoire 2 ALC - 17 gil
28 4.66 Vitality +3, Intelligence +4, Aetherial Bonuses 20 20 ACN, SMN, SCH Magic Grimoire - ALC - 9+ gil
25 4.33 Vitality +3, Intelligence +3, Determination +2 20 20 ACN, SMN, SCH Magic Grimoire 2 ALC 1,098 gil 22 gil
28 4.66 Vitality +3, Intelligence +4, Determination +3 20 20 ACN, SMN, SCH Magic Grimoire 2 ALC - 25 gil
30 5.00 Vitality +4, Intelligence +4, Determination +2, Spell Speed +5 22 20 ACN, SMN, SCH Magic Grimoire - ALC - 63 gil
27 4.67 Vitality +3, Intelligence +4, Accuracy +4 22 22 ACN, SMN, SCH Magic Grimoire 2 ALC 1,566 gil 29 gil
30 5.00 Vitality +4, Intelligence +4, Accuracy +5 22 22 ACN, SMN, SCH Magic Grimoire 2 ALC - 32 gil
30 5.33 Vitality +4, Intelligence +4, Accuracy +5, Set ×2: Spell Speed +6 23 22 ACN, SMN, SCH Magic Grimoire - ALC - 65 gil
30 5.33 Vitality +4, Intelligence +4, Accuracy +5, Set ×2: Spell Speed +6 23 22 ACN, SMN, SCH Magic Grimoire - ALC - 65 gil
30 5.33 Vitality +4, Intelligence +4, Accuracy +5, Set ×2: Spell Speed +6 23 22 ACN, SMN, SCH Magic Grimoire - ALC - 65 gil
33 5.67 Vitality +5, Intelligence +5, Aetherial Bonuses 26 24 ACN, SMN, SCH Magic Grimoire - ALC - 16+ gil
33 5.67 Vitality +5, Intelligence +5, Critical Hit Rate +6, Determination +3 26 24 ACN, SMN, SCH Magic Grimoire - ALC - 96 gil
30 5.00 Vitality +4, Intelligence +5, Determination +3 26 26 ACN, SMN, SCH Magic Grimoire 2 ALC 2,522 gil 42 gil
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r M m R Shields: Which affect Vitality – 175 shown
Name Bl. Str.
Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
Name Bl. Str.
Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
554 204 Strength +31, Vitality +33, Parry +29, Skill Speed +20 210 60 GLA, PLD - ARM - -
533 183 Strength +26, Vitality +27, Parry +24, Skill Speed +17 190 60 GLA, PLD - ARM - -
515 167 Strength +24, Vitality +23, Determination +14, Skill Speed +20 175 60 GLA, PLD - ARM - -
480 144 Strength +21, Vitality +19, Parry +11, Critical Hit Rate +16 150 60 GLA, PLD 1 ARM - 589 gil
436 149 Strength +19, Vitality +19, Parry +16, Determination +10 145 58 GLA, PLD 1 ARM - 569 gil
432 130 Strength +19, Vitality +17, Parry +10, Critical Hit Rate +14 150 60 GLA, PLD 1 ARM 35,640 gil 535 gil
392 134 Strength +17, Vitality +17, Parry +14, Determination +9 145 58 GLA, PLD 1 ARM 34,452 gil 517 gil
354 354 Strength +31, Vitality +33, Critical Hit Rate +20, Skill Speed +29 210 60 PLD - ARM - -
343 343 Strength +29, Vitality +30, Critical Hit Rate +18, Skill Speed +26 200 60 PLD - ARM - -
325 135 Strength +13, Vitality +15, Critical Hit Rate +9, Skill Speed +13 115 50 GLA, PLD 1 ARM - 451 gil
322 322 Strength +24, Vitality +24, Critical Hit Rate +15, Determination +20, Morale +30 180 60 GLA, PLD - ARM - -
322 322 Strength +24, Vitality +24, Parry +21, Critical Hit Rate +15 180 60 GLA, PLD - ARM - -
319 129 Strength +12, Vitality +14, Parry +9, Accuracy +13 110 50 GLA, PLD - ARM - 981 gil
319 129 Strength +12, Vitality +14, Critical Hit Rate +13, Skill Speed +9 110 50 GLA, PLD 1 ARM - 261 gil
307 307 Strength +23, Vitality +22, Parry +19, Critical Hit Rate +14 170 60 GLA, PLD - ARM - -
304 119 Strength +11, Vitality +12, Parry +8, Accuracy +12 100 50 GLA, PLD - ARM - 891 gil
293 293 Strength +22, Vitality +21, Determination +12, Skill Speed +18 160 60 GLA, PLD - ARM - 1,743 gil
293 122 Strength +12, Vitality +14, Critical Hit Rate +8, Skill Speed +12 115 50 GLA, PLD 1 ARM 27,324 gil 410 gil
288 108 Strength +9, Vitality +10, Critical Hit Rate +7, Determination +8, Morale +15 90 50 GLA, PLD - ARM - 669 gil
272 272 Strength +20, Vitality +19, Parry +11, Critical Hit Rate +16 148 59 GLA, PLD - ARM - 1,612 gil
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r M m R Armor: Which affects Vitality – 4,020 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 6 13 Vitality +1, Piety +1 11 1 All Classes - GSM - -
Head 6 13 Vitality +1, Piety +1, Reduced Durability Loss +20 11 1 All Classes - ARM - -
Head 6 13 Vitality +1, Intelligence +1, Mind +1, Accuracy +1 10 10 All Classes - WVR 226 gil 5 gil
Head 8 16 Vitality +1, Intelligence +1, Mind +1, Accuracy +1 10 10 All Classes - WVR - 6 gil
Head 9 9 Strength +1, Dexterity +1, Vitality +1, Accuracy +1 10 10 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - ARM 283 gil 6 gil
Head 12 12 Strength +1, Dexterity +1, Vitality +1, Accuracy +1 10 10 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - ARM - 7 gil
Head 6 13 Strength +1, Dexterity +1, Vitality +1, Intelligence +1, Mind +1 10 10 All Classes - ARM 60 gil -
Head 8 16 Strength +1, Dexterity +1, Vitality +1, Intelligence +1, Mind +1, Piety +1 10 10 All Classes - LTW - -
Head 14 10 Strength +1, Vitality +1, Determination +1 12 12 GLA, MRD, LNC, PLD, WAR, DRG, DRK - ARM 423 gil 9 gil
Head 17 13 Strength +1, Vitality +1, Determination +1 12 12 GLA, MRD, LNC, PLD, WAR, DRG, DRK - ARM - 10 gil
Head 10 10 Strength +1, Dexterity +1, Vitality +1, Determination +1 12 12 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - WVR 282 gil 6 gil
Head 13 13 Strength +1, Dexterity +1, Vitality +1, Determination +1 12 12 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - WVR - 7 gil
Head 7 14 Vitality +1, Intelligence +1, Mind +1, Accuracy +1 13 13 All Classes - GSM 355 gil 8 gil
Head 9 18 Vitality +1, Intelligence +1, Mind +1, Accuracy +2 13 13 All Classes - GSM - 9 gil
Head 11 11 Strength +1, Dexterity +1, Vitality +1, Critical Hit Rate +1 14 14 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW - 9 gil
Head 14 14 Strength +2, Dexterity +2, Vitality +1, Critical Hit Rate +2 14 14 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW - 10 gil
Head 29 29 Strength +2, Vitality +1, Aetherial Bonuses 15 15 GLA, MRD, PLD, WAR, DRK - ARM - 6+ gil
Head 23 23 Strength +1, Vitality +1, Parry +1 15 15 GLA, MRD, PLD, WAR, DRK 2 ARM 661 gil 14 gil
Head 29 29 Strength +2, Vitality +1, Parry +2 15 15 GLA, MRD, PLD, WAR, DRK 2 ARM - 16 gil
Head 8 15 Strength +1, Dexterity +1, Vitality +1, Intelligence +1, Mind +1, Accuracy +1 15 15 All Classes - ARM 18 gil -
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