r M m R Items: Which affect Critical Hit Rate – 61 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Parry +5% (32@640), Vitality +5% (30@600), Critical Hit Rate +2% (14@700) - - 30m +3% Meal - 17 gil
Parry +6% (40@667), Vitality +6% (37@617), Critical Hit Rate +3% (17@567) - - 30m +3% Meal - 19 gil
Skill Speed +8% (6@75), Vitality +4% (3@75), Critical Hit Rate +2% (2@100) - - 30m +3% Meal 49 gil 1 gil
Skill Speed +10% (7@70), Vitality +5% (4@80), Critical Hit Rate +2% (3@150) - - 30m +3% Meal - 2 gil
Critical Hit Rate +4% (22@550), Vitality +4% (15@375), Accuracy +2% (9@450) - - 30m +3% Meal - 8 gil
Critical Hit Rate +5% (27@540), Vitality +5% (19@380), Accuracy +2% (11@550) 260-559 - 30m +3% Meal - 9 gil
Parry +4% (26@650), Vitality +4% (22@550), Critical Hit Rate +2% (13@650) - - 30m +3% Meal - 10 gil
Parry +5% (33@660), Vitality +5% (28@560), Critical Hit Rate +3% (16@534) - - 30m +3% Meal - 11 gil
Critical Hit Rate +4% (30@750), Vitality +4% (27@675), Accuracy +2% (14@700) - - 30m +3% Meal - 18 gil
Critical Hit Rate +5% (37@740), Vitality +5% (34@680), Accuracy +3% (18@600) 260+ - 30m +3% Meal - 20 gil
Determination +4% (14@350), Vitality +4% (15@375), Critical Hit Rate +2% (9@450) - - 30m +3% Meal - 8 gil
Determination +5% (17@340), Vitality +5% (19@380), Critical Hit Rate +2% (11@550) - - 30m +3% Meal - 9 gil
Critical Hit Rate +8% (2@25), Vitality +1, Accuracy +1 13–19, 25–29 - 30m +3% Meal 5 gil 1 gil
Critical Hit Rate +10% (3@30), Vitality +1, Accuracy +1 10-39 - 30m +3% Meal - 2 gil
Determination +4% (13@325), Vitality +3% (12@400), Critical Hit Rate +2% (8@400) - - 30m +3% Meal - 6 gil
Determination +5% (16@320), Vitality +4% (15@375), Critical Hit Rate +2% (10@500) - - 30m +3% Meal - 7 gil
Skill Speed +4% (28@700), Vitality +4% (25@625), Critical Hit Rate +2% (12@600) - - 30m +3% Meal - 19 gil
Skill Speed +5% (35@700), Vitality +5% (31@620), Critical Hit Rate +2% (15@750) - - 30m +3% Meal - 21 gil
Parry +7% (7@100), Vitality +4% (4@100), Critical Hit Rate +2% (2@100) - - 30m +3% Meal - 1 gil
Parry +9% (9@100), Vitality +5% (5@100), Critical Hit Rate +2% (3@150) - - 30m +3% Meal - 2 gil
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r M m R Arms & Tools: Which affect Critical Hit Rate – 588 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
105 25.33 Vitality +103, Mind +109, Piety +80, Critical Hit Rate +102 210 60 WHM Magic Two-handed Arm - GSM - -
105 25.33 Vitality +103, Intelligence +109, Critical Hit Rate +102, Spell Speed +71 210 60 SMN Magic Grimoire - ALC - -
105 25.33 Vitality +103, Intelligence +109, Critical Hit Rate +102, Spell Speed +71 210 60 THM, BLM Magic Two-handed Arm - GSM - -
105 25.33 Vitality +103, Intelligence +109, Critical Hit Rate +71, Determination +97 210 60 ACN, SMN Magic Grimoire - ALC - -
102 24.67 Vitality +94, Intelligence +101, Critical Hit Rate +92, Spell Speed +64 200 60 SMN Magic Grimoire - ALC - -
102 24.67 Vitality +94, Mind +101, Piety +70, Critical Hit Rate +92 200 60 WHM Magic Two-handed Arm - GSM - -
100 24.00 Vitality +85, Mind +92, Critical Hit Rate +83, Spell Speed +58 190 60 SCH Magic Grimoire - ALC - -
100 24.00 Vitality +85, Mind +92, Critical Hit Rate +83, Spell Speed +58 190 60 AST Magic Arm - GSM - -
100 24.00 Vitality +85, Intelligence +92, Critical Hit Rate +58, Determination +80 190 60 THM, BLM Magic Two-handed Arm - GSM - -
100 24.00 Vitality +85, Intelligence +92, Critical Hit Rate +83, Determination +56 190 60 ACN, SMN Magic Grimoire - ALC - -
97 23.33 Vitality +75, Intelligence +84, Critical Hit Rate +52, Spell Speed +74 180 60 THM, BLM Magic Two-handed Arm - GSM - -
97 23.33 Vitality +75, Mind +84, Piety +69, Critical Hit Rate +52 180 60 AST Magic Arm - GSM - -
97 23.33 Vitality +75, Intelligence +84, Critical Hit Rate +52, Spell Speed +74 180 60 ACN, SMN Magic Grimoire - ALC - -
97 23.33 Vitality +75, Intelligence +84, Critical Hit Rate +52, Determination +71, Morale +30 180 60 THM, BLM Magic Two-handed Arm 2 GSM - -
97 23.33 Vitality +75, Mind +84, Piety +69, Critical Hit Rate +52 180 60 SCH Magic Grimoire - ALC - -
95 22.67 Vitality +73, Mind +83, Piety +46, Critical Hit Rate +71 175 60 CNJ, WHM Magic Two-handed Arm - GSM - -
95 22.67 Vitality +73, Intelligence +83, Critical Hit Rate +71, Determination +48 175 60 THM, BLM Magic Two-handed Arm - GSM - -
93 22.33 Vitality +70, Intelligence +81, Critical Hit Rate +48, Spell Speed +68 170 60 ACN, SMN Magic Grimoire - ALC - -
93 22.33 Vitality +70, Intelligence +81, Critical Hit Rate +48, Spell Speed +68 170 60 THM, BLM Magic Two-handed Arm - GSM - -
93 22.33 Vitality +70, Mind +81, Piety +61, Critical Hit Rate +48 170 60 AST Magic Arm - GSM - -
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r M m R Shields: Which affect Critical Hit Rate – 29 shown
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
26 110 Strength +2, Vitality +2, Accuracy +2, Set ×2: Critical Hit Rate +2 29 28 GLA, PLD - ARM - 103 gil
33 180 Strength +3, Vitality +3, Critical Hit Rate +5, Set ×2: Accuracy +5 43 42 GLA, PLD - ARM - 210 gil
18 100 Vitality +3, Intelligence +3, Mind +3, Critical Hit Rate +6, Sanction: Spell Speed +6 46 44 GLA, CNJ, THM, PLD, WHM, BLM - LTW - 193 gil
18 100 Vitality +3, Intelligence +3, Mind +3, Determination +4, Sanction: Critical Hit Rate +6 46 44 GLA, CNJ, THM, PLD, WHM, BLM - LTW - 193 gil
36 200 Strength +3, Vitality +4, Critical Hit Rate +6, Sanction: Parry +6 46 44 GLA, PLD - ARM - 321 gil
20 110 Vitality +4, Intelligence +4, Critical Hit Rate +5, Spell Speed +7 49 47 THM, BLM - ARM - 263 gil
98 98 Strength +4, Vitality +4, Parry +6, Critical Hit Rate +4, Morale +15 55 50 GLA, PLD - ARM - 197 gil
122 122 Strength +4, Vitality +5, Parry +7, Critical Hit Rate +5, Morale +15 55 50 GLA, PLD - ARM - 217 gil
288 108 Strength +9, Vitality +10, Critical Hit Rate +7, Determination +8, Morale +15 90 50 GLA, PLD - ARM - 669 gil
92 295 Strength +9, Vitality +10, Parry +7, Critical Hit Rate +11 90 50 GLA, PLD - ARM - 802 gil
99 301 Strength +10, Vitality +11, Critical Hit Rate +8, Water Resistance +5, Determination +8 95 50 GLA, PLD - ARM - 621 gil
193 193 Strength +11, Vitality +12, Critical Hit Rate +8, Determination +8, Morale +15 100 50 GLA, PLD - ARM - 743 gil
106 307 Strength +11, Vitality +12, Critical Hit Rate +8, Water Resistance +5, Determination +8 100 50 GLA, PLD - ARM - 654 gil
119 319 Strength +12, Vitality +14, Parry +13, Critical Hit Rate +9, Ice Resistance +5 110 50 GLA, PLD - GSM - 719 gil
255 103 Strength +11, Vitality +11, Critical Hit Rate +10, Skill Speed +7 110 50 GLA, PLD 1 ARM - 237 gil
319 129 Strength +12, Vitality +14, Critical Hit Rate +13, Skill Speed +9 110 50 GLA, PLD 1 ARM - 261 gil
123 325 Strength +13, Vitality +15, Parry +13, Critical Hit Rate +9, Ice Resistance +5 115 50 GLA, PLD - GSM - 752 gil
293 122 Strength +12, Vitality +14, Critical Hit Rate +8, Skill Speed +12 115 50 GLA, PLD 1 ARM 27,324 gil 410 gil
325 135 Strength +13, Vitality +15, Critical Hit Rate +9, Skill Speed +13 115 50 GLA, PLD 1 ARM - 451 gil
117 302 Strength +13, Vitality +15, Parry +9, Critical Hit Rate +13 125 52 GLA, PLD 1 ARM 21,780 gil 327 gil
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r M m R Armor: Which affects Critical Hit Rate – 1,874 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 11 11 Strength +1, Dexterity +1, Vitality +1, Critical Hit Rate +1 14 14 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW - 9 gil
Head 14 14 Strength +2, Dexterity +2, Vitality +1, Critical Hit Rate +2 14 14 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW - 10 gil
Head 9 19 Vitality +2, Intelligence +2, Mind +2, Critical Hit Rate +2, Water Resistance +1 20 20 All Classes 2 CRP 425 gil 9 gil
Head 12 23 Vitality +2, Intelligence +2, Mind +2, Critical Hit Rate +2, Water Resistance +1 20 20 All Classes 2 CRP - 10 gil
Head 14 14 Strength +2, Dexterity +2, Vitality +2, Critical Hit Rate +2 20 20 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH 2 LTW 708 gil 15 gil
Head 17 17 Strength +2, Dexterity +2, Vitality +2, Critical Hit Rate +2 20 20 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH 2 LTW - 17 gil
Head 19 19 Strength +2, Dexterity +2, Vitality +2, Critical Hit Rate +2, Skill Speed +3, Paralysis Resistance +2 22 20 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW - 37 gil
Head 13 25 Vitality +2, Intelligence +2, Mind +2, Critical Hit Rate +3, Spell Speed +2 22 20 CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST - WVR - 6 gil
Head 23 23 Strength +3, Dexterity +3, Vitality +3, Accuracy +4, Critical Hit Rate +3 26 24 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW - 61 gil
Head 15 30 Vitality +3, Intelligence +3, Mind +3, Critical Hit Rate +4, Determination +2 26 24 CNJ, THM, ACN, WHM, BLM, SMN, SCH, AST - GSM - 51 gil
Head 28 28 Strength +4, Dexterity +4, Vitality +4, Accuracy +5, Set ×2: Critical Hit Rate +6 32 31 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW - 92 gil
Head 30 30 Strength +4, Dexterity +4, Vitality +5, Critical Hit Rate +6, Determination +3 34 32 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW - 122 gil
Head 23 23 Strength +4, Dexterity +4, Vitality +4, Critical Hit Rate +5 33 33 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH 2 LTW 3,087 gil 47 gil
Head 29 29 Strength +4, Dexterity +4, Vitality +4, Critical Hit Rate +6 33 33 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH 2 LTW - 52 gil
Head 17 34 Vitality +4, Intelligence +4, Mind +4, Critical Hit Rate +5 35 35 All Classes 2 GSM 3,099 gil 47 gil
Head 21 42 Vitality +4, Intelligence +5, Mind +5, Critical Hit Rate +6 35 35 All Classes 2 GSM - 52 gil
Head 37 37 Strength +5, Dexterity +5, Vitality +6, Critical Hit Rate +8, Determination +4 40 38 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - WVR - 133 gil
Head 41 30 Strength +5, Vitality +5, Critical Hit Rate +7 41 38 GLA, MRD, LNC, PLD, WAR, DRG, DRK 3 ARM - 117 gil
Head 51 38 Strength +6, Vitality +6, Critical Hit Rate +9 41 38 GLA, MRD, LNC, PLD, WAR, DRG, DRK 3 ARM - 129 gil
Head 30 60 Vitality +7, Mind +7, Critical Hit Rate +11, Set ×3: Piety +7 46 44 All Classes - GSM - 184 gil
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