r M m R Shop Items: Components – 4 shown
Item
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
Item
The merchant selling this item; certain merchants have multiple shop lists
Merchant
Price
Some NPCs offer multiple shop pages of items for sale, each with a different list of items
Shop
Area Location Coordinates
18 gil Items (Lumber, Metal, Stone, Bone, Leather) Lavender Beds Housing (X:11 Y:10)
18 gil Items (Lumber, Metal, Stone, Bone, Leather) Mist Housing (X:11 Y:11)
18 gil Items (Lumber, Metal, Stone, Bone, Leather) The Goblet Housing (X:11 Y:11)
18 gil - Limsa Lominsa Upper Decks Naldiq & Vymelli's (X:10 Y:15)
r M m R Monsters: Which drop Components – 11 shown
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Special monsters are spawned by quests, FATEs, or leves, or are normally occuring monsters with special properties for use in quests; instance monsters appear in dungeons, guildhests, and quest instances; notorious monsters (NMs) are unique monsters of particular note; high notorious monsters (HNMs) are unique monsters with notable rewards
Name
The family of the monster; if the monster has a class, that is also shown here; a ∗ indicates that the monster is a special quest monster and may have special defenses or other properties
Type
The range of levels this monster may appear at; the specific level of a monster depends on where it is encountered
Lv. Range
Hostile monsters will attack characters up to 10 levels above their own level; some passive monsters may be hostile when appearing in certain contexts, such as leves or FATEs
Behavior
Drops Areas
Coblyn 45 Hostile Iron Ore -
Coblyn 50 Hostile Iron Ore -
Coblyn 38 Hostile Iron Ore -
Coblyn 50 Hostile Iron Ore -
Coblyn 17 Hostile Iron Ore -
Coblyn 40–44 Hostile Iron Ore -
Coblyn 21 Passive Iron Ore Western Thanalan
Coblyn 39–49 Passive Iron Ore Northern Thanalan, Western Thanalan
Coblyn 38 Hostile Iron Ore -
Coblyn 49 Hostile Iron Ore -
Coblyn 48–49 Hostile Iron Ore Outer La Noscea
r M m R Leves: Which reward Components – 6 shown
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
The name of the leve; a leve may have several versions, even at the same level, but only one version will be available in a given level range at any one time; large-scale leves require 10 leve allowances
Name
Battlecraft leves may be completed by any Disciple of War or Magic, while Tradecraft and Fieldcraft leves must be completed by a specific class; Grand Company leves can be completed by a member of any Grand Company, but a bonus is earned when completing leves by the Grand Company you have joined; Trial leves are Battlecraft leves which must be completed before other leves will be offered by this levemete; they will not be offered again once completed
Type
Level EXP
The Levemete NPC that offers this leve; some leves are offered by a Levemete in town in addition to the local Levemete
Levemete
Most leves fall into a number of distinct categories based on the type of leve objectives; the styles correspond to the leve plates shown in the corner of the journal entry
Leve Plate
For tradecraft leves, you must deliver these items to the specified NPC to complete the leve; certain deliveries indicated by a "×1–3" note can be repeated up to three times
Requested Items
Items created for tradecraft leves must be delivered to this NPC
Deliver To
Time Limit Area Location
The range of gil or company seals that may be offered as a reward for completing this leve
Reward
15 8,114 - Limsa Lominsa 207–244 gil
15 12,218 - Limsa Lominsa 288–341 gil
15 13,146 - Aleport 232–235 gil
20 12,218 - Quarrymill 234–249 gil
20 7,331 - Quarrymill 291–303 gil
20 13,718 - Quarrymill 215 gil
r M m R Gathering Points: Containing Components – 1 shown
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Class Tool
The level of this gathering point, which indicates the maximum level of the items found there; unspoiled points are denoted by one or more stars
Level
A list of the items that can be found at this gathering point, in the order they appear in the gathering list; items in unspoiled gathering points have their slot listed to make them easier to find; hidden items only appear randomly; it is only possible to gather a single rare item from a given point, even if you increase your normal gathering yield
Items
Area Location
The approximate (X, Y) location of the gathering points; in most cases, several points will appear in this vicinity; only one unspoiled point may appear at a time, and it may be at different coordinates than those listed
Coordinates
The number of gathering points of this type that will appear at any given time
Points
Unspoiled gathering points only appear at certain times of the day; all times listed are in Eorzea time; the countdown timer shows in green for currently available points, and blue for points which will be available within the next 5 minutes
Appearance
Any triggered bonuses available on these gathering points if you have the appropriate Whisperer trait; not all gathering points have a triggered bonus
Bonuses
Miner Primary Tool 15 Iron Ore, Water Shard Horizon's Edge (X:27 Y:17) 4 - Strength ≥ 43: Gathering Attempts +1
Perception ≥ 62: Gathering Fortune +5%
Gathering ≥ 69: Gathering Rate +10%
r M m R Gathering Log: For Components – 1 shown
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
The links in this column correspond to the items being gathered, rather than the gathering log entry
Item
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Limited items are either hidden or rare and cannot be gathered in the same quantities as normal items; timed items are only found on gathering points that appear at certain times of the day; collectables are items that are turned in to NPCs rather than used as recipes
Log Entry
The links in this column correspond to the items being gathered, rather than the gathering log entry
Item
Class Tool Level Note
The areas listed in the gathering log interface for this entry
Areas
Item Miner Primary Tool 14 - Western Thanalan (Lv. 15 Horizon's Edge) (X:27 Y:17)
r M m R Ventures: Components – 1 shown
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
The number of items returned by a venture is based on your statistics and is somewhat random; the number listed on the venture list may not accurately reflect the number retrieved by the venture
Name
Type Classes Level
Item-specific ventures will have their duration decreased to 40m or 50m if your retainer's statistics are high enough
Duration
Cost
The amount of experience gained from a Quick Exploration venture is random, based on the item retrieved
Experience
Requirements
Mining Miner 14 60m Venture 8,800 Gathering 44
r M m R Recipes: Requiring Iron Ingot – 118 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Alchemist 33 Growth Formula Gammas, 3 Shroud Seedlings, 2 Yew Lumbers, 2 Iron Ingots, Humus Water Shards, 3 Lightning Shards Housing 355 80 878 - - -
×1 Weaver 37 Moth-eaten Coatee, 2 Undyed Cotton Cloths, Iron Ingot, Cotton Yarn Lightning Crystal - 128 80 1,905 Lightning - -
×1 Weaver 35 Greasy Half Apron, Undyed Cotton Cloth, Cotton Yarn, Iron Ingot Lightning Crystal - 123 80 1,853 Lightning - -
×1 Weaver 34 Undyed Linens, 2 Oak Lumbers, 2 Iron Ingots Lightning Shards, 3 Wind Shards Housing 368 80 905 - - -
×1 Leatherworker 33 Boar Leather, Iron Ingot, Hippogryph Sinew Earth Shards, 3 Wind Shards - 111 80 1,757 - - -
×1 Goldsmith 34 Silver Ingot, Iron Ingot, Brass Ingot, Enchanted Silver Ink Wind Shards, 3 Fire Shards - 115 80 1,811 - - -
×1 Carpenter 46 Rosewood Lumbers, 2 Yew Lumbers, 2 Iron Ingots, Faerie Apple, La Noscean Orange Wind Shards, 5 Ice Shards Housing 508 80 1186 - - -
×1 Carpenter 44 Oak Lumbers, 3 Iron Ingots, 2 Varnishes Wind Shards, 5 Ice Shards Housing 499 80 1138 - - -
×1 Carpenter 35 Oak Lumbers, 3 Granites, 2 Growth Formula Gammas, 2 Iron Ingots, Rope Belt Wind Shards, 3 Ice Shards Housing 393 80 926 - - -
×1 Blacksmith 35 Steel Ingots, Oak Lumber, Iron Ingot Fire Shards, 3 Earth Shards - 123 80 1,853 - - -
×1 Armorer 50 Cobalt Plate, Cobalt Rivets, Iron Ingot Ice Shards, 6 Earth Shards - 186 80 2,641 - - -
×1 Armorer 50 Cobalt Plates, Cobalt Rivets, Iron Ingot Ice Shards, 6 Earth Shards - 186 80 2,641 - - -
×1 Armorer 50 ★ Darksteel Plate, 2 Cobalt Plates, Cobalt Rivets, Iron Ingot Ice Crystals, 2 Earth Crystals PvP 195 80 2,646 - - 255
×1 Armorer 37 Steel Plate, Steel Rivets, 2 Iron Ingots, Tallow Candle Ice Shards, 4 Earth Shards - 128 80 1,905 - - -
×1 Carpenter 27 Walnut Lumbers, Iron Ingot, Iron Rivets Wind Shards, 2 Ice Shards Housing 291 70 684 - - -
×1 Carpenter 30 Walnut Lumbers, 2 Iron Ingots, Undyed Velveteen Wind Shards, 3 Ice Shards Housing 183 70 792 - - -
×1 Carpenter 28 Walnut Lumbers, 2 Iron Ingots, 2 Iron Rivets, 2 Beeswaxes Wind Shards, 2 Ice Shards Housing 320 70 749 - - -
×1 Armorer 19 Iron Plate, Iron Ingot, Iron Rivets Ice Shard, Earth Shard - 68 70 982 - - -
×1 Carpenter 20 Elm Lumbers, 2 Ash Lumbers, Iron Ingot, 2 Iron Joint Plates, Beeswax Wind Shard, Ice Shard Housing 236 70 526 - - -
×1 Carpenter 16 Ash Lumbers, 2 Iron Ingots, 2 Iron Rivets Wind Shard, Ice Shard Housing 201 70 433 - - -
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r M m R Recipes: Using this as a Subcomponent – 74 shown
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
Master recipes cannot be used until you earn a specific master book key item; special recipes are found outside the primary recipe list and are always shown regardless of your level; beast tribe recipes are used only in beast tribe quests
Recipe
The number of items created by successful completion of this recipe; this column links to the item being created
Amt
Class Level
The materials required to create this recipe, not including crystals or shards
Materials
The crystals or shards required to create this recipe
Crystals
Type
The amount of progress needed to complete this recipe successfully
Difficulty
The starting durability for this recipe; most crafting actions consume 10 durability
Durability
The maximum quality of this recipe; recipes start at 0 quality, and the chance to obtain a high-quality result increases with quality; at the maximum quality value, a high-quality result is guaranteed; using high-quality materials increases the starting quality proportionally to the number used, to a maximum of half the maximum quality; numbers in gray italics indicate that the recipe has no high-quality version
Quality
Aspect
The required Craftsmanship score necessary to attempt this recipe
Craftsmanship
The required Control score necessary to attempt this recipe
Control
×1 Armorer 41 Blackened Scale Mail, Iron Plate Ice Crystal - 143 80 2,109 Ice - -
×1 Carpenter 43 Rotting Round Shield, 2 Mahogany Lumbers, Ragstone, Iron Rivets, Lanolin Wind Crystal - 155 80 2,251 Wind - -
×1 Carpenter 39 10 Oak Lumbers, 10 Cut Stones, 10 Iron Joint Plates, 10 Iron Nails 20 Wind Shards, 16 Ice Shards Housing 438 80 1013 - - -
×1 Goldsmith 35 Damaged Cudgel, Iron Rivets, Siltstone Whetstone Wind Crystal - 123 80 1,853 Wind - -
×1 Armorer 47 Mossy Horns, Iron Plate Ice Crystal - 167 80 2,421 Ice - -
×1 Armorer 32 Steel Hinges, 2 Iron Plates, 4 Walnut Lumbers Ice Shards, 3 Earth Shards Housing 352 80 848 - - -
×1 Armorer 46 Ripped Haubergeon, Iron Rings Earth Crystal - 159 80 2,372 Earth - -
×1 Armorer 40 Rusting Scutum, Iron Plate Earth Crystal - 138 80 2,050 Earth - -
×1 Leatherworker 41 Mildewed Thighboots, Raptor Leather, Rubber, Iron Rivets, Diremite Sinew Earth Crystal - 143 80 2,109 Earth - -
×1 Armorer 35 Iron Plate, Steel Plate, Steel Rivets, Boar Leather Ice Shards, 3 Earth Shards - 123 80 1,853 - - -
×1 Armorer 35 Iron Plate, Steel Plate, Steel Rivets, Steel Ingot Ice Shards, 3 Earth Shards - 123 80 1,853 - - -
×1 Armorer 34 Iron Scutum, 2 Iron Rivets, Toad Leather Ice Shards, 3 Earth Shards - 172 80 1,358 - - -
×1 Armorer 33 Ironclad Bronze Buckler, Silver Ingot, Iron Rivets Ice Shards, 3 Earth Shards - 166 80 1,317 - - -
×1 Blacksmith 24 Initiate's Hatchet, Brass Ingot, Clove Oil Fire Shards, 2 Earth Shards - 127 70 929 - - -
×1 Armorer 30 Steel Plates, Iron Rings, Brass Ingot Ice Shards, 3 Earth Shards - 102 70 1,584 - - -
×1 Blacksmith 26 Initiate's Chaser Hammer, Iron Rivets, Brass Ingot Fire Shards, 2 Earth Shards - 135 70 999 - - -
×1 Carpenter 21 10 Yew Lumbers, 15 Limestones, 10 Iron Joint Plates, 10 Iron Nails Wind Shards, 4 Ice Shards Housing 240 70 545 - - -
×1 Carpenter 18 15 Elm Lumbers, 5 Ash Lumbers, 10 Iron Joint Plates, 10 Iron Nails Wind Shards, 4 Ice Shards Housing 214 70 469 - - -
×1 Carpenter 19 10 Elm Lumbers, 10 Ash Lumbers, 10 Iron Joint Plates, 10 Iron Nails Wind Shards, 4 Ice Shards Housing 217 70 491 - - -
×1 Carpenter 24 15 Elm Lumbers, 5 Roof Tiles, 10 Iron Joint Plates, 10 Iron Nails Wind Shards, 8 Ice Shards Housing 272 70 619 - - -
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Recipe Breakdown