r M m R Shop Items: Sold by Merchant & Mender – 78 shown
Item Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Item Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
283 gil Battle Gear
282 gil Battle Gear
226 gil Battle Gear
355 gil Battle Gear
423 gil Battle Gear
351 gil Battle Gear
436 gil Battle Gear
424 gil Battle Gear
280 gil Battle Gear
349 gil Battle Gear
280 gil Battle Gear
347 gil Battle Gear
224 gil Battle Gear
380 gil Battle Gear
376 gil Battle Gear
224 gil Battle Gear
217 gil Battle Gear
224 gil Battle Gear
272 gil Battle Gear
270 gil Battle Gear
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r M m R Arms & Tools: Sold by Merchant & Mender – 22 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
14 2.66 Vitality +1, Intelligence +2, Spell Speed +2 10 10 ACN, SMN, SCH Magic Grimoire - ALC 439 gil 9 gil
18 3.33 Vitality +1, Intelligence +2, Accuracy +2 13 13 ACN, SMN, SCH Magic Grimoire - ALC 634 gil 13 gil
20 3.66 Vitality +2, Intelligence +3, Critical Hit Rate +2 15 15 ACN, SMN, SCH Magic Grimoire 2 ALC 732 gil 15 gil
4 1.33 Craftsmanship +30, Control +17 8 8 ARM Physical Primary Tool - BSM 268 gil 6 gil
5 1.66 Craftsmanship +34, Control +19 11 11 ARM Physical Primary Tool - BSM 384 gil 8 gil
- - Craftsmanship +34, Control +19 11 11 ARM - Secondary Tool - BSM 288 gil 6 gil
5 1.66 Craftsmanship +34, Control +19 11 11 BSM Physical Primary Tool - BSM 376 gil 8 gil
- - Craftsmanship +34, Control +19 11 11 BSM - Secondary Tool - BSM 296 gil 6 gil
6 2.00 Craftsmanship +38, Control +21 14 14 BSM Physical Primary Tool - BSM 511 gil 11 gil
5 1.66 Craftsmanship +35, Control +20 12 12 CUL Physical Primary Tool - ARM 394 gil 8 gil
6 2.00 Craftsmanship +39, Control +22 15 15 CUL Physical Primary Tool 1 ARM 528 gil 11 gil
- - - 10 10 FSH - Tackle - 3 gil 1 gil
- - - 10 10 FSH - Tackle - 3 gil 1 gil
5 1.67 Gathering +37, Perception +21 12 12 FSH Physical Primary Tool - CRP 439 gil 9 gil
- - - 15 15 FSH - Tackle - 4 gil 1 gil
- - - 15 15 FSH - Tackle - 4 gil 1 gil
8 2.67 Strength +2, Vitality +1, Accuracy +2 10 10 MRD, WAR Physical Arm - BSM 446 gil 9 gil
10 3.33 Strength +2, Vitality +1, Determination +1 13 13 MRD, WAR Physical Arm - BSM 773 gil 16 gil
11 3.67 Strength +3, Vitality +2, Skill Speed +2 15 15 MRD, WAR Physical Arm 2 BSM 744 gil 15 gil
8 2.66 Dexterity +2, Vitality +1, Critical Hit Rate +2 10 10 ROG, NIN Physical Arms - BSM 302 gil 7 gil
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r M m R Armor: Sold by Merchant & Mender – 50 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 6 13 Control +9 10 10 All Classes - LTW 283 gil 6 gil
Head 6 13 Vitality +1, Intelligence +1, Mind +1, Accuracy +1 10 10 All Classes - WVR 226 gil 5 gil
Head 9 9 Strength +1, Dexterity +1, Vitality +1, Accuracy +1 10 10 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - ARM 283 gil 6 gil
Head 6 13 Perception +20 10 10 All Classes - WVR 226 gil 5 gil
Head 14 10 Strength +1, Vitality +1, Determination +1 12 12 GLA, MRD, LNC, PLD, WAR, DRG, DRK - ARM 423 gil 9 gil
Head 10 10 Strength +1, Dexterity +1, Vitality +1, Determination +1 12 12 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - WVR 282 gil 6 gil
Head 7 14 Perception +21 12 12 All Classes - WVR 282 gil 6 gil
Head 7 14 Vitality +1, Intelligence +1, Mind +1, Accuracy +1 13 13 All Classes - GSM 355 gil 8 gil
Head 7 14 Perception +22 13 13 All Classes - WVR 312 gil 7 gil
Body 9 17 Gathering +19, Perception +9 9 9 All Classes - WVR 308 gil 7 gil
Body 9 17 Craftsmanship +27, Control +9 9 9 All Classes - WVR 246 gil 5 gil
Body 9 18 Vitality +1, Intelligence +2, Mind +2, Accuracy +1 10 10 All Classes - WVR 280 gil 6 gil
Body 13 13 Strength +2, Dexterity +2, Vitality +1, Accuracy +1 10 10 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW 351 gil 8 gil
Body 14 14 Strength +2, Dexterity +2, Vitality +1, Skill Speed +2 12 12 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW 436 gil 9 gil
Body 9 19 Craftsmanship +30, Control +10 12 12 All Classes - WVR 436 gil 9 gil
Body 9 19 Gathering +21, Perception +11 12 12 All Classes - WVR 436 gil 9 gil
Body 9 19 Vitality +1, Intelligence +2, Mind +2, Spell Speed +2 12 12 All Classes - WVR 349 gil 7 gil
Body 16 16 Strength +2, Dexterity +2, Vitality +1, Critical Hit Rate +2 14 14 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - WVR 424 gil 9 gil
Legs 9 18 Vitality +1, Intelligence +2, Mind +2, Spell Speed +1 10 10 All Classes - WVR 216 gil 5 gil
Legs 9 18 Gathering +10 10 10 All Classes - WVR 216 gil 5 gil
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r M m R Items: Sold by Merchant & Mender – 6 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
- 1m - - Medicine 39 gil 1 gil
Restores 28% MP (60@215) 3m - - Medicine 60 gil 2 gil
- 1m - - Medicine 19 gil 1 gil
Restores 32% HP (80@250) 1m - - Medicine 28 gil 1 gil
- - - - Catalyst 4 gil 1 gil
- - - - Catalyst 12 gil 1 gil