r M m R Items: Which affect Dexterity – 16 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type
Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type
Price Value
Dexterity +16% (27@169) 7–9, 13–14, 19 5m 15s - Medicine - 8 gil
Dexterity +20% (34@170) 5-174 4m30s 15s - Medicine - 9 gil
Dexterity +16% (49@307) 7–9, 13–14, 19 5m 15s - Medicine 950 gil 15 gil
Dexterity +20% (61@305) 5-309 4m30s 15s - Medicine - 17 gil
Strength +20% (34@170), Dexterity +20% (34@170), Intelligence +20% (34@170) 5-174 5m 15s - Medicine - 8 gil
Dexterity +16% (12@75) 7–9, 13–14, 19 5m 15s - Medicine 108 gil 3 gil
Dexterity +20% (15@75) 5-79 4m30s 15s - Medicine - 4 gil
Dexterity +16% (67@419) 7–9, 13–14, 19 5m 15s - Medicine - 20 gil
Dexterity +20% (84@420) 5-424 4m30s 15s - Medicine - 22 gil
Dexterity +16% (84@525) 7–9, 13–14, 19 5m 15s - Medicine - 42 gil
Dexterity +20% (105@525) 5+ 4m30s 15s - Medicine - 47 gil
Dexterity +1 - - - - Materia - 198 gil
Dexterity +2 - - - - Materia - 396 gil
Dexterity +4 - - - - Materia - 594 gil
Dexterity +7 - - - - Materia - 792 gil
Dexterity +15 - - - - Materia - 990 gil
r M m R Arms & Tools: Which affect Dexterity – 413 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
30 10.00 Dexterity +12, Vitality +13, Critical Hit Rate +20, Sanction: Accuracy +22 46 44 MCH Physical Arm - BSM - 279 gil
42 14.00 Dexterity +34, Vitality +39, Accuracy +39, Earth Resistance +19, Skill Speed +27 95 50 MCH Physical Arm 2 ALC - 486 gil
24 8.00 Dexterity +10, Vitality +11, Accuracy +15, Set ×2: Skill Speed +16 40 39 MCH Physical Arm - BSM - 220 gil
27 9.00 Dexterity +11, Vitality +12, Critical Hit Rate +17, Set ×2: Accuracy +19 43 42 MCH Physical Arm - BSM - 248 gil
46 15.33 Dexterity +42, Vitality +49, Accuracy +31, Ice Resistance +19, Determination +31 110 50 MCH Physical Arm - GSM - 850 gil
33 11.00 Dexterity +13, Vitality +14 50 50 BRD Physical Arm - CRP - -
34 11.33 Dexterity +15, Vitality +17, Determination +12, Skill Speed +25, Morale +15 55 50 MCH Physical Arm 2 BSM - 187 gil
41 13.67 Dexterity +38, Vitality +39, Critical Hit Rate +35, Skill Speed +25 110 50 MCH Physical Arm 2 BSM - 425 gil
44 14.67 Dexterity +37, Vitality +42, Water Resistance +19, Determination +29, Skill Speed +28 100 50 MCH Physical Arm - BSM - 773 gil
44 14.67 Dexterity +37, Vitality +42, Critical Hit Rate +28, Lightning Resistance +19, Skill Speed +40 100 50 MCH Physical Arm - BSM - 773 gil
31 10.33 Dexterity +14, Vitality +13, Determination +9, Skill Speed +20, Morale +15 55 50 MCH Physical Arm 2 BSM - 170 gil
18 6.00 Dexterity +7, Vitality +7, Accuracy +9, Set ×2: Skill Speed +10 31 30 MCH Physical Arm - BSM - 144 gil
34 11.33 Dexterity +15, Vitality +17, Accuracy +25, Set ×4: Determination +18 55 50 MCH Physical Arm - BSM - 354 gil
37 12.33 Dexterity +22, Vitality +24, Determination +20, Skill Speed +20, Sanction: Skill Speed +9 70 50 MCH Physical Arm - BSM - 451 gil
19 6.33 Dexterity +8, Vitality +8, Critical Hit Rate +11 34 34 MCH Physical Arm 2 BSM - 90 gil
17 5.66 Dexterity +7, Vitality +7, Critical Hit Rate +8 34 34 MCH Physical Arm 2 BSM 5,350 gil 81 gil
17 5.67 Dexterity +6, Vitality +7, Accuracy +6, Skill Speed +8 30 30 MCH Physical Arm - BSM - 71 gil
15 5.00 Dexterity +6, Vitality +5, Accuracy +5, Skill Speed +7 30 30 MCH Physical Arm - BSM 4,165 gil 64 gil
30 10.00 Dexterity +12, Vitality +13, Determination +13, Sanction: Accuracy +22 46 44 MCH Physical Arm - BSM - 279 gil
18 6.00 Dexterity +7, Vitality +7, Accuracy +9, Set ×2: Skill Speed +10 31 30 MCH Physical Arm - BSM - 144 gil
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r M m R Armor: Which affects Dexterity – 1,519 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 141 141 Dexterity +48, Vitality +48, Critical Hit Rate +30, Skill Speed +42 180 60 ARC, BRD, MCH 2 LTW - 423 gil
Head 127 127 Dexterity +43, Vitality +43, Critical Hit Rate +38, Skill Speed +27 180 60 ROG, NIN 2 LTW - 421 gil
Head 141 141 Dexterity +48, Vitality +48, Critical Hit Rate +42, Skill Speed +30 180 60 ROG, NIN 2 LTW - 464 gil
Head 141 141 Dexterity +48, Vitality +48, Determination +28, Skill Speed +42, Morale +30 180 60 ROG, NIN 2 ARM - -
Head 141 141 Dexterity +48, Vitality +48, Critical Hit Rate +42, Determination +28, Morale +30 180 60 ARC, BRD, MCH 2 GSM - -
Head 179 179 Dexterity +62, Vitality +66, Accuracy +58, Critical Hit Rate +41 210 60 NIN - WVR - -
Head 179 179 Dexterity +62, Vitality +66, Critical Hit Rate +41, Skill Speed +58 210 60 MCH - GSM - -
Head 154 154 Dexterity +53, Vitality +54, Accuracy +33, Determination +45 190 60 ARC, BRD, MCH - WVR - -
Head 154 154 Dexterity +53, Vitality +54, Accuracy +47, Determination +32 190 60 ROG, NIN - WVR - -
Head 127 127 Dexterity +43, Vitality +43, Critical Hit Rate +27, Skill Speed +38 180 60 ARC, BRD, MCH 2 LTW - 384 gil
Head 68 68 Dexterity +31, Vitality +36, Accuracy +20, Critical Hit Rate +29 130 53 ARC, BRD, MCH - LTW - 507 gil
Head 68 68 Dexterity +31, Vitality +36, Accuracy +20, Determination +21 130 53 ROG, NIN - LTW - 507 gil
Head 65 65 Dexterity +24, Vitality +28, Critical Hit Rate +18, Skill Speed +25, Morale +20 110 50 MCH 2 LTW - 429 gil
Head 59 59 Dexterity +23, Vitality +27, Accuracy +16, Critical Hit Rate +23 115 50 ARC, BRD, MCH 2 WVR 14,345 gil 216 gil
Head 66 66 Dexterity +26, Vitality +30, Accuracy +18, Critical Hit Rate +26 115 50 ARC, BRD, MCH 2 WVR - 238 gil
Head 63 63 Dexterity +21, Vitality +24, Critical Hit Rate +16, Determination +16, Morale +10 100 50 MCH 2 LTW - 390 gil
Head 59 59 Dexterity +23, Vitality +27, Accuracy +16, Skill Speed +23 115 50 ROG, NIN 2 WVR 11,479 gil 173 gil
Head 66 66 Dexterity +26, Vitality +30, Accuracy +18, Skill Speed +26 115 50 ROG, NIN 2 WVR - 191 gil
Head 69 69 Dexterity +32, Vitality +36, Accuracy +21, Skill Speed +30 133 54 ROG, NIN 2 ARM - 329 gil
Head 62 62 Dexterity +29, Vitality +33, Accuracy +19, Skill Speed +27 133 54 ROG, NIN 2 ARM 19,905 gil 299 gil
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r M m R Gathering Points: With Bonuses for Dexterity – 21 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Botanist Primary Tool 5 Allagan Snail, Maple Branch, Latex, Ice Shard, Wind Shard, Maple Log Jadeite Thick (X:22 Y:17) 4 - Dexterity ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
Botanist Primary Tool 5 Beehive Chip, Cinnamon, Maple Sap, Earth Shard Treespeak (X:26 Y:27) 4 - Dexterity ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
Botanist Primary Tool 5 Maple Branch, Latex, Earth Shard, Maple Log Treespeak (X:29 Y:25) 4 - Dexterity ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
Botanist Primary Tool 10 Crow Feather, Ash Branch, Wind Shard, Ash Log, Tinolqa Mistletoe Greentear (X:26 Y:20) 4 - Dexterity ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Botanist Primary Tool 10 Cock Feather, Cloves, Lightning Shard Spineless Basin (X:22 Y:26) 4 - Dexterity ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Botanist Primary Tool 10 Kukuru Bean, La Noscean Orange, Earth Shard, La Noscean Orange Seeds (Hidden) Cedarwood (X:32 Y:16) 4 - Dexterity ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Botanist Primary Tool 10 Ash Branch, Earth Shard, Ash Log, Tinolqa Mistletoe Treespeak (X:27 Y:24) 4 - Dexterity ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Botanist Primary Tool 15 Gridanian Chestnut, Wind Shard, Elm Log Bentbranch (X:20 Y:20) 4 - Dexterity ≥ 43: Gathering Attempts +1
Perception ≥ 62: Gathering Fortune +5%
Gathering ≥ 69: Gathering Rate +10%
Botanist Primary Tool 20 Lightning Shard, Nopales Black Brush (X:20 Y:20) 4 - Dexterity ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Botanist Primary Tool 20 Faerie Apple, Yew Branch, Wind Shard, Yew Log, Faerie Apple Seeds (Hidden) Nine Ivies (X:15 Y:27) 4 - Dexterity ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Botanist Primary Tool 20 Sun Lemon, Earth Shard, Sun Lemon Seeds (Hidden) Cedarwood (X:34 Y:17) 4 - Dexterity ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Botanist Primary Tool 20 Grade 1 Carbonized Matter, Ice Shard Skull Valley (X:27 Y:24) 4 - Dexterity ≥ 57: Gathering Attempts +1
Dexterity ≥ 57: Gathering Attempts +1
Gathering ≥ 90: Gathering Rate +10%
Botanist Primary Tool 25 Gridanian Walnut, Ice Shard, Walnut Log, Matron's Mistletoe Upper Paths (X:23 Y:21) 4 - Dexterity ≥ 75: Gathering Attempts +1
Perception ≥ 98: Gathering Fortune +5%
Gathering ≥ 112: Gathering Rate +10%
Botanist Primary Tool 30 Chocobo Feather, Alligator Pear, Ice Shard Silent Arbor (X:26 Y:18) 4 - Dexterity ≥ 94: Gathering Attempts +1
Perception ≥ 126: Gathering Fortune +5%
Gathering ≥ 138: Gathering Rate +10%
Botanist Primary Tool 35 Tarantula, Oak Branch, Ice Shard, Oak Log Lower Paths (X:16 Y:30) 4 - Dexterity ≥ 116: Gathering Attempts +1
Perception ≥ 153: Gathering Fortune +5%
Gathering ≥ 165: Gathering Rate +10%
Botanist Primary Tool 40 Iron Acorn, Almonds, Nutmeg, Water Shard, Mahogany Log, Almond Seeds (Hidden), Timeworn Leather Map (Hidden) Raincatcher Gully (X:19 Y:25) 4 - Dexterity ≥ 141: Gathering Attempts +1
Perception ≥ 182: Gathering Fortune +5%
Gathering ≥ 187: Gathering Rate +10%
Botanist Primary Tool 45 Mirror Apple, Ice Shard, Mistletoe, Mirror Apple Seeds (Hidden), Timeworn Goatskin Map (Hidden) Whitebrim (X:22 Y:17) 4 - Dexterity ≥ 168: Gathering Attempts +1
Perception ≥ 198: Gathering Fortune +5%
Gathering ≥ 204: Gathering Rate +10%
Botanist Primary Tool 50 Cedar Branch, Ice Crystal, Cedar Log, Timeworn Peisteskin Map (Hidden), Timeworn Boarskin Map (Hidden), Timeworn Toadskin Map (Hidden) Riversmeet (X:31 Y:30) 2 - Dexterity ≥ 202: Gathering Attempts +1
Botanist Primary Tool 50 Rosewood Branch, Wind Shard, Rosewood Log, Timeworn Boarskin Map (Hidden), Timeworn Toadskin Map (Hidden), Timeworn Peisteskin Map (Hidden) The Bramble Patch (X:16 Y:23) 4 - Dexterity ≥ 199: Gathering Attempts +1
Perception ≥ 214: Gathering Fortune +5%
Gathering ≥ 221: Gathering Rate +10%
Botanist Primary Tool 55 Dark Chestnut Branch, Fire Crystal, Dark Chestnut Log, Dark Chestnut (Hidden), Grade 5 Carbonized Matter (Hidden), Timeworn Archaeoskin Map (Hidden) The Smoldering Wastes (X:26 Y:28) 2 - Dexterity ≥ 207: Gathering Attempts +1
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