r M m R Shop Items: Beehive Chip – 9 shown
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
5 gil - Limsa Lominsa Lower Decks East Hawkers' Alley (X:8 Y:11)
5 gil - Ul'dah - Steps of Thal Alchemists' Guild (X:8 Y:13)
5 gil - Ul'dah - Steps of Thal Sapphire Avenue Exchange (X:13 Y:9)
5 gil - Limsa Lominsa Upper Decks The Bismarck (X:9 Y:7)
5 gil Items (Cloth, Reagents) Lavender Beds Housing (X:11 Y:10)
5 gil Items (Cloth, Reagents) Mist Housing (X:11 Y:11)
5 gil Items (Cloth, Reagents) The Goblet Housing (X:11 Y:11)
5 gil - Old Gridania Ebony Stalls (X:14 Y:8)
5 gil - The Pillars The Jeweled Crozier (X:7 Y:10)
r M m R Ventures: For Beehive Chip – 1 shown
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Botany Botanist 5 60m Venture 1,133 -
r M m R Gathering Log: For Beehive Chip – 1 shown
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Botanist Primary Tool 5 - North Shroud (Lv. 5 Treespeak) (X:26 Y:27)
r M m R Gathering Points: Containing Beehive Chip – 1 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Botanist Primary Tool 5 Beehive Chip, Cinnamon, Maple Sap, Earth Shard Treespeak (X:26 Y:27) 4 - Dexterity ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
r M m R Recipes: Requiring Beehive Chip – 2 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Alchemist 10 Beehive Chips Water Shard - 22 40 629 - - -
×3 Culinarian 4 Beehive Chips Fire Shard - 10 40 352 - - -
r M m R Recipes: Using this as a Subcomponent – 40 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Culinarian 52 Cyclops Onions, Knight's Bread, Chicken Stock, Cream Cheese, Volcanic Rock Salt Fire Crystals, 3 Water Crystals - 503 80 5,172 - - -
×1 Carpenter 31 Walnut Lumbers, 3 Steel Ingots, 2 Beeswaxes, Ink & Quill Wind Shards, 3 Ice Shards Housing 339 80 835 - - -
×1 Carpenter 31 Walnut Lumbers, 4 Beeswaxes Wind Shards, 3 Ice Shards Housing 339 80 835 - - -
×1 Carpenter 33 Oak Lumbers, 3 Brass Ingots, 2 Beeswaxes Wind Shards, 3 Ice Shards Housing 355 80 878 - - -
×1 Culinarian 50 ★★ Chamomile Tea, Pineapple Ponzecake, Honey Muffin, Acorn Cookie, Maple Sugar Fire Cluster, Water Cluster Housing 745 80 1460 - 347 -
×1 Culinarian 50 ★★ Knight's Bread, Sauteed Coeurl, Dzemael Gratin, La Noscean Lettuce, Dzemael Tomato Fire Cluster, Water Cluster Housing 745 80 1460 - 347 -
×1 Culinarian 50 ★★★ Canard Breast, Blood Orange, La Noscean Orange, Honey, Smooth Butter, Popoto Fire Clusters, Water Cluster Master 445 80 4,980 - 391 374
×1 Culinarian 38 Rye Flour, Mineral Water, Honey, Midland Basil, Chicken Egg Fire Shards, 4 Water Shards - 129 80 1,961 - - -
×1 Culinarian 39 Maiden Artichoke, Megalocrab Leg, Sweet Cream, Black Pepper, Blue Cheese, Knight's Bread Fire Shards, 4 Water Shards - 137 80 2,026 - - -
×3 Alchemist 50 ★ Eagle Feather, Gold Sand, Beeswax Water Crystals, 2 Lightning Crystals PvP 195 80 2646 - - 255
×1 Leatherworker 36 Boar Leathers, 2 Linen Canvases, 2 Walnut Lumbers, 2 Steel Ingots Earth Shards, 4 Wind Shards Housing 396 80 941 - - -
×1 Leatherworker 40 Peiste Leathers, 2 Linen Canvases, 2 Oak Lumbers, 2 Steel Ingots Earth Shards, 4 Wind Shards Housing 441 80 1025 - - -
×1 Leatherworker 44 Raptor Leathers, 2 Linen Canvases, 2 Mahogany Lumbers, 2 Steel Ingots Earth Shards, 5 Wind Shards Housing 499 80 1138 - - -
×1 Weaver 32 Cotton Canvases, 2 Cotton Yarns, 2 Yew Lumbers Lightning Shards, 3 Wind Shards Housing 352 80 848 - - -
×1 Weaver 39 Linen Canvases, 2 Mythril Ingots, 2 Silver Ingots Lightning Shards, 4 Wind Shards Housing 438 80 1013 - - -
×1 Weaver 40 Linen Canvases, 2 Linen Yarns, 2 Oak Lumbers Lightning Shards, 4 Wind Shards Housing 441 80 1025 - - -
×1 Weaver 44 Linen Canvases, 2 Cobalt Ingots, 2 Cut Stones Lightning Shards, 5 Wind Shards Housing 499 80 1138 - - -
×1 Carpenter 31 Walnut Lumbers, 4 Beeswaxes Wind Shards, 3 Ice Shards Housing 339 80 835 - - -
×1 Alchemist 37 Lotus Leaf, 2 Walnut Lumbers, 4 Beeswaxes Water Shards, 4 Lightning Shards Housing 409 80 952 - - -
×1 Armorer 35 Cast-iron Cookpot, 3 Stump Stools, Campfire Ice Shards, 3 Earth Shards Housing 221 80 926 - - -
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