r M m R Items: Which affect Strength – 16 shown
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
The list of effects of consuming this item; most such effects are given as a percentage increase to a single attribute, though some items (not marked with a % sign) offer a flat bonus; the numbers in parenthesis denote the maximum bonus and the attribute total at which that bonus is reached; items will have their maximum effect on any attribute greater than or equal to this number
Attributes
The attribute totals at which this item has the greatest bonus among all items; food and medicine bonuses are compared separately
Optimal Range
Recast Duration
A bonus to EXP earned while you are under the effects of this food
EXP
Type Price Value
Strength +16% (84@525) 7–9, 13–14, 19 5m 15s - Medicine - 42 gil
Strength +20% (105@525) 5+ 4m30s 15s - Medicine - 47 gil
Strength +16% (27@169) 7–9, 13–14, 19 5m 15s - Medicine - 8 gil
Strength +20% (34@170) 5-174 4m30s 15s - Medicine - 9 gil
Strength +16% (49@307) 7–9, 13–14, 19 5m 15s - Medicine 950 gil 15 gil
Strength +20% (61@305) 5-309 4m30s 15s - Medicine - 17 gil
Strength +20% (34@170), Dexterity +20% (34@170), Intelligence +20% (34@170) 5-174 5m 15s - Medicine - 8 gil
Strength +16% (12@75) 7–9, 13–14, 19 5m 15s - Medicine 108 gil 3 gil
Strength +20% (15@75) 5-79 4m30s 15s - Medicine - 4 gil
Strength +16% (67@419) 7–9, 13–14, 19 5m 15s - Medicine - 20 gil
Strength +20% (84@420) 5-424 4m30s 15s - Medicine - 22 gil
Strength +1 - - - - Materia - 198 gil
Strength +2 - - - - Materia - 396 gil
Strength +4 - - - - Materia - 594 gil
Strength +7 - - - - Materia - 792 gil
Strength +15 - - - - Materia - 990 gil
r M m R Arms & Tools: Which affect Strength – 767 shown
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
Name Dmg.
The DPS of auto attacks made with this weapon (calculated as auto attack damage divided by delay)
DPS
Aetherial arms have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this arm or tool, which indicates its relative power
iLvl
Level Class Dmg. Type Type
The number of materia slots this arm or tool has
Materia
The class required to repair this arm or tool; this is typically the same class as the one that can craft or attach materia to this arm or tool
Craft
Price
Aetherial arms can be worth more than the listed amount, depending on the bonuses they have
Value
76 25.33 Strength +109, Vitality +115, Critical Hit Rate +102, Skill Speed +71 210 60 DRG Physical Arm - BSM - -
76 25.33 Strength +109, Vitality +115, Critical Hit Rate +102, Skill Speed +71 210 60 MNK Physical Arm - BSM - -
76 25.33 Strength +109, Vitality +115, Critical Hit Rate +71, Skill Speed +102 210 60 DRK Physical Arm - BSM - -
76 25.33 Strength +109, Vitality +115, Parry +71, Critical Hit Rate +102 210 60 WAR Physical Arm - BSM - -
76 25.33 Strength +78, Vitality +82, Parry +51, Determination +69 210 60 PLD Physical Arm - BSM - -
76 25.33 Strength +109, Vitality +115, Determination +68, Skill Speed +102 210 60 MRD, WAR Physical Arm - GSM - -
76 25.33 Strength +109, Vitality +115, Critical Hit Rate +71, Determination +97 210 60 LNC, DRG Physical Arm - GSM - -
76 25.33 Strength +109, Vitality +115, Parry +102, Determination +68 210 60 DRK Physical Arm - GSM - -
76 25.33 Strength +109, Vitality +115, Determination +68, Skill Speed +102 210 60 PGL, MNK Physical Arm - GSM - -
76 25.33 Strength +78, Vitality +82, Critical Hit Rate +73, Determination +49 210 60 GLA, PLD Physical Arm - GSM - -
74 24.67 Strength +101, Vitality +105, Critical Hit Rate +92, Skill Speed +64 200 60 DRG Physical Arm - BSM - -
74 24.66 Strength +101, Vitality +105, Critical Hit Rate +92, Skill Speed +64 200 60 MNK Physical Arm - BSM - -
74 24.67 Strength +101, Vitality +105, Parry +64, Critical Hit Rate +92 200 60 WAR Physical Arm - BSM - -
74 24.67 Strength +72, Vitality +75, Parry +46, Determination +63 200 60 PLD Physical Arm - BSM - -
74 24.67 Strength +101, Vitality +105, Critical Hit Rate +64, Skill Speed +92 200 60 DRK Physical Arm - BSM - -
72 24.00 Strength +92, Vitality +94, Critical Hit Rate +83, Skill Speed +58 190 60 LNC, DRG Physical Arm - GSM - -
72 24.00 Strength +92, Vitality +94, Parry +58, Determination +80 190 60 MRD, WAR Physical Arm - GSM - -
72 24.00 Strength +66, Vitality +67, Determination +57, Skill Speed +41 190 60 GLA, PLD Physical Arm - GSM - -
72 24.00 Strength +92, Vitality +94, Critical Hit Rate +83, Skill Speed +58 190 60 DRK Physical Arm - GSM - -
72 24.00 Strength +92, Vitality +94, Critical Hit Rate +83, Determination +56 190 60 PGL, MNK Physical Arm - GSM - -
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r M m R Shields: Which affect Strength – 125 shown
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
Name Bl. Str. Bl. Rate
Aetherial shields have extra, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this shield, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this shield has
Materia
The class required to repair this shield; this is typically the same class as the one that can craft or attach materia to this shield
Craft
Price
Aetherial shields can be worth more than the listed amount, depending on the bonuses they have
Value
45 14 Strength +1, Parry +1 13 13 GLA, PLD - ARM 744 gil 15 gil
56 17 Strength +1, Vitality +1, Parry +1 13 13 GLA, PLD - ARM - 17 gil
20 69 Strength +1, Vitality +1, Parry +1, Accuracy +1 17 15 GLA, PLD - CRP - 6 gil
17 58 Strength +1, Vitality +1, Skill Speed +1 18 18 GLA, PLD 1 ARM 1,158 gil 24 gil
21 72 Strength +1, Vitality +1, Skill Speed +1 18 18 GLA, PLD 1 ARM - 27 gil
18 66 Strength +1, Vitality +1, Accuracy +1 21 21 GLA, PLD 1 ARM - 23 gil
22 82 Strength +1, Vitality +1, Accuracy +1 21 21 GLA, PLD 1 ARM - 26 gil
89 24 Strength +1, Vitality +1, Aetherial Bonuses 23 23 GLA, PLD - ARM - 15+ gil
71 19 Strength +1, Vitality +1, Parry +1 23 23 GLA, PLD 1 ARM 2,112 gil 38 gil
89 24 Strength +1, Vitality +1, Parry +2 23 23 GLA, PLD 1 ARM - 42 gil
51 51 Strength +2, Vitality +2, Aetherial Bonuses 27 26 GLA, PLD - ARM - 22+ gil
41 41 Strength +1, Vitality +1, Parry +2 27 27 GLA, PLD 1 ARM 3,486 gil 57 gil
51 51 Strength +2, Vitality +2, Parry +2 27 27 GLA, PLD 1 ARM - 63 gil
26 110 Strength +2, Vitality +2, Accuracy +2, Set ×2: Critical Hit Rate +2 29 28 GLA, PLD - ARM - 103 gil
110 27 Strength +2, Vitality +2, Determination +1, Set ×2: Accuracy +2 29 28 GLA, PLD - ARM - 140 gil
26 113 Strength +2, Vitality +2, Accuracy +2, Skill Speed +2 30 28 GLA, PLD - ARM - 153 gil
26 118 Strength +2, Vitality +2, Aetherial Bonuses 31 31 GLA, PLD - ARM - 31+ gil
21 94 Strength +2, Vitality +2, Skill Speed +2 31 31 GLA, PLD 1 ARM 5,310 gil 80 gil
26 118 Strength +2, Vitality +2, Skill Speed +3 31 31 GLA, PLD 1 ARM - 88 gil
26 113 Strength +2, Vitality +2 30 35 GLA, PLD - ARM - 37 gil
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r M m R Armor: Which affects Strength – 2,270 shown
Disciplines:
Levels:
Type:
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Gray-named legacy items were available in 1.0 but can no longer be obtained
Name
Type
The total defense offered by this armor; multi-slot armor is sorted by the defense accounted for by its main slot; mouse over this number to see the breakdown of defense per slot
Def.
The total magic defense offered by this armor; multi-slot armor is sorted by the magic defense accounted for by its main slot; mouse over this number to see the breakdown of magic defense per slot
MDef.
The bonuses offered by this armor; secondary statistics are potentially of value, but are rarely considered for the chosen discipline; Aetherial armor has additional, randomly chosen bonuses in addition to those listed here
Bonuses
The item level of this armor, which indicates its relative power
iLvl
Lv. Classes
The number of materia slots this armor has
Materia
The class required to repair this armor; this is typically the same class as the one that can craft or attach materia to this armor
Craft
Price
Aetherial armor can be worth more than the listed amount, depending on the bonuses it has
Value
Head 6 13 Strength +1, Mind +1 11 1 All Classes - ARM - -
Head 8 8 Strength +1, Dexterity +1 5 5 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW 141 gil 3 gil
Head 10 10 Strength +1, Dexterity +1 5 5 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW - 4 gil
Head 12 9 Strength +1 8 8 GLA, MRD, LNC, PLD, WAR, DRG, DRK - ARM 264 gil 6 gil
Head 15 11 Strength +1 8 8 GLA, MRD, LNC, PLD, WAR, DRG, DRK - ARM - 7 gil
Head 9 9 Strength +1, Dexterity +1 8 8 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW 220 gil 5 gil
Head 11 11 Strength +1, Dexterity +1 8 8 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW - 6 gil
Head 9 9 Strength +1, Dexterity +1, Vitality +1, Accuracy +1 10 10 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - ARM 283 gil 6 gil
Head 12 12 Strength +1, Dexterity +1, Vitality +1, Accuracy +1 10 10 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - ARM - 7 gil
Head 6 13 Strength +1, Dexterity +1, Vitality +1, Intelligence +1, Mind +1 10 10 All Classes - ARM 60 gil -
Head 8 16 Strength +1, Dexterity +1, Vitality +1, Intelligence +1, Mind +1, Piety +1 10 10 All Classes - LTW - -
Head 14 10 Strength +1, Vitality +1, Determination +1 12 12 GLA, MRD, LNC, PLD, WAR, DRG, DRK - ARM 423 gil 9 gil
Head 17 13 Strength +1, Vitality +1, Determination +1 12 12 GLA, MRD, LNC, PLD, WAR, DRG, DRK - ARM - 10 gil
Head 10 10 Strength +1, Dexterity +1, Vitality +1, Determination +1 12 12 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - WVR 282 gil 6 gil
Head 13 13 Strength +1, Dexterity +1, Vitality +1, Determination +1 12 12 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - WVR - 7 gil
Head 11 11 Strength +1, Dexterity +1, Vitality +1, Critical Hit Rate +1 14 14 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW - 9 gil
Head 14 14 Strength +2, Dexterity +2, Vitality +1, Critical Hit Rate +2 14 14 GLA, PGL, MRD, LNC, ARC, ROG, PLD, MNK, WAR, DRG, BRD, NIN, DRK, MCH - LTW - 10 gil
Head 29 29 Strength +2, Vitality +1, Aetherial Bonuses 15 15 GLA, MRD, PLD, WAR, DRK - ARM - 6+ gil
Head 23 23 Strength +1, Vitality +1, Parry +1 15 15 GLA, MRD, PLD, WAR, DRK 2 ARM 661 gil 14 gil
Head 29 29 Strength +2, Vitality +1, Parry +2 15 15 GLA, MRD, PLD, WAR, DRK 2 ARM - 16 gil
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r M m R Gathering Points: With Bonuses for Strength – 29 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Miner Primary Tool 5 Muddy Water, Copper Ore, Wind Shard, Lightning Shard Spineless Basin (X:19 Y:26) 4 - Strength ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
Miner Primary Tool 5 Bone Chip, Wind Shard, Lightning Shard Spineless Basin (X:23 Y:26) 4 - Strength ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
Miner Primary Tool 5 Muddy Water, Copper Ore, Fire Shard, Water Shard Hammerlea (X:26 Y:24) 4 - Strength ≥ 23: Gathering Attempts +1
Perception ≥ 42: Gathering Fortune +5%
Gathering ≥ 42: Gathering Rate +10%
Miner Primary Tool 10 Tin Ore, Zinc Ore, Soiled Femur, Lightning Shard Black Brush (X:20 Y:22) 4 - Strength ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Miner Primary Tool 10 Earth Shard, Raw Sunstone Cedarwood (X:27 Y:18) 4 - Strength ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Miner Primary Tool 10 Potter's Clay, Earth Shard, Raw Lapis Lazuli Treespeak (X:28 Y:24) 4 - Strength ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Miner Primary Tool 10 Tin Ore, Zinc Ore, Soiled Femur, Water Shard, Obsidian Hammerlea (X:22 Y:28) 4 - Strength ≥ 32: Gathering Attempts +1
Perception ≥ 52: Gathering Fortune +5%
Gathering ≥ 54: Gathering Rate +10%
Miner Primary Tool 15 Iron Ore, Water Shard Horizon's Edge (X:27 Y:17) 4 - Strength ≥ 43: Gathering Attempts +1
Perception ≥ 62: Gathering Fortune +5%
Gathering ≥ 69: Gathering Rate +10%
Miner Primary Tool 20 Alumen, Fire Shard, Raw Malachite, Raw Fluorite Drybone (X:17 Y:20) 4 - Strength ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Miner Primary Tool 20 Earth Shard, Raw Sphene Peacegarden (X:29 Y:22) 4 - Strength ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Miner Primary Tool 20 Sunrise Tellin, Ice Shard, Raw Danburite Skull Valley (X:28 Y:22) 4 - Strength ≥ 57: Gathering Attempts +1
Perception ≥ 81: Gathering Fortune +5%
Gathering ≥ 90: Gathering Rate +10%
Miner Primary Tool 25 Effervescent Water, Ice Shard, Silver Ore Upper Paths (X:16 Y:19) 4 - Strength ≥ 75: Gathering Attempts +1
Perception ≥ 98: Gathering Fortune +5%
Gathering ≥ 112: Gathering Rate +10%
Miner Primary Tool 30 Saltpeter, Fire Shard, Wyvern Obsidian Wellwick Wood (X:26 Y:17) 4 - Strength ≥ 94: Gathering Attempts +1
Perception ≥ 126: Gathering Fortune +5%
Gathering ≥ 138: Gathering Rate +10%
Miner Primary Tool 35 Wind Shard, Raw Peridot, Raw Amethyst, Granite Sorrel Haven (X:14 Y:21) 4 - Strength ≥ 116: Gathering Attempts +1
Perception ≥ 153: Gathering Fortune +5%
Gathering ≥ 165: Gathering Rate +10%
Miner Primary Tool 35 Water Shard, Raw Garnet, Raw Aquamarine, Raw Goshenite Bloodshore (X:29 Y:26) 4 - Strength ≥ 116: Gathering Attempts +1
Perception ≥ 153: Gathering Fortune +5%
Gathering ≥ 165: Gathering Rate +10%
Miner Primary Tool 35 Lightning Shard, Raw Heliodor, Mythril Ore, Little Worm (Hidden) Sagolii Desert (X:25 Y:40) 4 - Strength ≥ 116: Gathering Attempts +1
Perception ≥ 153: Gathering Fortune +5%
Gathering ≥ 165: Gathering Rate +10%
Miner Primary Tool 40 Ice Shard, Jade, Raw Zircon, Timeworn Leather Map (Hidden) Dragonhead (X:24 Y:19) 4 - Strength ≥ 141: Gathering Attempts +1
Perception ≥ 182: Gathering Fortune +5%
Gathering ≥ 187: Gathering Rate +10%
Miner Primary Tool 40 Black Alumen, Ice Shard, Raw Tourmaline, Raw Spinel, Timeworn Leather Map (Hidden) Urth's Gift (X:28 Y:22) 4 - Strength ≥ 141: Gathering Attempts +1
Perception ≥ 182: Gathering Fortune +5%
Gathering ≥ 187: Gathering Rate +10%
Miner Primary Tool 45 Fire Shard, Raw Amber, Raw Rubellite, Timeworn Toadskin Map (Hidden), Timeworn Goatskin Map (Hidden) Drybone (X:12 Y:19) 4 - Strength ≥ 168: Gathering Attempts +1
Perception ≥ 198: Gathering Fortune +5%
Gathering ≥ 204: Gathering Rate +10%
Miner Primary Tool 45 Earth Shard, Electrum Ore, Raw Turquoise, Timeworn Goatskin Map (Hidden), Timeworn Toadskin Map (Hidden) Bronze Lake (X:29 Y:24) 4 - Strength ≥ 168: Gathering Attempts +1
Perception ≥ 198: Gathering Fortune +5%
Gathering ≥ 204: Gathering Rate +10%
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