r M m R Items: Which affect Craftsmanship – 27 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
CP +10% (38@380), Craftsmanship +4% (22@550) - - 30m +3% Meal - 16 gil
CP +13% (48@370), Craftsmanship +5% (28@560) - - 30m +3% Meal - 18 gil
Control +10% (54@540), Craftsmanship +4% (23@575) - - 30m +3% Meal - 17 gil
Control +12% (68@567), Craftsmanship +5% (29@580) - - 30m +3% Meal - 19 gil
Craftsmanship +12% (16@134) 9–13, 17–19, 25–26 - 30m +3% Meal - 2 gil
Craftsmanship +15% (20@134) 7-139 - 30m +3% Meal - 3 gil
Craftsmanship +12% (20@167) 9–13, 17–19, 25–26 - 30m +3% Meal - 3 gil
Craftsmanship +15% (25@167) 7-173 - 30m +3% Meal - 4 gil
Craftsmanship +10% (38@380), CP +4% (14@350) 10-13 - 30m +3% Meal - 9 gil
Craftsmanship +12% (47@392), CP +5% (17@340) 9–13, 17–19, 25–26, 334–399 - 30m +3% Meal - 10 gil
Craftsmanship +10% (60@600), CP +4% (15@375) 10-13 - 30m +3% Meal - 18 gil
Craftsmanship +12% (75@625), CP +5% (19@380) 9–13, 17–19, 25–26, 334–625 - 30m +3% Meal - 20 gil
Craftsmanship +12% (12@100) 9–13, 17–19, 25–26 - 30m +3% Meal 25 gil 1 gil
Craftsmanship +15% (15@100) 7-106 - 30m +3% Meal - 2 gil
Craftsmanship +12% (8@67) 9–13, 17–19, 25–26 - 30m +3% Meal 11 gil 1 gil
Craftsmanship +15% (10@67) 7-73 - 30m +3% Meal - 2 gil
Craftsmanship +12% (32@267) 9–13, 17–19, 25–26 - 30m +3% Meal - 5 gil
Craftsmanship +15% (40@267) 7-341 - 30m +3% Meal - 6 gil
Craftsmanship +12% (24@200) 9–13, 17–19, 25–26 - 30m +3% Meal - 4 gil
Craftsmanship +15% (30@200) 7-206 - 30m +3% Meal - 5 gil
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r M m R Arms & Tools: Which affect Craftsmanship – 554 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
35 11.66 Craftsmanship +278, Control +149 180 60 GSM Physical Primary Tool - BSM - -
35 11.66 Craftsmanship +278, Control +149 180 60 ARM Physical Primary Tool - BSM - -
35 11.66 Craftsmanship +278, Control +149 180 60 CUL Physical Primary Tool - ARM - -
35 11.66 Craftsmanship +278, Control +149 180 60 LTW Physical Primary Tool - BSM - -
35 11.66 Craftsmanship +278, Control +149 180 60 BSM Physical Primary Tool - BSM - -
35 11.66 Craftsmanship +278, Control +149 180 60 CRP Physical Primary Tool - BSM - -
35 11.66 Craftsmanship +278, Control +149 180 60 WVR Physical Primary Tool - GSM - -
35 11.66 Craftsmanship +278, Control +149 180 60 ALC Physical Primary Tool - ARM - -
34 11.33 Craftsmanship +263, Control +141 170 60 WVR Physical Primary Tool 1 GSM - 1,000 gil
- - Craftsmanship +232, Control +124 170 60 ARM - Secondary Tool 1 BSM - 364 gil
34 11.33 Craftsmanship +263, Control +141 170 60 ALC Physical Primary Tool 1 ARM - 1,000 gil
34 11.33 Craftsmanship +232, Control +124 170 60 ALC Physical Primary Tool 1 ARM - 909 gil
- - Craftsmanship +263, Control +141 170 60 ARM - Secondary Tool 1 BSM - 401 gil
- - Craftsmanship +232, Control +124 170 60 CRP - Secondary Tool 1 BSM - 384 gil
- - Craftsmanship +263, Control +141 170 60 CRP - Secondary Tool 1 BSM - 423 gil
- - Craftsmanship +263, Control +141 170 60 WVR - Secondary Tool 1 CRP - 490 gil
34 11.33 Craftsmanship +232, Control +124 170 60 CUL Physical Primary Tool 1 ARM - 909 gil
34 11.33 Craftsmanship +263, Control +141 170 60 CUL Physical Primary Tool 1 ARM - 1,000 gil
- - Craftsmanship +232, Control +124 170 60 WVR - Secondary Tool 1 CRP - 445 gil
34 11.33 Craftsmanship +232, Control +124 170 60 WVR Physical Primary Tool 1 GSM - 909 gil
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r M m R Armor: Which affects Craftsmanship – 210 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Body 144 252 CP +4, Craftsmanship +239, Control +75 180 60 ALC - WVR - -
Legs 144 252 Craftsmanship +8, Control +75 180 60 ARM - WVR - -
Body 144 252 CP +4, Craftsmanship +239, Control +75 180 60 ARM - LTW - -
Feet 103 180 Craftsmanship +8, Control +75 180 60 ARM - LTW - -
Legs 144 252 Craftsmanship +8, Control +75 180 60 BSM - WVR - -
Feet 103 180 Craftsmanship +8, Control +75 180 60 BSM - LTW - -
Body 144 252 CP +4, Craftsmanship +239, Control +75 180 60 BSM - WVR - -
Body 144 252 CP +4, Craftsmanship +239, Control +75 180 60 LTW - LTW - -
Legs 144 252 Craftsmanship +8, Control +75 180 60 LTW - WVR - -
Feet 103 180 Craftsmanship +8, Control +75 180 60 LTW - LTW - -
Legs 144 252 Craftsmanship +8, Control +75 180 60 GSM - WVR - -
Legs 144 252 Craftsmanship +8, Control +75 180 60 ALC - WVR - -
Feet 103 180 Craftsmanship +8, Control +75 180 60 ALC - LTW - -
Feet 103 180 Craftsmanship +8, Control +75 180 60 WVR - LTW - -
Feet 103 180 Craftsmanship +8, Control +75 180 60 CUL - LTW - -
Legs 144 252 Craftsmanship +8, Control +75 180 60 CUL - WVR - -
Body 144 252 CP +4, Craftsmanship +239, Control +75 180 60 CUL - WVR - -
Legs 144 252 Craftsmanship +8, Control +75 180 60 CRP - WVR - -
Legs 144 252 Craftsmanship +8, Control +75 180 60 WVR - WVR - -
Body 144 252 CP +4, Craftsmanship +239, Control +75 180 60 WVR - WVR - -
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