r M m R Shop Items: Ash Log – 11 shown
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
12 gil - Ul'dah - Steps of Thal Alchemists' Guild (X:8 Y:13)
12 gil - New Gridania Carpenters' Guild (X:10 Y:12)
12 gil - Lavender Beds Dappled Stalls (X:11 Y:8)
12 gil - Mist Seagaze Markets (X:11 Y:11)
12 gil - The Goblet Goblet Exchange (X:10 Y:8)
12 gil Items (Lumber, Metal, Stone, Bone, Leather) Lavender Beds Housing (X:11 Y:10)
12 gil Items (Lumber, Metal, Stone, Bone, Leather) Mist Housing (X:11 Y:11)
12 gil Items (Lumber, Metal, Stone, Bone, Leather) The Goblet Housing (X:11 Y:11)
12 gil - Mist Seagaze Markets Subdivision (X:11 Y:11)
12 gil - The Goblet Goblet Exchange Subdivision (X:13 Y:10)
12 gil - Lavender Beds Dappled Stalls Subdivision (X:11 Y:8)
r M m R Ventures: For Ash Log – 1 shown
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Botany Botanist 8 60m Venture 4,413 -
r M m R Gathering Log: For Ash Log – 1 shown
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Botanist Primary Tool 8 - Central Shroud (Lv. 10 Greentear) (X:26 Y:20)
North Shroud (Lv. 10 Treespeak) (X:27 Y:24)
r M m R Gathering Points: Containing Ash Log – 2 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Botanist Primary Tool 10 Crow Feather, Ash Branch, Wind Shard, Ash Log, Tinolqa Mistletoe Greentear (X:26 Y:20) 4 - Dexterity ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Botanist Primary Tool 10 Ash Branch, Earth Shard, Ash Log, Tinolqa Mistletoe Treespeak (X:27 Y:24) 4 - Dexterity ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
r M m R Recipes: Requiring Ash Log – 5 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Alchemist 13 Enchanted Copper Ink, Ash Lumber, Ash Log, Cotton Yarn Water Shard, Lightning Shard - 54 60 726 - - -
×1 Carpenter 10 Ash Logs Wind Shard - 22 40 629 - - -
×1 Alchemist 10 Leather Grimoire, 2 Leathers, Ash Log Water Shard, Lightning Shard - 67 60 471 - - -
×1 Carpenter 13 Ash Log, 5 Beeswaxes Wind Shard, Ice Shard Housing 172 60 363 - - -
×1 Carpenter 12 Ash Logs Wind Shard, Ice Shard Housing 169 60 351 - - -
r M m R Recipes: Using this as a Subcomponent – 71 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Carpenter 31 Ash Lumbers, Oak Branch, Steel Ingot, Beast Sinew Wind Shards, 3 Ice Shards - 106 80 1,670 - - -
×1 Carpenter 50 ★★ Treated Spruce Lumbers, 3 Spruce Lumbers, 3 Rosewood Lumbers, 3 Granites, Firewood Wind Cluster, Ice Cluster Housing 745 80 1460 - 347 -
×1 Carpenter 50 ★★ Bamboo Sticks, 4 Spruce Lumbers, 2 Darksteel Ingots, 3 Grenade Ashes, Firewood Wind Cluster, Ice Cluster Housing 745 80 1460 - 347 -
×1 Carpenter 26 Ash Lumbers, Antelope Horn, Animal Sinew Wind Shards, 2 Ice Shards - 90 70 1,332 - - -
×1 Goldsmith 50 Cut Stones, 3 Darksteel Nuggets, 2 Mahogany Lumbers, Clear Glass Lens, Firewood Wind Shards, 6 Fire Shards Housing 595 80 1320 - - -
×1 Goldsmith 50 Cut Stones, 3 Rose Gold Nuggets, 9 Marbles, Lavender Oil, Firewood Wind Shards, 6 Fire Shards Housing 595 80 1320 - - -
×1 Carpenter 50 Spruce Lumbers, 3 Rosewood Lumbers, 3 Yew Lumbers, 3 Granites, Firewood Wind Shards, 6 Ice Shards Housing 595 80 1320 - - -
×3 Goldsmith 22 Brass Ingot, Ash Lumber Wind Shards, Fire Shard - 75 70 1122 - - -
×1 Blacksmith 20 Iron Ingot, Undyed Cotton Cloth, Ash Lumber Fire Shard, Earth Shard - 74 70 1,053 - - -
×1 Blacksmith 20 Iron Ingot, Iron Rivets, Ash Lumber Fire Shard, Earth Shard - 74 70 1,053 - - -
×1 Carpenter 20 Ash Lumber, Lapis Lazuli, Clove Oil, Leather Wind Shard, Ice Shard - 74 70 1,053 - - -
×1 Blacksmith 26 Inferno Axe, Iron Ingot, Silver Ingot Fire Shards, 2 Earth Shards - 135 70 999 - - -
×1 Blacksmith 19 Iron Ingot, Ash Lumber, Mudstone Whetstone Fire Shard, Earth Shard - 68 70 982 - - -
×1 Armorer 35 Cast-iron Cookpot, 3 Stump Stools, Campfire Ice Shards, 3 Earth Shards Housing 221 80 926 - - -
×1 Blacksmith 17 Iron Ingot, Ash Lumber Fire Shard, Earth Shard - 66 70 898 - - -
×1 Blacksmith 17 Iron Ingots, Ash Lumber Fire Shard, Earth Shard - 66 70 898 - - -
×1 Blacksmith 16 Brass Ingot, Bronze Ingot, Ash Lumber Fire Shard, Earth Shard - 63 70 866 - - -
×1 Goldsmith 32 Granites, 2 Cut Stones, 2 Mortars, 2 Steel Ingots, Firewood Wind Shards, 3 Fire Shards Housing 352 80 848 - - -
×1 Carpenter 21 Ash Shortbow, Elm Lumber, Crow Feather Wind Shards, Ice Shard - 112 70 817 - - -
×1 Blacksmith 21 Iron War Axe, Iron Ingot, Brass Ingot Fire Shards, Earth Shard - 112 70 817 - - -
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